220 lines
7.6 KiB
C++
220 lines
7.6 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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//
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// --------------------------------------------------------------
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// GEANT 4 class implementation file
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//
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// History: first implementation, based on object model of
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// 2nd December 1995, G.Cosmo
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// --------------------------------------------------------------
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// New Physics scheme 8 Jan. 1997 H.Kurahige
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// ------------------------------------------------------------
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// removed thePhysicsTable 02 Aug. 1998 H.Kurashige
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// Modified DumpInfo 15 Aug. 1998 H.Kurashige
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// Add fPhonon to ProcessTypeName 30 Oct. 2013 M.Kelsey
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#include "G4VProcess.hh"
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#include "G4PhysicalConstants.hh"
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#include "G4SystemOfUnits.hh"
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#include "G4PhysicsTable.hh"
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#include "G4MaterialTable.hh"
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#include "G4ElementTable.hh"
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#include "G4ElementVector.hh"
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#include "G4Log.hh"
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G4VProcess::G4VProcess(const G4String& aName, G4ProcessType aType )
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: aProcessManager(nullptr),
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pParticleChange(nullptr),
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theNumberOfInteractionLengthLeft(-1.0),
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currentInteractionLength(-1.0),
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theInitialNumberOfInteractionLength(-1.0),
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theProcessName(aName),
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theProcessType(aType),
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theProcessSubType(-1),
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thePILfactor(1.0),
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enableAtRestDoIt(true),
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enableAlongStepDoIt(true),
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enablePostStepDoIt(true),
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verboseLevel(0),
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masterProcessShadow(nullptr)
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{
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pParticleChange = &aParticleChange;
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}
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G4VProcess::~G4VProcess()
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{
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}
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G4VProcess::G4VProcess(const G4VProcess& right)
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: aProcessManager(nullptr),
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pParticleChange(nullptr),
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theNumberOfInteractionLengthLeft(-1.0),
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currentInteractionLength(-1.0),
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theInitialNumberOfInteractionLength(-1.0),
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theProcessName(right.theProcessName),
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theProcessType(right.theProcessType),
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theProcessSubType(right.theProcessSubType),
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thePILfactor(1.0),
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enableAtRestDoIt(right.enableAtRestDoIt),
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enableAlongStepDoIt(right.enableAlongStepDoIt),
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enablePostStepDoIt(right.enablePostStepDoIt),
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verboseLevel(right.verboseLevel),
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masterProcessShadow(right.masterProcessShadow)
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{
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}
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void G4VProcess::ResetNumberOfInteractionLengthLeft()
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{
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theNumberOfInteractionLengthLeft = -1.*G4Log( G4UniformRand() );
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theInitialNumberOfInteractionLength = theNumberOfInteractionLengthLeft;
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}
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void G4VProcess::StartTracking(G4Track*)
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{
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currentInteractionLength = -1.0;
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theNumberOfInteractionLengthLeft = -1.0;
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theInitialNumberOfInteractionLength=-1.0;
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#ifdef G4VERBOSE
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if (verboseLevel>2) {
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G4cout << "G4VProcess::StartTracking() [" << theProcessName << "]" <<G4endl;
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}
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#endif
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}
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void G4VProcess::EndTracking()
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{
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#ifdef G4VERBOSE
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if (verboseLevel>2) {
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G4cout << "G4VProcess::EndTracking() [" << theProcessName << "]" <<G4endl;
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}
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#endif
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theNumberOfInteractionLengthLeft = -1.0;
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currentInteractionLength = -1.0;
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theInitialNumberOfInteractionLength=-1.0;
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}
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namespace {
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static const G4String typeNotDefined = "NotDefined";
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static const G4String typeTransportation = "Transportation";
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static const G4String typeElectromagnetic = "Electromagnetic";
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static const G4String typeOptical = "Optical";
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static const G4String typeHadronic = "Hadronic";
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static const G4String typePhotolepton_hadron = "Photolepton_hadron";
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static const G4String typeDecay = "Decay";
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static const G4String typeGeneral = "General";
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static const G4String typeParameterisation = "Parameterisation";
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static const G4String typeUserDefined = "UserDefined";
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static const G4String typePhonon = "Phonon";
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static const G4String noType = "------";
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}
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const G4String& G4VProcess::GetProcessTypeName(G4ProcessType aType )
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{
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switch (aType) {
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case fNotDefined: return typeNotDefined; break;
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case fTransportation: return typeTransportation; break;
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case fElectromagnetic: return typeElectromagnetic; break;
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case fOptical: return typeOptical; break;
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case fHadronic: return typeHadronic; break;
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case fPhotolepton_hadron: return typePhotolepton_hadron; break;
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case fDecay: return typeDecay; break;
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case fGeneral: return typeGeneral; break;
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case fParameterisation: return typeParameterisation; break;
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case fUserDefined: return typeUserDefined; break;
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case fPhonon: return typePhonon; break;
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default: ;
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}
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return noType;
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}
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G4VProcess & G4VProcess::operator=(const G4VProcess &)
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{
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G4Exception("G4VProcess::operator=","ProcMan101",
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JustWarning,"Assignment operator is called but NO effect");
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return *this;
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}
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G4bool G4VProcess::operator==(const G4VProcess &right) const
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{
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return (this == &right);
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}
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G4bool G4VProcess::operator!=(const G4VProcess &right) const
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{
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return (this != &right);
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}
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void G4VProcess::DumpInfo() const
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{
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G4cout << "Process Name " << theProcessName ;
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G4cout << " : Type[" << GetProcessTypeName(theProcessType) << "]";
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G4cout << " : SubType[" << theProcessSubType << "]"<< G4endl;
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}
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void G4VProcess::ProcessDescription(std::ostream& outFile) const
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{
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outFile << "This process has not yet been described\n";
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}
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const G4String& G4VProcess::GetPhysicsTableFileName(const G4ParticleDefinition* particle,
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const G4String& directory,
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const G4String& tableName,
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G4bool ascii)
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{
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G4String thePhysicsTableFileExt;
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if (ascii) thePhysicsTableFileExt = ".asc";
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else thePhysicsTableFileExt = ".dat";
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thePhysicsTableFileName = directory + "/";
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thePhysicsTableFileName += tableName + "." + theProcessName + ".";
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thePhysicsTableFileName += particle->GetParticleName() + thePhysicsTableFileExt;
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return thePhysicsTableFileName;
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}
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void G4VProcess::BuildWorkerPhysicsTable(const G4ParticleDefinition& part)
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{
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BuildPhysicsTable(part);
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}
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void G4VProcess::PrepareWorkerPhysicsTable(const G4ParticleDefinition& part)
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{
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PreparePhysicsTable(part);
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}
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void G4VProcess::SetMasterProcess( G4VProcess* masterP)
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{
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masterProcessShadow = masterP;
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}
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