102 lines
3.6 KiB
C++
102 lines
3.6 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// --------------------------------------------------------------
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// GEANT 4 - ULTRA experiment example
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// --------------------------------------------------------------
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//
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// Code developed by:
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// B. Tome, M.C. Espirito-Santo, A. Trindade, P. Rodrigues
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//
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// ****************************************************
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// * UltraOpticalHit.cc
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// ****************************************************
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//
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// Classe defining an optical photon hit in the photomultiplier
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// Data members are the photon energy and incidence position
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//
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#include "UltraOpticalHit.hh"
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#include "G4SystemOfUnits.hh"
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G4ThreadLocal G4Allocator<UltraOpticalHit> *UltraOpticalHitAllocator=0;
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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UltraOpticalHit::UltraOpticalHit()
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{
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fPhotEne = 0.0;
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fPhotPos = G4ThreeVector();
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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UltraOpticalHit::~UltraOpticalHit()
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{;}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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UltraOpticalHit::UltraOpticalHit(const UltraOpticalHit& right) : G4VHit()
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{
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fPhotEne = right.fPhotEne;
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fPhotPos = right.fPhotPos;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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const UltraOpticalHit& UltraOpticalHit::operator=(const UltraOpticalHit& right)
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{
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fPhotEne = right.fPhotEne;
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fPhotPos = right.fPhotPos;
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return *this;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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int UltraOpticalHit::operator==(const UltraOpticalHit& right) const
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{
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return (this==&right) ? 1 : 0;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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void UltraOpticalHit::Draw()
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{;}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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void UltraOpticalHit::Print()
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{
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G4cout << fPhotEne/keV << G4endl;
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G4cout << fPhotPos/mm << G4endl;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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