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geant4/examples/advanced/dna/cellularPhantom/include/CellParameterisation.hh
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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
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// * *
// * Neither the authors of this software system, nor their employing *
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// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
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// ********************************************************************
//
// --------------------------------------------------------------------------------
// MONTE CARLO SIMULATION OF REALISTIC GEOMETRY FROM MICROSCOPES IMAGES
//
// Authors and contributors:
// P. Barberet, S. Incerti, N. H. Tran, L. Morelli
//
// University of Bordeaux, CNRS, LP2i, UMR5797, Gradignan, France
//
// If you use this code, please cite the following publication:
// P. Barberet et al.,
// "Monte-Carlo dosimetry on a realistic cell monolayer
// geometry exposed to alpha particles."
// Ph. Barberet et al 2012 Phys. Med. Biol. 57 2189
// doi: 110.1088/0031-9155/57/8/2189
// --------------------------------------------------------------------------------
#ifndef CellParameterisation_H
#define CellParameterisation_H 1
#include "G4VPVParameterisation.hh"
#include "G4VPhysicalVolume.hh"
#include "G4LogicalVolume.hh"
#include "G4VisAttributes.hh"
#include "G4SystemOfUnits.hh"
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
class CellParameterisation : public G4VPVParameterisation
{
public:
explicit CellParameterisation
(G4String fileName,
G4Material *RedMat, G4Material *GreenMat, G4Material *BlueMat,
G4double shiftX, G4double shiftY, G4double shiftZ);
~CellParameterisation() override;
void ComputeTransformation
(const G4int copyNo, G4VPhysicalVolume *physVol) const override;
G4Material *ComputeMaterial (const G4int copyNo,
G4VPhysicalVolume *physVol,
const G4VTouchable *) override;
inline auto GetPhantomTotalPixels() const { return fPhantomTotalPixels; }
inline auto GetRedTotalPixels() const { return fRedTotalPixels; }
inline auto GetGreenTotalPixels() const { return fGreenTotalPixels; }
inline auto GetBlueTotalPixels() const { return fBlueTotalPixels; }
inline auto GetPixelSizeX() const { return fDimCellBoxX; }
inline auto GetPixelSizeY() const { return fDimCellBoxY; }
inline auto GetPixelSizeZ() const { return fDimCellBoxZ; }
inline auto GetRedMass() const { return fRedMass; }
inline auto GetGreenMass() const { return fGreenMass; }
inline auto GetBlueMass() const { return fBlueMass; }
inline auto GetVoxelThreeVector(G4int i) const { return fMapCell[i]; }
inline auto GetVoxelThreeVectorPixel(G4int i) const { return fMapCellPxl[i]; }
inline auto GetVoxelThreeVectorOriginal(G4int i) const { return fMapCellOriginal[i]; }
inline auto GetMaterial(G4int i) const { return fMaterial[i]; }
// Singleton
static CellParameterisation *Instance()
{
return gInstance;
}
private:
void Initialize(const G4String&);
static CellParameterisation *gInstance;
G4double fDimCellBoxX = 0;
G4double fDimCellBoxY = 0;
G4double fDimCellBoxZ = 0;
G4double fSizeRealX = 0;
G4double fSizeRealY = 0;
G4double fSizeRealZ = 0;
G4Material *fRedMaterial = nullptr;
G4Material *fGreenMaterial = nullptr;
G4Material *fBlueMaterial = nullptr;
G4double fShiftX = 0.;
G4double fShiftY = 0.;
G4double fShiftZ = 0.;
G4VisAttributes *fRedAttributes = nullptr;
G4VisAttributes *fGreenAttributes = nullptr;
G4VisAttributes *fBlueAttributes = nullptr;
G4ThreeVector *fMapCell = nullptr; // VOXEL COORDINATES
G4ThreeVector *fMapCellPxl = nullptr;// VOXEL COORDINATES IN PIXEL, NO SHIFT
G4ThreeVector *fMapCellOriginal = nullptr; // VOXEL COORDINATES (original space)
G4int *fMaterial = nullptr; // MATERIAL
G4int fPhantomTotalPixels = 0;
G4int fRedTotalPixels = 0;
G4int fGreenTotalPixels = 0;
G4int fBlueTotalPixels = 0;
G4double fRedMass = 0.;
G4double fGreenMass = 0.;
G4double fBlueMass = 0.;
char fRealUnit;
G4double fOffsetX = 0.;
G4double fOffsetY = 0.;
G4double fOffsetZ = 0.;
};
#endif