158 lines
5.5 KiB
C++
158 lines
5.5 KiB
C++
//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// $Id: G4Event.hh,v 1.5 2001/07/13 15:01:45 gcosmo Exp $
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// GEANT4 tag $Name: geant4-04-01 $
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//
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#ifndef G4Event_h
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#define G4Event_h 1
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#include "globals.hh"
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#include "G4Allocator.hh"
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#include "G4PrimaryVertex.hh"
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#include "G4HCofThisEvent.hh"
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#include "G4DCofThisEvent.hh"
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#include "G4TrajectoryContainer.hh"
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// class description:
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//
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// This is the class which represents an event. This class is constructed and
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// deleted by G4RunManager (or its derived class). When G4Event object is passed
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// to G4EventManager, G4Event must have one or more primary vertexes and primary
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// particle(s) associated to the vertex(es) as an input of simulating an event.
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// As the consequences of simulating an event, G4Event has trajectories, hits
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// collections, and/or digi collections.
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class G4VHitsCollection;
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class G4Event
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{
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public:
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G4Event();
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G4Event(G4int evID);
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~G4Event();
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inline void *operator new(size_t);
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inline void operator delete(void* anEvent);
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G4int operator==(const G4Event &right) const;
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G4int operator!=(const G4Event &right) const;
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public: // with description
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void Print() const;
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// Print the event ID (starts with zero and increments by one) to G4cout.
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void Draw() const;
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// Invoke Draw() methods of all stored trajectories, hits, and digits.
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// For hits and digits, Draw() methods of the concrete classes must be
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// implemented. Otherwise nothing will be drawn.
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private:
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// event ID
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G4int eventID;
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// PrimaryVertex
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G4PrimaryVertex* thePrimaryVertex;
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G4int numberOfPrimaryVertex;
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// HitsCollection
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G4HCofThisEvent* HC;
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// DigiCollection
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G4DCofThisEvent* DC;
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// TrajectoryContainer
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G4TrajectoryContainer * trajectoryContainer;
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public:
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inline void SetEventID(G4int i)
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{ eventID = i; }
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inline void SetHCofThisEvent(G4HCofThisEvent*value)
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{ HC = value; }
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inline void SetDCofThisEvent(G4DCofThisEvent*value)
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{ DC = value; }
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inline void SetTrajectoryContainer(G4TrajectoryContainer*value)
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{ trajectoryContainer = value; }
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public: // with description
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inline G4int GetEventID() const
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{ return eventID; }
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// Returns the event ID
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inline void AddPrimaryVertex(G4PrimaryVertex* aPrimaryVertex)
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{
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if( thePrimaryVertex == 0 )
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{ thePrimaryVertex = aPrimaryVertex; }
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else
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{ thePrimaryVertex->SetNext( aPrimaryVertex ); }
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numberOfPrimaryVertex++;
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}
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// This method sets a new primary vertex. This method must be invoked
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// exclusively by G4VPrimaryGenerator concrete class.
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inline G4int GetNumberOfPrimaryVertex() const
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{ return numberOfPrimaryVertex; }
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// Returns number of primary vertexes the G4Event object has.
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inline G4PrimaryVertex* GetPrimaryVertex(G4int i=0) const
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{
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if( i == 0 )
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{ return thePrimaryVertex; }
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else if( i > 0 && i < numberOfPrimaryVertex )
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{
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G4PrimaryVertex* primaryVertex = thePrimaryVertex;
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for( G4int j=0; j<i; j++ )
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{
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if( primaryVertex == 0 ) return 0;
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primaryVertex = primaryVertex->GetNext();
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}
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return primaryVertex;
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}
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else
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{ return 0; }
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}
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// Returns i-th primary vertex of the event.
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inline G4HCofThisEvent* GetHCofThisEvent() const
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{ return HC; }
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inline G4DCofThisEvent* GetDCofThisEvent() const
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{ return DC; }
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inline G4TrajectoryContainer* GetTrajectoryContainer() const
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{ return trajectoryContainer; }
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// These three methods returns the pointers to the G4HCofThisEvent
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// (hits collections of this event), G4DCofThisEvent (digi collections
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// of this event), and G4TrajectoryContainer (trajectory coonainer),
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// respectively.
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};
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extern G4Allocator<G4Event> anEventAllocator;
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inline void* G4Event::operator new(size_t)
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{
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void* anEvent;
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anEvent = (void*)anEventAllocator.MallocSingle();
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return anEvent;
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}
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inline void G4Event::operator delete(void* anEvent)
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{
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anEventAllocator.FreeSingle((G4Event*)anEvent);
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}
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#endif
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