447 lines
10 KiB
C++
447 lines
10 KiB
C++
/* "$Id: scl_hash.cc,v 1.4 2001/04/20 19:07:14 gcosmo Exp $"; */
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/*
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* Dynamic hashing, after CACM April 1988 pp 446-457, by Per-Ake Larson.
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* Coded into C, with minor code improvements, and with hsearch(3) interface,
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* by ejp@ausmelb.oz, Jul 26, 1988: 13:16;
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* also, hcreate/hdestroy routines added to simulate hsearch(3).
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*/
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#ifdef __O3DB__
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#include <OpenOODB.h>
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#endif
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#include <scl_hash.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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/*************/
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/* constants */
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/*************/
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/*#define NULL 0*/
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#define HASH_NULL (Hash_TableP)NULL
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#define SEGMENT_SIZE 256
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#define SEGMENT_SIZE_SHIFT 8 /* log2(SEGMENT_SIZE) */
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#define PRIME1 37
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#define PRIME2 1048583
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#define MAX_LOAD_FACTOR 5
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/*void *malloc(unsigned);*/
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/*void *calloc(unsigned,unsigned);*/
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/************/
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/* typedefs */
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/************/
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typedef unsigned long Address;
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/******************************/
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/* macro function definitions */
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/******************************/
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/*
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** Fast arithmetic, relying on powers of 2
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*/
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#define MUL(x,y) ((x) << (y##_SHIFT))
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#define DIV(x,y) ((x) >> (y##_SHIFT))
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#define MOD(x,y) ((x) & ((y)-1))
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/*#define HASH_Table_new() malloc(sizeof(struct Hash_Table))*/
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#define HASH_Table_new() new Hash_Table
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/*#define HASH_Table_destroy(x) free((char *) x)*/
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#define HASH_Table_destroy(x) delete x
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/*#define HASH_Element_new() malloc(sizeof(struct Element))*/
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#define HASH_Element_new() new Element
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/*#define HASH_Element_destroy(x) free((char *) x)*/
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#define HASH_Element_destroy(x) delete x
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typedef struct Element *ElementP;
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typedef struct Hash_Table *Hash_TableP;
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/*
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** Internal routines
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*/
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Address HASHhash(char*, Hash_TableP);
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static void HASHexpand_table(Hash_TableP);
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# if HASH_STATISTICS
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static long HashAccesses, HashCollisions;
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# endif
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void *
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HASHfind(Hash_TableP t,char *s)
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{
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struct Element e;
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struct Element *ep;
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e.key = s;
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e.symbol =0; /* initialize to 0 - 25-Apr-1994 - kcm */
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ep = HASHsearch(t,&e,HASH_FIND);
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return(ep?ep->data:0);
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}
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void
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HASHinsert(Hash_TableP t,char *s,void *data)
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{
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struct Element e, *e2;
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e.key = s;
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e.data = data;
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e.symbol =0; /* initialize to 0 - 25-Apr-1994 - kcm */
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e2 = HASHsearch(t,&e,HASH_INSERT);
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if (e2) {
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printf("Redeclaration of %s\n",s);
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}
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}
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Hash_TableP
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HASHcreate(unsigned count)
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{
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int i;
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Hash_TableP table;
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/*
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** Adjust Count to be nearest higher power of 2,
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** minimum SEGMENT_SIZE, then convert into segments.
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*/
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i = SEGMENT_SIZE;
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while (i < int(count))
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i <<= 1;
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count = DIV(i, SEGMENT_SIZE);
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table = (Hash_TableP) HASH_Table_new();
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table->SegmentCount = table->p = (short) (table->KeyCount = 0);
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/*
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** First initialize directory to 0\'s
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** DIRECTORY_SIZE must be same as in header
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*/
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for (i = 0; i < DIRECTORY_SIZE; i++)
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table->Directory[i] = 0;
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/*
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** Allocate initial 'i' segments of buckets
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*/
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for (i = 0; i < int(count); i++)
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/* table->Directory[i] = (struct Element **) calloc(SEGMENT_SIZE,sizeof(struct Element));*/
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{
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table->Directory[i] = new struct Element * [SEGMENT_SIZE];
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for (int h =0; h < SEGMENT_SIZE; h++) // initialize to NULL
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table->Directory[i][h] = 0;
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}
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table->SegmentCount = count;
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table->maxp = MUL(count, SEGMENT_SIZE);
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table->MinLoadFactor = 1;
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table->MaxLoadFactor = MAX_LOAD_FACTOR;
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# if DEBUG
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fprintf(stderr,
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"[HASHcreate] table %x count %d maxp %d SegmentCount %d\n",
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table,
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count,
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table->maxp,
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table->SegmentCount);
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# endif
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# if HASH_STATISTICS
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HashAccesses = HashCollisions = 0;
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# endif
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return(table);
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}
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/* initialize pointer to beginning of hash table so we can step through it */
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/* on repeated calls to HASHlist - DEL */
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void
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HASHlistinit(Hash_TableP table,HashEntry *he)
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{
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he->i = he->j = 0;
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he->p = 0;
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he->table = table;
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he->type = '*';
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he->e =0; /* initialize to 0 - 25-Apr-1994 - kcm */
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}
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void
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HASHlistinit_by_type(Hash_TableP table,HashEntry *he,char type)
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{
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he->i = he->j = 0;
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he->p = 0;
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he->table = table;
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he->type = type;
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he->e =0; /* initialize to 0 - 25-Apr-1994 - kcm */
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}
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/* provide a way to step through the hash */
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struct Element *
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HASHlist(HashEntry *he)
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{
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int i2 = he->i;
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int j2 = he->j;
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struct Element **s;
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he->e = 0;
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for (he->i = i2; he->i < he->table->SegmentCount; he->i++) {
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/* test probably unnecessary */
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if ((s = he->table->Directory[he->i]) != NULL) {
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for (he->j = j2; he->j < SEGMENT_SIZE; he->j++) {
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if (!he->p) he->p = s[he->j];
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/* if he->p is defined, prepare to return it (by
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setting it to he->e) and begin looking for a new value
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for he->p
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*/
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retry:
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if (he->p) {
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if ((he->type != '*') &&
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(he->type != he->p->type)) {
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he->p = he->p->next;
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goto retry;
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}
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if (he->e) return(he->e);
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he->e = he->p;
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he->p = he->p->next;
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}
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/* avoid incrementing he->j by returning here */
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if (he->p) return(he->e);
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}
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j2 = 0;
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}
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}
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/* if he->e was set then it is last one */
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return(he->e);
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}
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void
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HASHdestroy(Hash_TableP table)
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{
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int i, j;
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struct Element **s;
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struct Element *p, *q;
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if (table != HASH_NULL) {
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for (i = 0; i < table->SegmentCount; i++) {
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/* test probably unnecessary */
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if ((s = table->Directory[i]) != NULL) {
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for (j = 0; j < SEGMENT_SIZE; j++) {
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p = s[j];
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while (p != NULL) {
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q = p->next;
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HASH_Element_destroy(p);
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p = q;
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}
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}
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/* free((char *) table->Directory[i]);*/
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delete [] table->Directory[i];
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}
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}
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HASH_Table_destroy(table);
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# if HASH_STATISTICS && DEBUG
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fprintf(stderr,
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"[hdestroy] Accesses %ld Collisions %ld\n",
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HashAccesses,
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HashCollisions);
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# endif
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}
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}
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struct Element *
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HASHsearch(Hash_TableP table, struct Element *item, Action action)
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{
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Address h;
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struct Element **CurrentSegment;
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int SegmentIndex;
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int SegmentDir;
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struct Element **p;
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struct Element *q;
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struct Element *deleteme;
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# if HASH_STATISTICS
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HashAccesses++;
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# endif
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h = HASHhash(item->key, table);
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SegmentDir = (int) DIV(h, SEGMENT_SIZE);
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SegmentIndex = (int) MOD(h, SEGMENT_SIZE);
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/*
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** valid segment ensured by HASHhash()
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*/
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CurrentSegment = table->Directory[SegmentDir];
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p = CurrentSegment + SegmentIndex;
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q = *p;
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/*
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** Follow collision chain
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** Now and after we finish this loop
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** p = &element, and
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** q = element
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*/
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while (q != NULL && strcmp(q->key, item->key))
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{
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p = &q->next;
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q = *p;
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# if HASH_STATISTICS
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HashCollisions++;
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# endif
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}
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/* at this point, we have either found the element or it doesn't exist */
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switch (action) {
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case HASH_FIND:
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return((struct Element *)q);
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case HASH_DELETE:
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if (!q) return(0);
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/* at this point, element exists and action == DELETE */
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deleteme = q;
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*p = q->next;
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/*STRINGfree(deleteme->key);*/
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HASH_Element_destroy(deleteme);
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--table->KeyCount;
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return(deleteme); /* of course, user shouldn't deref this! */
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case HASH_INSERT:
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/* if trying to insert it (twice), let them know */
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if (q != NULL) return(q); /* was return(0);!!!!!?!?! */
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/* at this point, element does not exist and action == INSERT */
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q = (ElementP) HASH_Element_new();
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*p = q; /* link into chain */
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/*
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** Initialize new element
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*/
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/* I don't see the point of copying the key!!!! */
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/* q->key = STRINGcopy(item->key);*/
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q->key = item->key;
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q->data = item->data;
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q->symbol = item->symbol;
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q->type = item->type;
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q->next = NULL;
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/*
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** table over-full?
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*/
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if (++table->KeyCount / MUL(table->SegmentCount, SEGMENT_SIZE) > table->MaxLoadFactor)
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HASHexpand_table(table); /* doesn't affect q */
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}
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return((struct Element *)0); /* was return (Element)q */
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}
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/*
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** Internal routines
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*/
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Address
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HASHhash(char* Key, Hash_TableP table)
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{
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Address h, address;
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register unsigned char *k = (unsigned char*)Key;
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h = 0;
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/*
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** Convert string to integer
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*/
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/*SUPPRESS 112*/
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while (*k)
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/*SUPPRESS 8*/ /*SUPPRESS 112*/
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h = h*PRIME1 ^ (*k++ - ' ');
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h %= PRIME2;
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address = MOD(h, table->maxp);
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if (address < table->p)
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address = MOD(h, (table->maxp << 1)); /* h % (2*table->maxp) */
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return(address);
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}
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static
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void
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HASHexpand_table(Hash_TableP table)
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{
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Address NewAddress;
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int OldSegmentIndex, NewSegmentIndex;
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int OldSegmentDir, NewSegmentDir;
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struct Element **OldSegment, **NewSegment;
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struct Element *Current, **Previous, **LastOfNew;
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if (table->maxp + table->p < MUL(DIRECTORY_SIZE, SEGMENT_SIZE)) {
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/*
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** Locate the bucket to be split
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*/
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OldSegmentDir = DIV(table->p, SEGMENT_SIZE);
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OldSegment = table->Directory[OldSegmentDir];
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OldSegmentIndex = MOD(table->p, SEGMENT_SIZE);
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/*
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** Expand address space; if necessary create a new segment
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*/
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NewAddress = table->maxp + table->p;
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NewSegmentDir = (int) DIV(NewAddress, SEGMENT_SIZE);
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NewSegmentIndex = (int) MOD(NewAddress, SEGMENT_SIZE);
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if (NewSegmentIndex == 0)
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/* table->Directory[NewSegmentDir] = (struct Element **) calloc(SEGMENT_SIZE,sizeof(struct Element));*/
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{
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table->Directory[NewSegmentDir] = new struct Element * [SEGMENT_SIZE];
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for (int h =0; h < SEGMENT_SIZE; h++) // initialize to NULL
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table->Directory[NewSegmentDir][h] = 0;
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}
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NewSegment = table->Directory[NewSegmentDir];
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/*
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** Adjust state variables
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*/
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table->p++;
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if (table->p == table->maxp) {
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table->maxp <<= 1; /* table->maxp *= 2 */
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table->p = 0;
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}
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table->SegmentCount++;
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/*
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** Relocate records to the new bucket
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*/
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Previous = &OldSegment[OldSegmentIndex];
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Current = *Previous;
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LastOfNew = &NewSegment[NewSegmentIndex];
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*LastOfNew = NULL;
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while (Current != NULL) {
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if (HASHhash(Current->key, table) == NewAddress) {
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/*
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** Attach it to the end of the new chain
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*/
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*LastOfNew = Current;
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/*
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** Remove it from old chain
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*/
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*Previous = Current->next;
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LastOfNew = &Current->next;
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Current = Current->next;
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*LastOfNew = NULL;
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} else {
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/*
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** leave it on the old chain
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*/
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Previous = &Current->next;
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Current = Current->next;
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}
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}
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}
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}
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/* following code is for testing hash package */
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#ifdef HASHTEST
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struct Element e1, e2, e3, *e;
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struct Hash_Table *t;
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HashEntry he;
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main()
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{
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e1.key = "foo"; e1.data = (char *)1;
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e2.key = "bar"; e2.data = (char *)2;
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e3.key = "herschel"; e3.data = (char *)3;
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t = HASHcreate(100);
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e = HASHsearch(t,&e1,HASH_INSERT);
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e = HASHsearch(t,&e2,HASH_INSERT);
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e = HASHsearch(t,&e3,HASH_INSERT);
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HASHlistinit(t,&he);
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for (;;) {
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e = HASHlist(&he);
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if (!e) exit(0);
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printf("found key %s, data %d\n",e->key,(int)e->data);
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}
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}
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#endif
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