80 lines
3.0 KiB
C++
80 lines
3.0 KiB
C++
//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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// -*- C++ -*-
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// AID-GENERATED
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// =========================================================================
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// This class was generated by AID - Abstract Interface Definition
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// DO NOT MODIFY, but use the org.freehep.aid.Aid utility to regenerate it.
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// =========================================================================
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#ifndef AIDA_IDATASTYLE_H
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#define AIDA_IDATASTYLE_H 1
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// This file is part of the AIDA library
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// Copyright (C) 2002 by the AIDA team. All rights reserved.
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// This library is free software and under the terms of the
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// GNU Library General Public License described in the LGPL.txt
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#include "AIDA/IBaseStyle.h"
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namespace AIDA {
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class IFillStyle;
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class ILineStyle;
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class IMarkerStyle;
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/**
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* Style for the part of the scene representing the data
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* (then histograms, functions, data point sets).
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*
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* @author The AIDA team (http://aida.freehep.org/)
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*
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*/
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class IDataStyle : virtual public IBaseStyle {
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public:
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/// Destructor.
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virtual ~IDataStyle() { /* nop */; }
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/**
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* Return various styles that may be used to
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* customize the data representation.
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*/
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virtual ILineStyle & lineStyle() = 0;
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virtual IMarkerStyle & markerStyle() = 0;
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virtual IFillStyle & fillStyle() = 0;
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/**
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* Set various basic style on the data style.
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*/
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virtual bool setLineStyle(const ILineStyle & lineStyle) = 0;
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virtual bool setMarkerStyle(const IMarkerStyle & markerStyle) = 0;
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virtual bool setFillStyle(const IFillStyle & fillStyle) = 0;
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}; // class
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}; // namespace AIDA
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#endif /* ifndef AIDA_IDATASTYLE_H */
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