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geant4/examples/advanced/underground_physics/include/DMXPmtHit.hh
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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
//
// --------------------------------------------------------------
// GEANT 4 - Underground Dark Matter Detector Advanced Example
//
// For information related to this code contact: Alex Howard
// e-mail: a.s.howard@ic.ac.uk
// --------------------------------------------------------------
// Comments
//
// Underground Advanced
// by A. Howard and H. Araujo
// (27th November 2001)
//
// PmtHit (sensitive detector) header
// --------------------------------------------------------------
#ifndef DMXPmtHit_h
#define DMXPmtHit_h 1
#include "G4VHit.hh"
#include "G4THitsCollection.hh"
#include "G4Allocator.hh"
#include "G4ThreeVector.hh"
class DMXPmtHit : public G4VHit
{
public:
DMXPmtHit();
~DMXPmtHit();
DMXPmtHit(const DMXPmtHit&);
const DMXPmtHit& operator=(const DMXPmtHit&);
int operator==(const DMXPmtHit&) const;
inline void* operator new(size_t);
inline void operator delete(void*);
void Draw();
void Print();
private:
G4ThreeVector pos;
G4double time;
public:
inline void SetPos(G4ThreeVector xyz) {pos=xyz;};
inline G4ThreeVector GetPos() const {return pos;};
inline void SetTime(G4double t) {time=t;};
inline G4double GetTime() const {return time;};
};
// vector collection of one type of hits
typedef G4THitsCollection<DMXPmtHit> DMXPmtHitsCollection;
extern G4Allocator<DMXPmtHit> DMXPmtHitsAllocator;
inline void* DMXPmtHit::operator new(size_t) {
void* aHit;
aHit = (void*) DMXPmtHitsAllocator.MallocSingle();
return aHit;
}
inline void DMXPmtHit::operator delete(void* aHit) {
DMXPmtHitsAllocator.FreeSingle((DMXPmtHit*) aHit);
}
#endif