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geant4/source/visualization/RayTracer/include/G4RTSimpleScanner.hh
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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
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// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
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//
//
// $Id: G4RTSimpleScanner.hh 66373 2012-12-18 09:41:34Z gcosmo $
//
//
#ifndef G4RTSimpleScanner_H
#define G4RTSimpleScanner_H 1
// class description:
//
// G4RTSimpleScanner
// Provides a simple raster of window coordinates.
#include "G4VRTScanner.hh"
class G4RTSimpleScanner: public G4VRTScanner {
public: // with description
G4RTSimpleScanner();
virtual ~G4RTSimpleScanner();
// Compiler defaults for copy constructor and assignmemt.
virtual const G4String& GetGSName() const;
// Get name that acts as graphics system name.
virtual const G4String& GetGSNickname() const;
// Get name that acts as graphics system nickname. It is this that
// the user specifies on the /vis/open and /vis/sceneHandler/create
// commands.
virtual void Initialize(G4int nRow, G4int nColumn);
// Intialises scanner for window with nRow rows and nColumn columns.
virtual G4bool Coords(G4int& iRow, G4int& iColumn);
// Supplies coordinate (iRow,iColumn) and returns false when the
// sequence has finished, i.e., on the call *after* suplying the
// last valid coordinate.
protected:
G4String theGSName, theGSNickname;
G4int theNRow, theNColumn, theIRow, theIColumn;
};
#endif