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geant4/source/event/include/G4Event.hh
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2016-06-08 16:39:52 +02:00

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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
//
// $Id: G4Event.hh,v 1.5 2001/07/13 15:01:45 gcosmo Exp $
// GEANT4 tag $Name: geant4-04-01 $
//
#ifndef G4Event_h
#define G4Event_h 1
#include "globals.hh"
#include "G4Allocator.hh"
#include "G4PrimaryVertex.hh"
#include "G4HCofThisEvent.hh"
#include "G4DCofThisEvent.hh"
#include "G4TrajectoryContainer.hh"
// class description:
//
// This is the class which represents an event. This class is constructed and
// deleted by G4RunManager (or its derived class). When G4Event object is passed
// to G4EventManager, G4Event must have one or more primary vertexes and primary
// particle(s) associated to the vertex(es) as an input of simulating an event.
// As the consequences of simulating an event, G4Event has trajectories, hits
// collections, and/or digi collections.
class G4VHitsCollection;
class G4Event
{
public:
G4Event();
G4Event(G4int evID);
~G4Event();
inline void *operator new(size_t);
inline void operator delete(void* anEvent);
G4int operator==(const G4Event &right) const;
G4int operator!=(const G4Event &right) const;
public: // with description
void Print() const;
// Print the event ID (starts with zero and increments by one) to G4cout.
void Draw() const;
// Invoke Draw() methods of all stored trajectories, hits, and digits.
// For hits and digits, Draw() methods of the concrete classes must be
// implemented. Otherwise nothing will be drawn.
private:
// event ID
G4int eventID;
// PrimaryVertex
G4PrimaryVertex* thePrimaryVertex;
G4int numberOfPrimaryVertex;
// HitsCollection
G4HCofThisEvent* HC;
// DigiCollection
G4DCofThisEvent* DC;
// TrajectoryContainer
G4TrajectoryContainer * trajectoryContainer;
public:
inline void SetEventID(G4int i)
{ eventID = i; }
inline void SetHCofThisEvent(G4HCofThisEvent*value)
{ HC = value; }
inline void SetDCofThisEvent(G4DCofThisEvent*value)
{ DC = value; }
inline void SetTrajectoryContainer(G4TrajectoryContainer*value)
{ trajectoryContainer = value; }
public: // with description
inline G4int GetEventID() const
{ return eventID; }
// Returns the event ID
inline void AddPrimaryVertex(G4PrimaryVertex* aPrimaryVertex)
{
if( thePrimaryVertex == 0 )
{ thePrimaryVertex = aPrimaryVertex; }
else
{ thePrimaryVertex->SetNext( aPrimaryVertex ); }
numberOfPrimaryVertex++;
}
// This method sets a new primary vertex. This method must be invoked
// exclusively by G4VPrimaryGenerator concrete class.
inline G4int GetNumberOfPrimaryVertex() const
{ return numberOfPrimaryVertex; }
// Returns number of primary vertexes the G4Event object has.
inline G4PrimaryVertex* GetPrimaryVertex(G4int i=0) const
{
if( i == 0 )
{ return thePrimaryVertex; }
else if( i > 0 && i < numberOfPrimaryVertex )
{
G4PrimaryVertex* primaryVertex = thePrimaryVertex;
for( G4int j=0; j<i; j++ )
{
if( primaryVertex == 0 ) return 0;
primaryVertex = primaryVertex->GetNext();
}
return primaryVertex;
}
else
{ return 0; }
}
// Returns i-th primary vertex of the event.
inline G4HCofThisEvent* GetHCofThisEvent() const
{ return HC; }
inline G4DCofThisEvent* GetDCofThisEvent() const
{ return DC; }
inline G4TrajectoryContainer* GetTrajectoryContainer() const
{ return trajectoryContainer; }
// These three methods returns the pointers to the G4HCofThisEvent
// (hits collections of this event), G4DCofThisEvent (digi collections
// of this event), and G4TrajectoryContainer (trajectory coonainer),
// respectively.
};
extern G4Allocator<G4Event> anEventAllocator;
inline void* G4Event::operator new(size_t)
{
void* anEvent;
anEvent = (void*)anEventAllocator.MallocSingle();
return anEvent;
}
inline void G4Event::operator delete(void* anEvent)
{
anEventAllocator.FreeSingle((G4Event*)anEvent);
}
#endif