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geant4/source/geometry/volumes/include/G4LogicalSkinSurface.hh
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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
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// * technical work of the GEANT4 collaboration. *
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// ********************************************************************
//
//
//
// class G4LogicalSkinSurface
//
// Class description:
//
// A Logical Surface class for the surface surrounding a single logical
// volume.
// History:
// -------
// Created: 1997-06-16
// Author: John Apostolakis (John.Apostolakis@cern.ch)
//
// ----------------------------------------------------------------------
#ifndef G4LogicalSkinSurface_h
#define G4LogicalSkinSurface_h 1
#include <vector>
#include "G4LogicalSurface.hh"
class G4LogicalVolume;
class G4LogicalSkinSurface;
typedef std::vector<G4LogicalSkinSurface*> G4LogicalSkinSurfaceTable;
class G4LogicalSkinSurface : public G4LogicalSurface
{
public: // with description
G4LogicalSkinSurface( const G4String& name,
G4LogicalVolume* vol,
G4SurfaceProperty* surfaceProperty );
~G4LogicalSkinSurface();
// Constructor and destructor.
static G4LogicalSkinSurface* GetSurface(const G4LogicalVolume* vol);
inline const G4LogicalVolume* GetLogicalVolume() const;
inline void SetLogicalVolume(G4LogicalVolume* vol);
// Accessors.
static void CleanSurfaceTable();
static const G4LogicalSkinSurfaceTable* GetSurfaceTable();
static size_t GetNumberOfSkinSurfaces();
static void DumpInfo(); // const
// To handle with the table of surfaces.
G4bool operator==(const G4LogicalSkinSurface &right) const;
G4bool operator!=(const G4LogicalSkinSurface &right) const;
// Operators.
private:
G4LogicalSkinSurface(const G4LogicalSkinSurface &right);
G4LogicalSkinSurface& operator=(const G4LogicalSkinSurface &right);
// Assignment and copying must be denied.
private:
G4LogicalVolume* LogVolume;
// Logical Volume pointer on side 1.
static G4LogicalSkinSurfaceTable *theSkinSurfaceTable;
// The static Table of SkinSurfaces.
};
// ********************************************************************
// Inline methods
// ********************************************************************
#include "G4LogicalSkinSurface.icc"
#endif /* G4LogicalSkinSurface_h */