Files
geant4/source/externals/clhep/src/Point3D.cc
T
2018-12-07 15:15:39 +01:00

48 lines
1.7 KiB
C++

// -*- C++ -*-
// ---------------------------------------------------------------------------
#include "CLHEP/Geometry/Point3D.h"
#include "CLHEP/Geometry/Transform3D.h"
namespace HepGeom {
//--------------------------------------------------------------------------
Point3D<float> &
Point3D<float>::transform(const Transform3D & m) {
double vx = x(), vy = y(), vz = z();
set(m.xx()*vx + m.xy()*vy + m.xz()*vz + m.dx(),
m.yx()*vx + m.yy()*vy + m.yz()*vz + m.dy(),
m.zx()*vx + m.zy()*vy + m.zz()*vz + m.dz());
return *this;
}
//--------------------------------------------------------------------------
Point3D<float>
operator*(const Transform3D & m, const Point3D<float> & v) {
double vx = v.x(), vy = v.y(), vz = v.z();
return Point3D<float>
(m.xx()*vx + m.xy()*vy + m.xz()*vz + m.dx(),
m.yx()*vx + m.yy()*vy + m.yz()*vz + m.dy(),
m.zx()*vx + m.zy()*vy + m.zz()*vz + m.dz());
}
//--------------------------------------------------------------------------
Point3D<double> &
Point3D<double>::transform(const Transform3D & m) {
double vx = x(), vy = y(), vz = z();
set(m.xx()*vx + m.xy()*vy + m.xz()*vz + m.dx(),
m.yx()*vx + m.yy()*vy + m.yz()*vz + m.dy(),
m.zx()*vx + m.zy()*vy + m.zz()*vz + m.dz());
return *this;
}
//--------------------------------------------------------------------------
Point3D<double>
operator*(const Transform3D & m, const Point3D<double> & v) {
double vx = v.x(), vy = v.y(), vz = v.z();
return Point3D<double>
(m.xx()*vx + m.xy()*vy + m.xz()*vz + m.dx(),
m.yx()*vx + m.yy()*vy + m.yz()*vz + m.dy(),
m.zx()*vx + m.zy()*vy + m.zz()*vz + m.dz());
}
} /* namespace HepGeom */