146 lines
5.4 KiB
C++
146 lines
5.4 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// --------------------------------------------------------------------------------
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// MONTE CARLO SIMULATION OF REALISTIC GEOMETRY FROM MICROSCOPES IMAGES
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//
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// Authors and contributors:
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// P. Barberet, S. Incerti, N. H. Tran, L. Morelli
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//
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// University of Bordeaux, CNRS, LP2i, UMR5797, Gradignan, France
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//
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// If you use this code, please cite the following publication:
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// P. Barberet et al.,
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// "Monte-Carlo dosimetry on a realistic cell monolayer
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// geometry exposed to alpha particles."
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// Ph. Barberet et al 2012 Phys. Med. Biol. 57 2189
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// doi: 110.1088/0031-9155/57/8/2189
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// --------------------------------------------------------------------------------
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#ifndef CellParameterisation_H
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#define CellParameterisation_H 1
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#include "G4VPVParameterisation.hh"
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#include "G4VPhysicalVolume.hh"
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#include "G4LogicalVolume.hh"
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#include "G4VisAttributes.hh"
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#include "G4SystemOfUnits.hh"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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class CellParameterisation : public G4VPVParameterisation
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{
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public:
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explicit CellParameterisation
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(G4String fileName,
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G4Material *RedMat, G4Material *GreenMat, G4Material *BlueMat,
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G4double shiftX, G4double shiftY, G4double shiftZ);
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~CellParameterisation() override;
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void ComputeTransformation
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(const G4int copyNo, G4VPhysicalVolume *physVol) const override;
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G4Material *ComputeMaterial (const G4int copyNo,
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G4VPhysicalVolume *physVol,
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const G4VTouchable *) override;
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inline auto GetPhantomTotalPixels() const { return fPhantomTotalPixels; }
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inline auto GetRedTotalPixels() const { return fRedTotalPixels; }
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inline auto GetGreenTotalPixels() const { return fGreenTotalPixels; }
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inline auto GetBlueTotalPixels() const { return fBlueTotalPixels; }
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inline auto GetPixelSizeX() const { return fDimCellBoxX; }
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inline auto GetPixelSizeY() const { return fDimCellBoxY; }
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inline auto GetPixelSizeZ() const { return fDimCellBoxZ; }
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inline auto GetRedMass() const { return fRedMass; }
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inline auto GetGreenMass() const { return fGreenMass; }
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inline auto GetBlueMass() const { return fBlueMass; }
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inline auto GetVoxelThreeVector(G4int i) const { return fMapCell[i]; }
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inline auto GetVoxelThreeVectorPixel(G4int i) const { return fMapCellPxl[i]; }
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inline auto GetVoxelThreeVectorOriginal(G4int i) const { return fMapCellOriginal[i]; }
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inline auto GetMaterial(G4int i) const { return fMaterial[i]; }
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// Singleton
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static CellParameterisation *Instance()
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{
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return gInstance;
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}
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private:
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void Initialize(const G4String&);
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static CellParameterisation *gInstance;
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G4double fDimCellBoxX = 0;
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G4double fDimCellBoxY = 0;
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G4double fDimCellBoxZ = 0;
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G4double fSizeRealX = 0;
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G4double fSizeRealY = 0;
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G4double fSizeRealZ = 0;
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G4Material *fRedMaterial = nullptr;
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G4Material *fGreenMaterial = nullptr;
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G4Material *fBlueMaterial = nullptr;
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G4double fShiftX = 0.;
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G4double fShiftY = 0.;
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G4double fShiftZ = 0.;
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G4VisAttributes *fRedAttributes = nullptr;
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G4VisAttributes *fGreenAttributes = nullptr;
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G4VisAttributes *fBlueAttributes = nullptr;
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G4ThreeVector *fMapCell = nullptr; // VOXEL COORDINATES
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G4ThreeVector *fMapCellPxl = nullptr;// VOXEL COORDINATES IN PIXEL, NO SHIFT
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G4ThreeVector *fMapCellOriginal = nullptr; // VOXEL COORDINATES (original space)
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G4int *fMaterial = nullptr; // MATERIAL
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G4int fPhantomTotalPixels = 0;
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G4int fRedTotalPixels = 0;
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G4int fGreenTotalPixels = 0;
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G4int fBlueTotalPixels = 0;
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G4double fRedMass = 0.;
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G4double fGreenMass = 0.;
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G4double fBlueMass = 0.;
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char fRealUnit;
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G4double fOffsetX = 0.;
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G4double fOffsetY = 0.;
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G4double fOffsetZ = 0.;
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};
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#endif
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