230 lines
7.4 KiB
C++
230 lines
7.4 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// G4GeometrySampler
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// ----------------------------------------------------------------------
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#include "G4GeometrySampler.hh"
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#include "G4VIStore.hh"
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#include "G4WeightWindowStore.hh"
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#include "G4VPhysicalVolume.hh"
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#include "G4ImportanceConfigurator.hh"
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#include "G4WeightWindowConfigurator.hh"
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#include "G4WeightCutOffConfigurator.hh"
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#include "G4TransportationManager.hh"
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G4GeometrySampler::
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G4GeometrySampler(G4VPhysicalVolume *world, const G4String& particlename)
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: fParticleName(particlename),
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fWorld(world)
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{
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}
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G4GeometrySampler::
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G4GeometrySampler(const G4String& worldName, const G4String &particlename)
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: fParticleName(particlename),
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fWorldName(worldName)
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{
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fWorld = G4TransportationManager::GetTransportationManager()->GetNavigatorForTracking()->GetWorldVolume();
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}
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G4GeometrySampler::~G4GeometrySampler()
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{
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// ClearSampling();
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}
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void G4GeometrySampler::ClearSampling()
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{
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delete fImportanceConfigurator; fImportanceConfigurator = nullptr;
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delete fWeightWindowConfigurator; fWeightWindowConfigurator = nullptr;
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delete fWeightCutOffConfigurator; fWeightCutOffConfigurator = nullptr;
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fIStore = nullptr;
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fConfigurators.clear();
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fIsConfigured = false;
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}
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G4bool G4GeometrySampler::IsConfigured() const
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{
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G4bool isconf = false;
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if (fIsConfigured)
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{
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G4cout << "WARNING - G4GeometrySampler::IsConfigured()"
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<< " Some initialization exists, use ClearSampling()"
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<< " before a new initialization !" << G4endl;
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isconf = true;
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}
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return isconf;
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}
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// void G4GeometrySampler::PrepareScoring(G4VScorer *scorer)
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// {
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// G4cout << " preparing scoring configurator " << G4endl;
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// G4cout << G4endl;
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// G4cout << G4endl;
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// G4cout << G4endl;
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// G4cout << " new fWorld Name: " << fWorld->GetName() << G4endl;
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// G4cout << G4endl;
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// G4cout << G4endl;
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// G4cout << G4endl;
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// fScoreConfigurator = new G4ScoreConfigurator(fWorld, fParticleName, *scorer, paraflag);
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// G4cout << " configured scoring " << G4endl;
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// if (!fScoreConfigurator)
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// {
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// G4Exception("G4GeometrySampler::PrepareScoring()",
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// "FatalError", FatalException,
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// "Failed allocation of G4ScoreConfigurator !");
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// }
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// }
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void
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G4GeometrySampler::PrepareImportanceSampling(G4VIStore* istore,
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const G4VImportanceAlgorithm *ialg)
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{
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G4cout << "G4GeometrySampler:: preparing importance sampling WorldName is " << fWorldName << G4endl;
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fIStore = istore;
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// G4cout << "G4GeometrySampler:: creating istore, worldVolume: " << fWorld->GetName() << G4endl;
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fImportanceConfigurator =
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new G4ImportanceConfigurator(&istore->GetWorldVolume(), fParticleName, *fIStore, ialg, paraflag);
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// new G4ImportanceConfigurator(fWorld, fParticleName, *fIStore, ialg, paraflag);
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fImportanceConfigurator->SetWorldName(fWorldName);
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if (!fImportanceConfigurator)
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{
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G4Exception("G4GeometrySampler::PrepareImportanceSampling()",
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"FatalError", FatalException,
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"Failed allocation of G4ImportanceConfigurator !");
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}
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}
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void
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G4GeometrySampler::PrepareWeightRoulett(G4double wsurvive,
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G4double wlimit,
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G4double isource)
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{
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// fGCellFinder = new G4GCellFinder(fWorld);
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G4cout << "G4GeometrySampler:: preparing weight roulette" << G4endl;
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// fGCellFinder = new G4GCellFinder();
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// if (!fGCellFinder)
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// {
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// G4Exception("G4GeometrySampler::PrepareWeightRoulett()",
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// "FatalError", FatalException,
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// "Failed allocation of G4GCellFinder !");
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// }
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fWeightCutOffConfigurator =
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new G4WeightCutOffConfigurator(fWorld, fParticleName,
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wsurvive,
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wlimit,
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isource,
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fIStore,
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paraflag);
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//*fGCellFinder, paraflag);
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if (!fWeightCutOffConfigurator)
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{
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G4Exception("G4GeometrySampler::PrepareWeightRoulett()",
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"FatalError", FatalException,
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"Failed allocation of G4WeightCutOffConfigurator !");
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}
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}
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void
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G4GeometrySampler::PrepareWeightWindow(G4VWeightWindowStore *wwstore,
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G4VWeightWindowAlgorithm *wwAlg,
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G4PlaceOfAction placeOfAction)
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{
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G4cout << "G4GeometrySampler:: preparing weight window" << G4endl;
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fWWStore = wwstore;
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fWeightWindowConfigurator =
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new G4WeightWindowConfigurator(&wwstore->GetWorldVolume(), fParticleName,
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*fWWStore,
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wwAlg,
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placeOfAction, paraflag);
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}
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void G4GeometrySampler::Configure()
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{
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if (!IsConfigured())
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{
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fIsConfigured = true;
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if (fImportanceConfigurator)
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{
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fConfigurators.push_back(fImportanceConfigurator);
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}
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if (fWeightWindowConfigurator)
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{
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fConfigurators.push_back(fWeightWindowConfigurator);
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}
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}
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#ifdef G4MULTITHREADED
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G4cout << " make sure AddProcess() is invoked for biasing!!! " << G4endl;
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#else
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AddProcess();
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#endif
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return;
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}
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void G4GeometrySampler::AddProcess()
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{
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G4VSamplerConfigurator *preConf = nullptr;
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for (auto it = fConfigurators.cbegin();
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it != fConfigurators.cend(); ++it)
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{
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G4VSamplerConfigurator *currConf =*it;
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currConf->Configure(preConf);
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preConf = *it;
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}
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if (fWeightCutOffConfigurator != nullptr)
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{
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fWeightCutOffConfigurator->Configure(nullptr);
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}
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return;
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}
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void G4GeometrySampler::SetParallel(G4bool para)
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{
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paraflag = para;
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}
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void G4GeometrySampler::SetWorld(const G4VPhysicalVolume* World)
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{
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fWorld = World;
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}
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void G4GeometrySampler::SetParticle(const G4String& particlename)
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{
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fParticleName = particlename;
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}
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