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geant4/source/geometry/management/include/G4ReflectedSolid.hh
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2024-06-28 13:08:51 +02:00

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//
// ********************************************************************
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// * *
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//
// G4ReflectedSolid
//
// Class description:
//
// A Reflected solid is a solid that has been shifted from its original
// frame of reference to a new one.
// 23.07.01, V.Grichine - created
// --------------------------------------------------------------------
#ifndef G4ReflectedSolid_HH
#define G4ReflectedSolid_HH
#include "G4VSolid.hh"
#include "G4ThreeVector.hh"
#include "G4Transform3D.hh"
class G4ReflectedSolid : public G4VSolid
{
public:
G4ReflectedSolid( const G4String& pName,
G4VSolid* pSolid ,
const G4Transform3D& transform ) ;
// For use in instantiating a transient instance.
~G4ReflectedSolid() override;
// Virtual destructor.
// Includes all the methods that a solid requires.
EInside Inside( const G4ThreeVector& p ) const override;
void BoundingLimits(G4ThreeVector& pMin, G4ThreeVector& pMax) const override;
G4bool CalculateExtent( const EAxis pAxis,
const G4VoxelLimits& pVoxelLimit,
const G4AffineTransform& pTransform,
G4double& pMin, G4double& pMax) const override;
G4ThreeVector SurfaceNormal( const G4ThreeVector& p ) const override;
G4double DistanceToIn( const G4ThreeVector& p,
const G4ThreeVector& v ) const override;
G4double DistanceToIn( const G4ThreeVector& p) const override;
G4double DistanceToOut( const G4ThreeVector& p,
const G4ThreeVector& v,
const G4bool calcNorm = false,
G4bool* validNorm = nullptr,
G4ThreeVector* n = nullptr ) const override;
G4double DistanceToOut( const G4ThreeVector& p ) const override;
void ComputeDimensions( G4VPVParameterisation* p,
const G4int n,
const G4VPhysicalVolume* pRep ) override;
G4double GetCubicVolume() override;
G4double GetSurfaceArea() override;
G4ThreeVector GetPointOnSurface() const override;
G4int GetNumOfConstituents() const override;
G4bool IsFaceted() const override;
G4VSolid* Clone() const override;
G4GeometryType GetEntityType() const override;
virtual const G4ReflectedSolid* GetReflectedSolidPtr() const;
virtual G4ReflectedSolid* GetReflectedSolidPtr();
// If the Solid is a "G4ReflectedSolid",
// return a self pointer else return nullptr.
G4VSolid* GetConstituentMovedSolid() const;
G4Transform3D GetTransform3D() const;
G4Transform3D GetDirectTransform3D() const;
void SetDirectTransform3D(G4Transform3D&);
// Accessors methods.
std::ostream& StreamInfo(std::ostream& os) const override;
G4ReflectedSolid(const G4ReflectedSolid& rhs);
G4ReflectedSolid& operator=(const G4ReflectedSolid& rhs);
// Copy constructor and assignment operator.
void DescribeYourselfTo ( G4VGraphicsScene& scene ) const override;
G4Polyhedron* CreatePolyhedron () const override;
G4Polyhedron* GetPolyhedron () const override;
// For creating graphical representations (i.e. for visualisation).
protected:
G4VSolid* fPtrSolid = nullptr;
G4Transform3D* fDirectTransform3D = nullptr;
mutable G4bool fRebuildPolyhedron = false;
mutable G4Polyhedron* fpPolyhedron = nullptr;
// Caches reflected G4Polyhedron.
};
#endif