Files
geant4/examples/advanced/underground_physics/src/DMXSteppingAction.cc
T
2021-12-10 16:15:15 +00:00

191 lines
6.8 KiB
C++

//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// --------------------------------------------------------------
// GEANT 4 - Underground Dark Matter Detector Advanced Example
//
// For information related to this code contact: Alex Howard
// e-mail: alexander.howard@cern.ch
// --------------------------------------------------------------
// Comments
//
// Underground Advanced
// by A. Howard and H. Araujo
// (27th November 2001)
//
// History:
// 21 Feb 2002 AH: Added Analysis
//
// SteppingAction program
// --------------------------------------------------------------
#include "DMXSteppingAction.hh"
#include "DMXSteppingActionMessenger.hh"
#include "DMXEventAction.hh"
#include "G4AnalysisManager.hh"
#include "G4RunManager.hh"
#include "G4Track.hh"
#include "G4Step.hh"
#include "G4StepPoint.hh"
#include "G4TrackStatus.hh"
#include "G4ParticleDefinition.hh"
#include "G4ParticleTypes.hh"
#include "G4VVisManager.hh"
#include "G4Colour.hh"
#include "G4Polyline.hh"
#include "G4VisAttributes.hh"
#include "globals.hh"
#include "G4ios.hh"
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
DMXSteppingAction::DMXSteppingAction()
: evtAction(0) {
steppingMessenger = new DMXSteppingActionMessenger(this);
// defaults for messenger
colourNeutronFlag = "magenta";
colourGammaFlag = "cyan";
colourOpticalFlag = "white";
colourChargedPlusFlag = "red";
colourChargedMinusFlag = "blue";
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
DMXSteppingAction::~DMXSteppingAction()
{
delete steppingMessenger;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
void DMXSteppingAction::UserSteppingAction(const G4Step* fStep)
{
if (!evtAction)
evtAction =
dynamic_cast<const DMXEventAction*>
(G4RunManager::GetRunManager()->GetUserEventAction());
// removed 28/11/01 - unnecessary unless program "freezes"
// kill track if too many steps
// NB: This is set to DBL_MAX - therefore may cause program to "hang"
// G4int MaxNoSteps = DBL_MAX;
// G4int StepNo = fStep->GetTrack()->GetCurrentStepNumber();
// if(StepNo >= MaxNoSteps) fStep->GetTrack()->SetTrackStatus(fStopAndKill);
G4int StepNo = fStep->GetTrack()->GetCurrentStepNumber();
if(StepNo == 1)
{
G4double partEnergy = fStep->GetPreStepPoint()->GetKineticEnergy();
G4ParticleDefinition* particleType = fStep->GetTrack()->GetDefinition();
G4AnalysisManager* man = G4AnalysisManager::Instance();
if (particleType == G4Gamma::Definition())
man->FillH1(8,partEnergy);
else if (particleType == G4Neutron::Definition())
man->FillH1(9,partEnergy);
else if (particleType == G4Electron::Definition())
man->FillH1(10,partEnergy);
else if (particleType == G4Positron::Definition())
man->FillH1(11,partEnergy);
else
man->FillH1(12,partEnergy);
}
// check what is to be drawn from EventAction/EventActionMessenger
G4String drawColsFlag = evtAction->GetDrawColsFlag();
G4String drawTrksFlag = evtAction->GetDrawTrksFlag();
// draw by step (here) instead of by event (event action)
if (drawColsFlag=="custom" && drawTrksFlag!="none") {
// check that VisManager exists
G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();
if(pVVisManager) {
// particle colour in a string
G4String name = fStep->GetTrack()->GetDefinition()->GetParticleName();
G4String strColour;
if(name=="neutron") {
if(drawTrksFlag=="charged") return;
strColour = colourNeutronFlag;
} else if (name=="gamma") {
if(drawTrksFlag=="charged") return;
strColour = colourGammaFlag;
} else if (name=="opticalphoton") {
if(drawTrksFlag!="all") return;
strColour = colourOpticalFlag;
}
else if (name=="alpha" || name=="e+")
strColour = colourChargedPlusFlag;
else
strColour = colourChargedMinusFlag;
// convert string to G4Colour
G4Colour colour;
if (strColour=="white") colour=G4Colour(1.0, 1.0, 1.0);
else if(strColour=="grey" ) colour=G4Colour(0.5, 0.5, 0.5);
else if(strColour=="lgrey") colour=G4Colour(.75, .75, .75);
else if(strColour=="black") colour=G4Colour(0.0, 0.0, 0.0);
else if(strColour=="red") colour=G4Colour(1.0, 0.0, 0.0);
else if(strColour=="green") colour=G4Colour(0.0, 1.0, 0.0);
else if(strColour=="blue") colour=G4Colour(0.0, 0.0, 1.0);
else if(strColour=="cyan") colour=G4Colour(0.0, 1.0, 1.0);
else if(strColour=="magenta") colour=G4Colour(1.0, 0.0, 1.0);
else if(strColour=="yellow") colour=G4Colour(1.0, 1.0, 0.0);
else if(strColour=="lgreen") colour=G4Colour(0.0, .75, 0.0);
else if(strColour=="lblue") colour=G4Colour(0.0, 0.0, .75);
else colour=G4Colour(1.0, 1.0, 1.0);
// create line with colour
G4VisAttributes attribs(colour);
G4Polyline polyline;
polyline.SetVisAttributes(attribs);
// draw line
G4Point3D start(fStep->GetPreStepPoint()->GetPosition());
G4Point3D end(fStep->GetPostStepPoint()->GetPosition());
polyline.push_back(start);
polyline.push_back(end);
pVVisManager->Draw(polyline);
}
}
}