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geant4/examples/basic/B5/include/PrimaryGeneratorAction.hh
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2024-06-28 13:08:51 +02:00

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/// \file B5/include/PrimaryGeneratorAction.hh
/// \brief Definition of the B5::PrimaryGeneratorAction class
#ifndef B5PrimaryGeneratorAction_h
#define B5PrimaryGeneratorAction_h 1
#include "G4VUserPrimaryGeneratorAction.hh"
#include "globals.hh"
#include <CLHEP/Units/SystemOfUnits.h>
class G4ParticleGun;
class G4GenericMessenger;
class G4Event;
class G4ParticleDefinition;
namespace B5
{
/// Primary generator
///
/// A single particle is generated.
/// User can select
/// - the initial momentum and angle
/// - the momentum and angle spreads
/// - random selection of a particle type from proton, kaon+, pi+, muon+, e+
class PrimaryGeneratorAction : public G4VUserPrimaryGeneratorAction
{
public:
PrimaryGeneratorAction();
~PrimaryGeneratorAction() override;
void GeneratePrimaries(G4Event*) override;
void SetMomentum(G4double val) { fMomentum = val; }
G4double GetMomentum() const { return fMomentum; }
void SetSigmaMomentum(G4double val) { fSigmaMomentum = val; }
G4double GetSigmaMomentum() const { return fSigmaMomentum; }
void SetSigmaAngle(G4double val) { fSigmaAngle = val; }
G4double GetSigmaAngle() const { return fSigmaAngle; }
void SetRandomize(G4bool val) { fRandomizePrimary = val; }
G4bool GetRandomize() const { return fRandomizePrimary; }
private:
void DefineCommands();
G4ParticleGun* fParticleGun = nullptr;
G4GenericMessenger* fMessenger = nullptr;
G4ParticleDefinition* fPositron = nullptr;
G4ParticleDefinition* fMuon = nullptr;
G4ParticleDefinition* fPion = nullptr;
G4ParticleDefinition* fKaon = nullptr;
G4ParticleDefinition* fProton = nullptr;
G4double fMomentum = 1000. * CLHEP::MeV;
G4double fSigmaMomentum = 50. * CLHEP::MeV;
G4double fSigmaAngle = 2. * CLHEP::deg;
G4bool fRandomizePrimary = true;
};
} // namespace B5
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#endif