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geant4/examples/extended/gdml/libgdml/management/include/GDMLProcessor.hh
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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
//
// $Id: GDMLProcessor.hh,v 1.3 2002/08/19 07:35:16 radoone Exp $
// GEANT4 tag $Name: geant4-05-00 $
//
//
// --------------------------------------------------------------
// Comments
//
// --------------------------------------------------------------
//
#ifndef GDML_PROCESSOR_H
#define GDML_PROCESSOR_H 1
#include "globals.hh"
#include "G4ThreeVector.hh"
#include "G4RotationMatrix.hh"
#include "GDMLExpressionEvaluator.hh"
#include "G4VSolid.hh"
#include "G4AssemblyVolume.hh"
#include "G4LogicalVolume.hh"
#include "G4VPhysicalVolume.hh"
#include "G4PVPlacement.hh"
#include <string>
#include <map>
// Added here in order to resolve properly link dependecies if G4 build system
#include "G4BooleanSolid.hh"
#include "G4CSGSolid.hh"
// Workaround for SUN linker
extern const double defaultTemp;
extern const double defaultPress;
class GDMLProcessor
{
public:
typedef std::map<std::string,G4ThreeVector*> Positions;
typedef std::map<std::string,G4RotationMatrix*> Rotations;
typedef std::map<std::string,G4VSolid*> Solids;
typedef std::map<std::string,G4LogicalVolume*> LogicalVolumes;
typedef std::map<std::string,G4AssemblyVolume*> AssemblyVolumes;
typedef std::map<std::string,G4VPhysicalVolume*> PhysicalVolumes;
static GDMLProcessor* GetInstance();
GDMLExpressionEvaluator* GetEvaluator();
~GDMLProcessor();
void AddPosition( const std::string& name, G4ThreeVector* p );
void AddPosition( const char* name, G4ThreeVector* p );
void AddRotation( const std::string& name, G4RotationMatrix* p );
void AddRotation( const char* name, G4RotationMatrix* p );
void AddSolid( const std::string& name, G4VSolid* p );
void AddSolid( const char* name, G4VSolid* p );
void AddLogicalVolume( const std::string& name, G4LogicalVolume* p );
void AddLogicalVolume( const char* name, G4LogicalVolume* p );
void AddAssemblyVolume( const std::string& name, G4AssemblyVolume* p );
void AddAssemblyVolume( const char* name, G4AssemblyVolume* p );
void AddPhysicalVolume( const std::string& name, G4VPhysicalVolume* p );
void AddPhysicalVolume( const char* name, G4VPhysicalVolume* p );
const G4ThreeVector* GetPosition( const std::string& name );
const G4ThreeVector* GetPosition( const char* name );
const G4RotationMatrix* GetRotation( const std::string& name );
const G4RotationMatrix* GetRotation( const char* name );
const G4VSolid* GetSolid( const std::string& name );
const G4VSolid* GetSolid( const char* name );
const G4LogicalVolume* GetLogicalVolume( const std::string& name );
const G4LogicalVolume* GetLogicalVolume( const char* name );
const G4AssemblyVolume* GetAssemblyVolume( const std::string& name );
const G4AssemblyVolume* GetAssemblyVolume( const char* name );
const G4VPhysicalVolume* GetPhysicalVolume( const std::string& name );
const G4VPhysicalVolume* GetPhysicalVolume( const char* name );
const G4VPhysicalVolume* GetWorldVolume()
{
return fWorldVolume;
}
void SetWorldVolume( G4VPhysicalVolume* newWorldVolume )
{
fWorldVolume = newWorldVolume;
}
protected:
GDMLProcessor();
private:
GDMLExpressionEvaluator* fCalc;
GDMLProcessor::Positions fPTable;
GDMLProcessor::Rotations fRTable;
GDMLProcessor::Solids fSolids;
GDMLProcessor::LogicalVolumes fLVolumes;
GDMLProcessor::AssemblyVolumes fAVolumes;
GDMLProcessor::PhysicalVolumes fPVolumes;
G4VPhysicalVolume* fWorldVolume;
};
#endif // GDML_PROCESSOR_H