281 lines
11 KiB
C++
281 lines
11 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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// class G4Region
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//
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// Class description:
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//
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// Defines a region or a group of regions in the detector geometry
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// setup, sharing properties associated to materials or production
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// cuts which may affect or bias specific physics processes.
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// History:
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// 18.09.02 G.Cosmo Initial version
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// --------------------------------------------------------------------
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#ifndef G4REGION_HH
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#define G4REGION_HH
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#include <vector>
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#include <map>
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#include <algorithm>
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#include "G4Types.hh"
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#include "G4String.hh"
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#include "G4GeomSplitter.hh"
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class G4ProductionCuts;
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class G4LogicalVolume;
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class G4Material;
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class G4VUserRegionInformation;
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class G4MaterialCutsCouple;
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class G4UserLimits;
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class G4FieldManager;
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class G4FastSimulationManager;
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class G4VPhysicalVolume;
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class G4UserSteppingAction;
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class G4RegionData
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{
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// Encapsulates the fields associated to the class
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// G4Region that may not be read-only.
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public:
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void initialize()
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{
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fFastSimulationManager = 0;
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fRegionalSteppingAction = 0;
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}
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G4FastSimulationManager* fFastSimulationManager;
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G4UserSteppingAction* fRegionalSteppingAction;
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};
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// The type G4RegionManager is introduced to encapsulate the methods used by
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// both the master thread and worker threads to allocate memory space for
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// the fields encapsulated by the class G4RegionData. When each thread
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// initializes the value for these fields, it refers to them using a macro
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// definition defined below. For every G4Region instance, there is a
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// corresponding G4RegionData instance. All G4RegionData instances are
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// organized by the class G4RegionManager as an array.
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// The field "int instanceID" is added to the class G4Region.
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// The value of this field in each G4Region instance is the subscript
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// of the corresponding G4RegionData instance.
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// In order to use the class G4RegionManager, we add a static member in
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// the class G4Region as follows: "static G4RegionManager subInstanceManager".
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// For the master thread, the array for G4RegionData instances grows
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// dynamically along with G4Region instances are created. For each worker
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// thread, it copies the array of G4RegionData instances from the master thread.
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// In addition, it invokes a method similiar to the constructor explicitly
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// to achieve the partial effect for each instance in the array.
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//
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typedef G4GeomSplitter<G4RegionData> G4RegionManager;
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class G4Region
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{
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typedef std::vector<G4LogicalVolume*> G4RootLVList;
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typedef std::vector<G4Material*> G4MaterialList;
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typedef std::pair<G4Material*,G4MaterialCutsCouple*> G4MaterialCouplePair;
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typedef std::map<G4Material*,G4MaterialCutsCouple*> G4MaterialCoupleMap;
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public: // with description
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G4Region(const G4String& name);
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virtual ~G4Region();
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inline G4bool operator==(const G4Region& rg) const;
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// Equality defined by address only.
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void AddRootLogicalVolume(G4LogicalVolume* lv, G4bool search=true);
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void RemoveRootLogicalVolume(G4LogicalVolume* lv, G4bool scan=true);
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// Add/remove root logical volumes and set/reset their
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// daughters flags as regions. They also recompute the
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// materials list for the region. Flag for scanning the subtree
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// always enabled by default. Search in the tree can be turned off
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// when adding, assuming the user guarantees the logical volume is
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// NOT already inserted, in which case significant speedup can be
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// achieved in very complex flat geometry setups.
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inline void SetName(const G4String& name);
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inline const G4String& GetName() const;
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// Set/get region's name.
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inline void RegionModified(G4bool flag);
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inline G4bool IsModified() const;
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// Accessors to flag identifying if a region has been modified
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// (and still cuts needs to be computed) or not.
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inline void SetProductionCuts(G4ProductionCuts* cut);
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inline G4ProductionCuts* GetProductionCuts() const;
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inline std::vector<G4LogicalVolume*>::iterator
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GetRootLogicalVolumeIterator();
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inline std::vector<G4Material*>::const_iterator
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GetMaterialIterator() const;
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// Return iterators to lists of root logical volumes and materials.
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inline size_t GetNumberOfMaterials() const;
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inline size_t GetNumberOfRootVolumes() const;
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// Return the number of elements in the lists of materials and
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// root logical volumes.
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void UpdateMaterialList();
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// Clears material list and recomputes it looping through
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// each root logical volume in the region.
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void ClearMaterialList();
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// Clears the material list.
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void ScanVolumeTree(G4LogicalVolume* lv, G4bool region);
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// Scans recursively the 'lv' logical volume tree, retrieves
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// and places all materials in the list if becoming a region.
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inline void SetUserInformation(G4VUserRegionInformation* ui);
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inline G4VUserRegionInformation* GetUserInformation() const;
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// Set and Get methods for user information.
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inline void SetUserLimits(G4UserLimits* ul);
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inline G4UserLimits* GetUserLimits() const;
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// Set and Get methods for userL-limits associated to a region.
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// Once user-limits are set, it will propagate to daughter volumes.
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inline void ClearMap();
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// Reset G4MaterialCoupleMap
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inline void RegisterMaterialCouplePair(G4Material* mat,
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G4MaterialCutsCouple* couple);
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// Method invoked by G4ProductionCutsTable to register the pair.
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inline G4MaterialCutsCouple* FindCouple(G4Material* mat);
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// Find a G4MaterialCutsCouple which corresponds to the material
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// in this region.
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void SetFastSimulationManager(G4FastSimulationManager* fsm);
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G4FastSimulationManager* GetFastSimulationManager() const;
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// Set and Get methods for G4FastSimulationManager.
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// The root logical volume that has the region with G4FastSimulationManager
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// becomes an envelope of fast simulation.
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void ClearFastSimulationManager();
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// Set G4FastSimulationManager pointer to the one for the parent region
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// if it exists. Otherwise set to null.
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inline void SetFieldManager(G4FieldManager* fm);
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inline G4FieldManager* GetFieldManager() const;
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// Set and Get methods for G4FieldManager.
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// The region with assigned field-manager sets the field to the
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// geometrical area associated with it; priority is anyhow given
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// to local fields eventually set to logical volumes.
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inline G4VPhysicalVolume* GetWorldPhysical() const;
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// Get method for the world physical volume which this region
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// belongs to. A valid pointer will be assigned by G4RunManagerKernel
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// through G4RegionStore when the geometry is to be closed. Thus, this
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// pointer may be incorrect at PreInit and Idle state. If the pointer
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// is null at the proper state, this particular region does not belong
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// to any world (maybe not assigned to any volume, etc.).
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void SetWorld(G4VPhysicalVolume* wp);
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// Set the world physical volume if this region belongs to this world.
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// If wp is null, reset the pointer.
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G4bool BelongsTo(G4VPhysicalVolume* thePhys) const;
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// Returns whether this region belongs to the given physical volume
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// (recursively scanned to the bottom of the hierarchy).
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G4Region* GetParentRegion(G4bool& unique) const;
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// Returns a region that contains this region. Otherwise null returned.
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// Flag 'unique' is true if there is only one parent region containing
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// the current region.
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void SetRegionalSteppingAction(G4UserSteppingAction* rusa);
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G4UserSteppingAction* GetRegionalSteppingAction() const;
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// Set/Get method of the regional user stepping action
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public: // without description
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G4Region(__void__&);
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// Fake default constructor for usage restricted to direct object
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// persistency for clients requiring preallocation of memory for
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// persistifiable objects.
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inline G4int GetInstanceID() const;
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// Returns the instance ID.
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static const G4RegionManager& GetSubInstanceManager();
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// Returns the private data instance manager.
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static void Clean();
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// Clear memory allocated by sub-instance manager.
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inline void UsedInMassGeometry(G4bool val=true);
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inline void UsedInParallelGeometry(G4bool val=true);
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inline G4bool IsInMassGeometry() const;
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inline G4bool IsInParallelGeometry() const;
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// Utility methods to identify if region is part of the main mass
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// geometry for tracking or a parallel geometry.
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private:
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G4Region(const G4Region&);
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G4Region& operator=(const G4Region&);
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// Private copy constructor and assignment operator.
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inline void AddMaterial (G4Material* aMaterial);
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// Searchs the specified material in the material table and
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// if not present adds it.
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private:
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G4String fName;
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G4RootLVList fRootVolumes;
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G4MaterialList fMaterials;
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G4MaterialCoupleMap fMaterialCoupleMap;
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G4bool fRegionMod;
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G4ProductionCuts* fCut;
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G4VUserRegionInformation* fUserInfo;
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G4UserLimits* fUserLimits;
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G4FieldManager* fFieldManager;
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G4VPhysicalVolume* fWorldPhys;
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G4bool fInMassGeometry;
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G4bool fInParallelGeometry;
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G4int instanceID;
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// This field is used as instance ID.
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G4GEOM_DLL static G4RegionManager subInstanceManager;
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// This field helps to use the class G4RegionManager introduced above.
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};
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#include "G4Region.icc"
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#endif
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