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geant4/examples/extended/analysis/A01/include/A01DriftChamberHit.hh
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2016-06-08 16:57:27 +02:00

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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
// $Id: A01DriftChamberHit.hh,v 1.3 2002/12/13 11:34:28 gunter Exp $
// --------------------------------------------------------------
//
#ifndef A01DriftChamberHit_h
#define A01DriftChamberHit_h 1
#include "G4VHit.hh"
#include "G4THitsCollection.hh"
#include "G4Allocator.hh"
#include "G4ThreeVector.hh"
#include "G4LogicalVolume.hh"
#include "G4Transform3D.hh"
#include "G4RotationMatrix.hh"
class A01DriftChamberHit : public G4VHit
{
public:
A01DriftChamberHit();
A01DriftChamberHit(G4int z);
virtual ~A01DriftChamberHit();
A01DriftChamberHit(const A01DriftChamberHit &right);
const A01DriftChamberHit& operator=(const A01DriftChamberHit &right);
int operator==(const A01DriftChamberHit &right) const;
inline void *operator new(size_t);
inline void operator delete(void *aHit);
inline float x();
inline float y();
virtual void Draw();
virtual void Print();
private:
G4int layerID;
G4double time;
G4ThreeVector localPos;
G4ThreeVector worldPos;
public:
inline void SetLayerID(G4int z) { layerID = z; }
inline G4int GetLayerID() const { return layerID; }
inline void SetTime(G4double t) { time = t; }
inline G4double GetTime() const { return time; }
inline void SetLocalPos(G4ThreeVector xyz) { localPos = xyz; }
inline G4ThreeVector GetLocalPos() const { return localPos; }
inline void SetWorldPos(G4ThreeVector xyz) { worldPos = xyz; }
inline G4ThreeVector GetWorldPos() const { return worldPos; }
};
typedef G4THitsCollection<A01DriftChamberHit> A01DriftChamberHitsCollection;
extern G4Allocator<A01DriftChamberHit> A01DriftChamberHitAllocator;
inline void* A01DriftChamberHit::operator new(size_t)
{
void* aHit;
aHit = (void*)A01DriftChamberHitAllocator.MallocSingle();
return aHit;
}
inline void A01DriftChamberHit::operator delete(void* aHit)
{
A01DriftChamberHitAllocator.FreeSingle((A01DriftChamberHit*) aHit);
}
#endif