Files
geant4/source/visualization/Vtk/src/G4VtkPolydataPolygonPipeline.cc
T
2024-06-21 15:46:33 +02:00

80 lines
3.4 KiB
C++

//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
#include "G4VtkPolydataPolygonPipeline.hh"
#include "G4VisAttributes.hh"
#include "G4VtkViewer.hh"
#include "G4VtkVisContext.hh"
#include <vtkActor.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRegularPolygonSource.h>
#include <vtkVertexGlyphFilter.h>
std::size_t G4VtkPolydataPolygonPipeline::MakeHash(const G4VisAttributes* pVA)
{
return std::hash<G4VisAttributes>{}(*pVA);
}
G4VtkPolydataPolygonPipeline::G4VtkPolydataPolygonPipeline(G4String nameIn,
const G4VtkVisContext& vcIn,
const G4VisAttributes* pVisAttributes)
: G4VtkPolydataPipeline(nameIn, vcIn)
{
// Set pipeline type
SetTypeName(G4String("G4VtkPolydataSpherePipeline"));
// Get vis attributes
G4Color colour = pVisAttributes->GetColour();
G4double opacity = colour.GetAlpha();
G4double lineWidth = pVisAttributes->GetLineWidth();
// Draw in world coordinates.
vtkSmartPointer<vtkRegularPolygonSource> polygonSource =
vtkSmartPointer<vtkRegularPolygonSource>::New();
polygonSource->SetNumberOfSides(4);
polygonSource->SetRadius(vc.fSize);
// vertex glyph filter
auto glyphFilter = vtkSmartPointer<vtkVertexGlyphFilter>::New();
glyphFilter->SetInputData(polydata);
AddFilter(glyphFilter);
// Setup actor and mapper
mapper->SetInputConnection(glyphFilter->GetOutputPort());
GetActor()->GetProperty()->SetLineWidth(lineWidth);
GetActor()->GetProperty()->SetColor(colour.GetRed(), colour.GetGreen(), colour.GetBlue());
GetActor()->GetProperty()->SetOpacity(opacity);
GetActor()->SetVisibility(1);
GetActor()->GetProperty()->SetRenderPointsAsSpheres(true);
GetActor()->GetProperty()->SetPointSize(vc.fSize * 5);
vc.fViewer->renderer->AddActor(GetActor());
}