544 lines
16 KiB
C++
544 lines
16 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4PhysicsVector.cc 98864 2016-08-15 11:53:26Z gcosmo $
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//
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//
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// --------------------------------------------------------------
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// GEANT 4 class implementation file
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//
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// G4PhysicsVector.cc
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//
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// History:
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// 02 Dec. 1995, G.Cosmo : Structure created based on object model
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// 03 Mar. 1996, K.Amako : Implemented the 1st version
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// 01 Jul. 1996, K.Amako : Hidden bin from the user introduced
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// 12 Nov. 1998, K.Amako : A bug in GetVectorLength() fixed
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// 11 Nov. 2000, H.Kurashige : use STL vector for dataVector and binVector
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// 18 Jan. 2001, H.Kurashige : removed ptrNextTable
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// 09 Mar. 2001, H.Kurashige : added G4PhysicsVector type
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// 05 Sep. 2008, V.Ivanchenko : added protections for zero-length vector
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// 11 May 2009, A.Bagulya : added new implementation of methods
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// ComputeSecondDerivatives - first derivatives at edge points
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// should be provided by a user
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// FillSecondDerivatives - default computation base on "not-a-knot"
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// algorithm
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// 19 Jun. 2009, V.Ivanchenko : removed hidden bin
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// 17 Nov. 2009, H.Kurashige : use pointer for DataVector
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// 04 May 2010 H.Kurashige : use G4PhyscisVectorCache
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// 28 May 2010 H.Kurashige : Stop using pointers to G4PVDataVector
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// 16 Aug. 2011 H.Kurashige : Add dBin, baseBin and verboseLevel
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// --------------------------------------------------------------
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#include <iomanip>
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#include "G4PhysicsVector.hh"
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// --------------------------------------------------------------
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G4PhysicsVector::G4PhysicsVector(G4bool val)
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: type(T_G4PhysicsVector),
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edgeMin(0.), edgeMax(0.), numberOfNodes(0),
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useSpline(val),
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dBin(0.), baseBin(0.),
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verboseLevel(0)
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{}
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// --------------------------------------------------------------
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G4PhysicsVector::~G4PhysicsVector()
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{}
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// --------------------------------------------------------------
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G4PhysicsVector::G4PhysicsVector(const G4PhysicsVector& right)
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{
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dBin = right.dBin;
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baseBin = right.baseBin;
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verboseLevel = right.verboseLevel;
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DeleteData();
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CopyData(right);
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}
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// --------------------------------------------------------------
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G4PhysicsVector& G4PhysicsVector::operator=(const G4PhysicsVector& right)
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{
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if (&right==this) { return *this; }
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dBin = right.dBin;
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baseBin = right.baseBin;
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verboseLevel = right.verboseLevel;
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DeleteData();
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CopyData(right);
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return *this;
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}
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// --------------------------------------------------------------
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G4int G4PhysicsVector::operator==(const G4PhysicsVector &right) const
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{
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return (this == &right);
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}
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// --------------------------------------------------------------
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G4int G4PhysicsVector::operator!=(const G4PhysicsVector &right) const
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{
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return (this != &right);
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}
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// --------------------------------------------------------------
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void G4PhysicsVector::DeleteData()
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{
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useSpline = false;
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secDerivative.clear();
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}
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// --------------------------------------------------------------
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void G4PhysicsVector::CopyData(const G4PhysicsVector& vec)
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{
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type = vec.type;
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edgeMin = vec.edgeMin;
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edgeMax = vec.edgeMax;
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numberOfNodes = vec.numberOfNodes;
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useSpline = vec.useSpline;
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size_t i;
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dataVector.resize(numberOfNodes);
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for(i=0; i<numberOfNodes; ++i) {
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dataVector[i] = (vec.dataVector)[i];
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}
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binVector.resize(numberOfNodes);
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for(i=0; i<numberOfNodes; ++i) {
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binVector[i] = (vec.binVector)[i];
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}
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if(0 < (vec.secDerivative).size()) {
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secDerivative.resize(numberOfNodes);
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for(i=0; i<numberOfNodes; ++i){
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secDerivative[i] = (vec.secDerivative)[i];
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}
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}
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}
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// --------------------------------------------------------------
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G4double G4PhysicsVector::GetLowEdgeEnergy(size_t binNumber) const
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{
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return binVector[binNumber];
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}
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// --------------------------------------------------------------
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G4bool G4PhysicsVector::Store(std::ofstream& fOut, G4bool ascii) const
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{
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// Ascii mode
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if (ascii)
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{
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fOut << *this;
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return true;
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}
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// Binary Mode
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// binning
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fOut.write((char*)(&edgeMin), sizeof edgeMin);
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fOut.write((char*)(&edgeMax), sizeof edgeMax);
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fOut.write((char*)(&numberOfNodes), sizeof numberOfNodes);
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// contents
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size_t size = dataVector.size();
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fOut.write((char*)(&size), sizeof size);
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G4double* value = new G4double[2*size];
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for(size_t i = 0; i < size; ++i)
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{
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value[2*i] = binVector[i];
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value[2*i+1]= dataVector[i];
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}
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fOut.write((char*)(value), 2*size*(sizeof (G4double)));
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delete [] value;
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return true;
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}
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// --------------------------------------------------------------
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G4bool G4PhysicsVector::Retrieve(std::ifstream& fIn, G4bool ascii)
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{
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// clear properties;
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dataVector.clear();
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binVector.clear();
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secDerivative.clear();
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// retrieve in ascii mode
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if (ascii){
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// binning
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fIn >> edgeMin >> edgeMax >> numberOfNodes;
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if (fIn.fail()) { return false; }
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// contents
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G4int siz=0;
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fIn >> siz;
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if (fIn.fail() || siz<=0) { return false; }
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binVector.reserve(siz);
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dataVector.reserve(siz);
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G4double vBin, vData;
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for(G4int i = 0; i < siz ; i++)
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{
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vBin = 0.;
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vData= 0.;
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fIn >> vBin >> vData;
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if (fIn.fail()) { return false; }
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binVector.push_back(vBin);
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dataVector.push_back(vData);
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}
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// to remove any inconsistency
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numberOfNodes = siz;
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edgeMin = binVector[0];
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edgeMax = binVector[numberOfNodes-1];
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return true ;
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}
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// retrieve in binary mode
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// binning
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fIn.read((char*)(&edgeMin), sizeof edgeMin);
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fIn.read((char*)(&edgeMax), sizeof edgeMax);
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fIn.read((char*)(&numberOfNodes), sizeof numberOfNodes );
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// contents
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size_t size;
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fIn.read((char*)(&size), sizeof size);
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G4double* value = new G4double[2*size];
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fIn.read((char*)(value), 2*size*(sizeof(G4double)) );
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if (G4int(fIn.gcount()) != G4int(2*size*(sizeof(G4double))) )
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{
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delete [] value;
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return false;
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}
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binVector.reserve(size);
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dataVector.reserve(size);
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for(size_t i = 0; i < size; ++i)
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{
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binVector.push_back(value[2*i]);
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dataVector.push_back(value[2*i+1]);
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}
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delete [] value;
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// to remove any inconsistency
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numberOfNodes = size;
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edgeMin = binVector[0];
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edgeMax = binVector[numberOfNodes-1];
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return true;
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}
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// --------------------------------------------------------------
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void G4PhysicsVector::DumpValues(G4double unitE, G4double unitV) const
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{
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for (size_t i = 0; i < numberOfNodes; ++i)
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{
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G4cout << binVector[i]/unitE << " " << dataVector[i]/unitV << G4endl;
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}
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}
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// --------------------------------------------------------------------
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void
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G4PhysicsVector::ScaleVector(G4double factorE, G4double factorV)
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{
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size_t n = dataVector.size();
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size_t i;
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for(i=0; i<n; ++i) {
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binVector[i] *= factorE;
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dataVector[i] *= factorV;
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}
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secDerivative.clear();
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edgeMin = binVector[0];
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edgeMax = binVector[n-1];
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}
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// --------------------------------------------------------------
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void
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G4PhysicsVector::ComputeSecondDerivatives(G4double firstPointDerivative,
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G4double endPointDerivative)
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// A standard method of computation of second derivatives
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// First derivatives at the first and the last point should be provided
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// See for example W.H. Press et al. "Numerical recipes in C"
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// Cambridge University Press, 1997.
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{
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if(4 > numberOfNodes) // cannot compute derivatives for less than 4 bins
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{
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ComputeSecDerivatives();
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return;
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}
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if(!SplinePossible()) { return; }
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useSpline = true;
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G4int n = numberOfNodes-1;
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G4double* u = new G4double [n];
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G4double p, sig, un;
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u[0] = (6.0/(binVector[1]-binVector[0]))
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* ((dataVector[1]-dataVector[0])/(binVector[1]-binVector[0])
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- firstPointDerivative);
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secDerivative[0] = - 0.5;
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// Decomposition loop for tridiagonal algorithm. secDerivative[i]
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// and u[i] are used for temporary storage of the decomposed factors.
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for(G4int i=1; i<n; ++i)
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{
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sig = (binVector[i]-binVector[i-1]) / (binVector[i+1]-binVector[i-1]);
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p = sig*(secDerivative[i-1]) + 2.0;
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secDerivative[i] = (sig - 1.0)/p;
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u[i] = (dataVector[i+1]-dataVector[i])/(binVector[i+1]-binVector[i])
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- (dataVector[i]-dataVector[i-1])/(binVector[i]-binVector[i-1]);
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u[i] = 6.0*u[i]/(binVector[i+1]-binVector[i-1]) - sig*u[i-1]/p;
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}
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sig = (binVector[n-1]-binVector[n-2]) / (binVector[n]-binVector[n-2]);
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p = sig*secDerivative[n-2] + 2.0;
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un = (6.0/(binVector[n]-binVector[n-1]))
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*(endPointDerivative -
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(dataVector[n]-dataVector[n-1])/(binVector[n]-binVector[n-1])) - u[n-1]/p;
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secDerivative[n] = un/(secDerivative[n-1] + 2.0);
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// The back-substitution loop for the triagonal algorithm of solving
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// a linear system of equations.
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for(G4int k=n-1; k>0; --k)
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{
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secDerivative[k] *=
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(secDerivative[k+1] -
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u[k]*(binVector[k+1]-binVector[k-1])/(binVector[k+1]-binVector[k]));
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}
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secDerivative[0] = 0.5*(u[0] - secDerivative[1]);
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delete [] u;
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}
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// --------------------------------------------------------------
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void G4PhysicsVector::FillSecondDerivatives()
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// Computation of second derivatives using "Not-a-knot" endpoint conditions
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// B.I. Kvasov "Methods of shape-preserving spline approximation"
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// World Scientific, 2000
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{
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if(5 > numberOfNodes) // cannot compute derivatives for less than 4 points
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{
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ComputeSecDerivatives();
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return;
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}
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if(!SplinePossible()) { return; }
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useSpline = true;
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G4int n = numberOfNodes-1;
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G4double* u = new G4double [n];
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G4double p, sig;
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u[1] = ((dataVector[2]-dataVector[1])/(binVector[2]-binVector[1]) -
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(dataVector[1]-dataVector[0])/(binVector[1]-binVector[0]));
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u[1] = 6.0*u[1]*(binVector[2]-binVector[1])
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/ ((binVector[2]-binVector[0])*(binVector[2]-binVector[0]));
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// Decomposition loop for tridiagonal algorithm. secDerivative[i]
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// and u[i] are used for temporary storage of the decomposed factors.
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secDerivative[1] = (2.0*binVector[1]-binVector[0]-binVector[2])
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/ (2.0*binVector[2]-binVector[0]-binVector[1]);
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for(G4int i=2; i<n-1; ++i)
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{
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sig = (binVector[i]-binVector[i-1]) / (binVector[i+1]-binVector[i-1]);
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p = sig*secDerivative[i-1] + 2.0;
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secDerivative[i] = (sig - 1.0)/p;
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u[i] = (dataVector[i+1]-dataVector[i])/(binVector[i+1]-binVector[i])
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- (dataVector[i]-dataVector[i-1])/(binVector[i]-binVector[i-1]);
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u[i] = (6.0*u[i]/(binVector[i+1]-binVector[i-1])) - sig*u[i-1]/p;
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}
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sig = (binVector[n-1]-binVector[n-2]) / (binVector[n]-binVector[n-2]);
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p = sig*secDerivative[n-3] + 2.0;
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u[n-1] = (dataVector[n]-dataVector[n-1])/(binVector[n]-binVector[n-1])
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- (dataVector[n-1]-dataVector[n-2])/(binVector[n-1]-binVector[n-2]);
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u[n-1] = 6.0*sig*u[n-1]/(binVector[n]-binVector[n-2])
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- (2.0*sig - 1.0)*u[n-2]/p;
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p = (1.0+sig) + (2.0*sig-1.0)*secDerivative[n-2];
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secDerivative[n-1] = u[n-1]/p;
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// The back-substitution loop for the triagonal algorithm of solving
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// a linear system of equations.
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for(G4int k=n-2; k>1; --k)
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{
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secDerivative[k] *=
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(secDerivative[k+1] -
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u[k]*(binVector[k+1]-binVector[k-1])/(binVector[k+1]-binVector[k]));
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}
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secDerivative[n] = (secDerivative[n-1] - (1.0-sig)*secDerivative[n-2])/sig;
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sig = 1.0 - ((binVector[2]-binVector[1])/(binVector[2]-binVector[0]));
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secDerivative[1] *= (secDerivative[2] - u[1]/(1.0-sig));
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secDerivative[0] = (secDerivative[1] - sig*secDerivative[2])/(1.0-sig);
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delete [] u;
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}
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// --------------------------------------------------------------
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void
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G4PhysicsVector::ComputeSecDerivatives()
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// A simplified method of computation of second derivatives
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{
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if(3 > numberOfNodes) // cannot compute derivatives for less than 4 bins
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{
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useSpline = false;
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return;
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}
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if(!SplinePossible()) { return; }
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useSpline = true;
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size_t n = numberOfNodes-1;
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for(size_t i=1; i<n; ++i)
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{
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secDerivative[i] =
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3.0*((dataVector[i+1]-dataVector[i])/(binVector[i+1]-binVector[i]) -
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(dataVector[i]-dataVector[i-1])/(binVector[i]-binVector[i-1]))
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/(binVector[i+1]-binVector[i-1]);
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}
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secDerivative[n] = secDerivative[n-1];
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secDerivative[0] = secDerivative[1];
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}
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// --------------------------------------------------------------
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G4bool G4PhysicsVector::SplinePossible()
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// Initialise second derivative array. If neighbor energy coincide
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// or not ordered than spline cannot be applied
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{
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G4bool result = true;
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for(size_t j=1; j<numberOfNodes; ++j)
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{
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if(binVector[j] <= binVector[j-1]) {
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result = false;
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useSpline = false;
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secDerivative.clear();
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break;
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}
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}
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secDerivative.resize(numberOfNodes,0.0);
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return result;
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}
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// --------------------------------------------------------------
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std::ostream& operator<<(std::ostream& out, const G4PhysicsVector& pv)
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{
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// binning
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out << std::setprecision(12) << pv.edgeMin << " "
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<< pv.edgeMax << " " << pv.numberOfNodes << G4endl;
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// contents
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out << pv.dataVector.size() << G4endl;
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for(size_t i = 0; i < pv.dataVector.size(); i++)
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{
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out << pv.binVector[i] << " " << pv.dataVector[i] << G4endl;
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}
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out << std::setprecision(6);
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return out;
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}
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//---------------------------------------------------------------
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G4double G4PhysicsVector::Value(G4double theEnergy, size_t& lastIdx) const
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{
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G4double y;
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if(theEnergy <= edgeMin) {
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lastIdx = 0;
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y = dataVector[0];
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} else if(theEnergy >= edgeMax) {
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lastIdx = numberOfNodes-1;
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y = dataVector[lastIdx];
|
|
} else {
|
|
lastIdx = FindBin(theEnergy, lastIdx);
|
|
y = Interpolation(lastIdx, theEnergy);
|
|
}
|
|
return y;
|
|
}
|
|
|
|
//---------------------------------------------------------------
|
|
|
|
G4double G4PhysicsVector::FindLinearEnergy(G4double rand) const
|
|
{
|
|
if(1 >= numberOfNodes) { return 0.0; }
|
|
G4double y = rand*dataVector[numberOfNodes-1];
|
|
size_t bin = std::lower_bound(dataVector.begin(), dataVector.end(), y)
|
|
- dataVector.begin() - 1;
|
|
bin = std::min(bin, numberOfNodes-2);
|
|
G4double res = binVector[bin];
|
|
G4double del = dataVector[bin+1] - dataVector[bin];
|
|
if(del > 0.0) {
|
|
res += (y - dataVector[bin])*(binVector[bin+1] - res)/del;
|
|
}
|
|
return res;
|
|
}
|
|
|
|
//---------------------------------------------------------------
|
|
|
|
void G4PhysicsVector::PrintPutValueError(size_t index)
|
|
{
|
|
G4ExceptionDescription ed;
|
|
ed << "Vector type " << type << " length= " << numberOfNodes
|
|
<< " an attempt to put data at index= " << index;
|
|
G4Exception("G4PhysicsVector::PutValue()","gl0005",FatalException,
|
|
ed,"Memory overwritten");
|
|
|
|
}
|
|
|
|
//---------------------------------------------------------------
|