96 lines
3.4 KiB
C++
96 lines
3.4 KiB
C++
//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// $Id: G4EvtBiasMechanism.hh,v 1.3.10.2 2001/06/28 20:20:14 gunter Exp $
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// GEANT4 tag $Name: $
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//
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//
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// ------------------------------------------------------------
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// GEANT 4 class header file
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//
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//
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// ------------------------------------------------------------
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// Class Description
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// This is a simple example for Event Biasing
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// This mechanism is applied to only particleToBeBiased.
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// If a track currently processed is the specifed particle type,
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// ApplyMath methods multiply all secondaries in particle change
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// by factor of MultiplicationForSecondaries with their weights of
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// (parent weight)/(MultiplicationForSecondaries)
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#ifndef G4EvtBiasMechanism_h
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#define G4EvtBiasMechanism_h 1
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#include "globals.hh"
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#include "G4ios.hh"
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#include "G4ParticleDefinition.hh"
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#include "G4VEvtBiasMechanism.hh"
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class G4VParticleChange;
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class G4EvtBiasMechanism :public G4VEvtBiasMechanism
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{
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public: //with description
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// constructors
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G4EvtBiasMechanism(const G4String& name = "EBSample", G4int mulFactor=10);
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G4EvtBiasMechanism(const G4EvtBiasMechanism&);
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public:
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virtual ~G4EvtBiasMechanism();
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public: //with description
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// virtual methods derived from G4VEvtBiasMechanism
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virtual G4VParticleChange* ApplyMath( G4VParticleChange*, const G4Step& );
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virtual G4bool IsApplicable(G4ParticleDefinition*) const;
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// Set/Get particle type to be biased
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void SetParticleBiased( G4ParticleDefinition* );
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const G4ParticleDefinition* GetParticleBiased( ) const;
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private:
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G4ParticleDefinition* particleToBeBiased;
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const G4int MultiplicationForSecondaries;
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};
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inline
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G4bool G4EvtBiasMechanism::IsApplicable(G4ParticleDefinition* particle) const
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{
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return (particle == particleToBeBiased);
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}
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inline
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void G4EvtBiasMechanism::SetParticleBiased(G4ParticleDefinition* particle)
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{
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particleToBeBiased = particle;
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}
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inline
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const G4ParticleDefinition* G4EvtBiasMechanism::GetParticleBiased() const
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{
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return particleToBeBiased;
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}
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#endif
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