75 lines
3.0 KiB
C++
75 lines
3.0 KiB
C++
//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// $Id: Em2PrimaryGeneratorAction.cc,v 1.5 2002/10/31 13:58:32 maire Exp $
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// GEANT4 tag $Name: geant4-05-00 $
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//
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#include "Em2PrimaryGeneratorAction.hh"
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#include "Em2DetectorConstruction.hh"
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#include "G4Event.hh"
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#include "G4ParticleTable.hh"
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#include "G4ParticleDefinition.hh"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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Em2PrimaryGeneratorAction::Em2PrimaryGeneratorAction(
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Em2DetectorConstruction* det)
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:Em2Detector(det)
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{
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G4int n_particle = 1;
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particleGun = new G4ParticleGun(n_particle);
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G4ParticleDefinition* particle
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= G4ParticleTable::GetParticleTable()->FindParticle("e-");
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particleGun->SetParticleDefinition(particle);
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particleGun->SetParticleMomentumDirection(G4ThreeVector(0.,0.,1.));
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particleGun->SetParticleEnergy(5.*GeV);
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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Em2PrimaryGeneratorAction::~Em2PrimaryGeneratorAction()
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{
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delete particleGun;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void Em2PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
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{
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//this function is called at the begin of event
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//
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G4double position = -0.5*(Em2Detector->GetfullLength());
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particleGun->SetParticlePosition(G4ThreeVector(0.*cm,0.*cm,position));
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particleGun->GeneratePrimaryVertex(anEvent);
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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