137 lines
4.6 KiB
C++
137 lines
4.6 KiB
C++
//
|
|
// ********************************************************************
|
|
// * DISCLAIMER *
|
|
// * *
|
|
// * The following disclaimer summarizes all the specific disclaimers *
|
|
// * of contributors to this software. The specific disclaimers,which *
|
|
// * govern, are listed with their locations in: *
|
|
// * http://cern.ch/geant4/license *
|
|
// * *
|
|
// * Neither the authors of this software system, nor their employing *
|
|
// * institutes,nor the agencies providing financial support for this *
|
|
// * work make any representation or warranty, express or implied, *
|
|
// * regarding this software system or assume any liability for its *
|
|
// * use. *
|
|
// * *
|
|
// * This code implementation is the intellectual property of the *
|
|
// * GEANT4 collaboration. *
|
|
// * By copying, distributing or modifying the Program (or any work *
|
|
// * based on the Program) you indicate your acceptance of this *
|
|
// * statement, and all its terms. *
|
|
// ********************************************************************
|
|
//
|
|
//
|
|
// $Id: G4VoxelNavigation.hh,v 1.8.2.1 2001/06/28 19:09:42 gunter Exp $
|
|
// GEANT4 tag $Name: $
|
|
//
|
|
//
|
|
// class G4VoxelNavigation
|
|
//
|
|
// Class description:
|
|
//
|
|
// Utility for navigation in volumes containing only G4PVPlacement
|
|
// daughter volumes for which voxels have been constructed.
|
|
|
|
// History:
|
|
// - Created. Paul Kent, Aug 96
|
|
|
|
#ifndef G4VOXELNAVIGATION_HH
|
|
#define G4VOXELNAVIGATION_HH
|
|
|
|
#include "geomdefs.hh"
|
|
#include "G4NavigationHistory.hh"
|
|
#include "G4AffineTransform.hh"
|
|
#include "G4VPhysicalVolume.hh"
|
|
#include "G4LogicalVolume.hh"
|
|
#include "G4VSolid.hh"
|
|
#include "G4ThreeVector.hh"
|
|
|
|
#include "G4BlockingList.hh"
|
|
|
|
// Required for voxel handling & voxel stack
|
|
#include "G4SmartVoxelProxy.hh"
|
|
#include "G4SmartVoxelNode.hh"
|
|
#include "G4SmartVoxelHeader.hh"
|
|
#include "g4std/vector"
|
|
|
|
class G4VoxelNavigation
|
|
{
|
|
public: // with description
|
|
|
|
G4VoxelNavigation();
|
|
~G4VoxelNavigation();
|
|
G4SmartVoxelNode* VoxelLocate(G4SmartVoxelHeader *pHead,
|
|
const G4ThreeVector &localPoint);
|
|
G4bool LevelLocate(G4NavigationHistory& history,
|
|
const G4VPhysicalVolume *blockedVol,
|
|
const G4int blockedNum,
|
|
const G4ThreeVector &globalPoint,
|
|
const G4ThreeVector* globalDirection,
|
|
const G4bool pLocatedOnEdge,
|
|
G4ThreeVector &localPoint);
|
|
|
|
G4double ComputeStep(const G4ThreeVector &globalPoint,
|
|
const G4ThreeVector &globalDirection,
|
|
const G4double currentProposedStepLength,
|
|
G4double &newSafety,
|
|
G4NavigationHistory &history,
|
|
G4bool &validExitNormal,
|
|
G4ThreeVector &exitNormal,
|
|
G4bool &exiting,
|
|
G4bool &entering,
|
|
G4VPhysicalVolume *(*pBlockedPhysical),
|
|
G4int &blockedReplicaNo);
|
|
|
|
G4double ComputeSafety(const G4ThreeVector &globalpoint,
|
|
const G4NavigationHistory &history,
|
|
const G4double pMaxLength=DBL_MAX );
|
|
private:
|
|
|
|
G4double ComputeVoxelSafety(const G4ThreeVector &localPoint) const;
|
|
G4bool LocateNextVoxel(const G4ThreeVector &localPoint,
|
|
const G4ThreeVector& localDirection,
|
|
const G4double currentStep);
|
|
G4bool VoxelSubLevelSetup(const G4ThreeVector& pLoc,
|
|
G4SmartVoxelHeader *pHeader,
|
|
G4int pDepth);
|
|
|
|
G4BlockingList fBList; // Blocked volumes
|
|
|
|
//
|
|
// BEGIN Voxel Stack information
|
|
//
|
|
|
|
G4int fVoxelDepth;
|
|
// Note: fVoxelDepth==0+ => fVoxelAxisStack(0+) contains axes of voxel
|
|
// fVoxelDepth==-1 -> not in voxel
|
|
|
|
G4std::vector<EAxis> fVoxelAxisStack;
|
|
// Voxel axes
|
|
|
|
G4std::vector<G4int> fVoxelNoSlicesStack;
|
|
// No slices per voxel at each level
|
|
|
|
G4std::vector<G4double> fVoxelSliceWidthStack;
|
|
// Width of voxels at each level
|
|
|
|
G4std::vector<G4int> fVoxelNodeNoStack;
|
|
// Node no point is inside at each level
|
|
|
|
G4std::vector<G4SmartVoxelHeader*> fVoxelHeaderStack;
|
|
// Voxel headers at each level
|
|
|
|
G4SmartVoxelNode* fVoxelNode;
|
|
// Node containing last located point
|
|
|
|
//
|
|
// END Voxel Stack information
|
|
//
|
|
|
|
};
|
|
|
|
#include "G4AuxiliaryNavServices.hh" // Needed for inline implementation
|
|
|
|
#include "G4VoxelNavigation.icc"
|
|
|
|
#endif
|