82 lines
3.2 KiB
C++
82 lines
3.2 KiB
C++
//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// --------------------------------------------------------------
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// GEANT 4 - Underground Dark Matter Detector Advanced Example
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//
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// For information related to this code contact: Alex Howard
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// e-mail: a.s.howard@ic.ac.uk
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// --------------------------------------------------------------
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// Comments
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//
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// Underground Advanced
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// by A. Howard and H. Araujo
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// (27th November 2001)
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//
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// SteppingAction header
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// --------------------------------------------------------------
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#ifndef DMXSteppingAction_h
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#define DMXSteppingAction_h 1
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#include "G4UserSteppingAction.hh"
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#include "globals.hh"
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class DMXSteppingActionMessenger;
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class DMXEventAction;
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class DMXAnalysisManager;
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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class DMXSteppingAction : public G4UserSteppingAction
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{
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public:
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DMXSteppingAction(DMXEventAction*);
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virtual ~DMXSteppingAction();
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virtual void UserSteppingAction(const G4Step*);
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public:
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void SetColourNeutronFlag(G4String val) {colourNeutronFlag =val;};
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void SetColourGammaFlag(G4String val) {colourGammaFlag =val;};
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void SetColourOpticalFlag(G4String val) {colourOpticalFlag =val;};
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void SetColourChargedPlusFlag(G4String val) {colourChargedPlusFlag =val;};
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void SetColourChargedMinusFlag(G4String val) {colourChargedMinusFlag=val;};
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private:
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G4String colourNeutronFlag;
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G4String colourGammaFlag;
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G4String colourOpticalFlag;
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G4String colourChargedPlusFlag;
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G4String colourChargedMinusFlag;
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DMXSteppingActionMessenger* steppingMessenger;
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DMXEventAction* evtAction; //pointer to event action
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};
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#endif
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