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geant4/source/geometry/management/include/G4Region.hh
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2019-04-17 10:39:02 +02:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
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// * include a list of copyright holders. *
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// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
//
// class G4Region
//
// Class description:
//
// Defines a region or a group of regions in the detector geometry
// setup, sharing properties associated to materials or production
// cuts which may affect or bias specific physics processes.
// History:
// 18.09.02 G.Cosmo Initial version
// --------------------------------------------------------------------
#ifndef G4REGION_HH
#define G4REGION_HH
#include <vector>
#include <map>
#include <algorithm>
#include "G4Types.hh"
#include "G4String.hh"
#include "G4GeomSplitter.hh"
class G4ProductionCuts;
class G4LogicalVolume;
class G4Material;
class G4VUserRegionInformation;
class G4MaterialCutsCouple;
class G4UserLimits;
class G4FieldManager;
class G4FastSimulationManager;
class G4VPhysicalVolume;
class G4UserSteppingAction;
class G4RegionData
{
// Encapsulates the fields associated to the class
// G4Region that may not be read-only.
public:
void initialize()
{
fFastSimulationManager = 0;
fRegionalSteppingAction = 0;
}
G4FastSimulationManager* fFastSimulationManager;
G4UserSteppingAction* fRegionalSteppingAction;
};
// The type G4RegionManager is introduced to encapsulate the methods used by
// both the master thread and worker threads to allocate memory space for
// the fields encapsulated by the class G4RegionData. When each thread
// initializes the value for these fields, it refers to them using a macro
// definition defined below. For every G4Region instance, there is a
// corresponding G4RegionData instance. All G4RegionData instances are
// organized by the class G4RegionManager as an array.
// The field "int instanceID" is added to the class G4Region.
// The value of this field in each G4Region instance is the subscript
// of the corresponding G4RegionData instance.
// In order to use the class G4RegionManager, we add a static member in
// the class G4Region as follows: "static G4RegionManager subInstanceManager".
// For the master thread, the array for G4RegionData instances grows
// dynamically along with G4Region instances are created. For each worker
// thread, it copies the array of G4RegionData instances from the master thread.
// In addition, it invokes a method similiar to the constructor explicitly
// to achieve the partial effect for each instance in the array.
//
typedef G4GeomSplitter<G4RegionData> G4RegionManager;
class G4Region
{
typedef std::vector<G4LogicalVolume*> G4RootLVList;
typedef std::vector<G4Material*> G4MaterialList;
typedef std::pair<G4Material*,G4MaterialCutsCouple*> G4MaterialCouplePair;
typedef std::map<G4Material*,G4MaterialCutsCouple*> G4MaterialCoupleMap;
public: // with description
G4Region(const G4String& name);
virtual ~G4Region();
inline G4bool operator==(const G4Region& rg) const;
// Equality defined by address only.
void AddRootLogicalVolume(G4LogicalVolume* lv, G4bool search=true);
void RemoveRootLogicalVolume(G4LogicalVolume* lv, G4bool scan=true);
// Add/remove root logical volumes and set/reset their
// daughters flags as regions. They also recompute the
// materials list for the region. Flag for scanning the subtree
// always enabled by default. Search in the tree can be turned off
// when adding, assuming the user guarantees the logical volume is
// NOT already inserted, in which case significant speedup can be
// achieved in very complex flat geometry setups.
inline void SetName(const G4String& name);
inline const G4String& GetName() const;
// Set/get region's name.
inline void RegionModified(G4bool flag);
inline G4bool IsModified() const;
// Accessors to flag identifying if a region has been modified
// (and still cuts needs to be computed) or not.
inline void SetProductionCuts(G4ProductionCuts* cut);
inline G4ProductionCuts* GetProductionCuts() const;
inline std::vector<G4LogicalVolume*>::iterator
GetRootLogicalVolumeIterator();
inline std::vector<G4Material*>::const_iterator
GetMaterialIterator() const;
// Return iterators to lists of root logical volumes and materials.
inline size_t GetNumberOfMaterials() const;
inline size_t GetNumberOfRootVolumes() const;
// Return the number of elements in the lists of materials and
// root logical volumes.
void UpdateMaterialList();
// Clears material list and recomputes it looping through
// each root logical volume in the region.
void ClearMaterialList();
// Clears the material list.
void ScanVolumeTree(G4LogicalVolume* lv, G4bool region);
// Scans recursively the 'lv' logical volume tree, retrieves
// and places all materials in the list if becoming a region.
inline void SetUserInformation(G4VUserRegionInformation* ui);
inline G4VUserRegionInformation* GetUserInformation() const;
// Set and Get methods for user information.
inline void SetUserLimits(G4UserLimits* ul);
inline G4UserLimits* GetUserLimits() const;
// Set and Get methods for userL-limits associated to a region.
// Once user-limits are set, it will propagate to daughter volumes.
inline void ClearMap();
// Reset G4MaterialCoupleMap
inline void RegisterMaterialCouplePair(G4Material* mat,
G4MaterialCutsCouple* couple);
// Method invoked by G4ProductionCutsTable to register the pair.
inline G4MaterialCutsCouple* FindCouple(G4Material* mat);
// Find a G4MaterialCutsCouple which corresponds to the material
// in this region.
void SetFastSimulationManager(G4FastSimulationManager* fsm);
G4FastSimulationManager* GetFastSimulationManager() const;
// Set and Get methods for G4FastSimulationManager.
// The root logical volume that has the region with G4FastSimulationManager
// becomes an envelope of fast simulation.
void ClearFastSimulationManager();
// Set G4FastSimulationManager pointer to the one for the parent region
// if it exists. Otherwise set to null.
inline void SetFieldManager(G4FieldManager* fm);
inline G4FieldManager* GetFieldManager() const;
// Set and Get methods for G4FieldManager.
// The region with assigned field-manager sets the field to the
// geometrical area associated with it; priority is anyhow given
// to local fields eventually set to logical volumes.
inline G4VPhysicalVolume* GetWorldPhysical() const;
// Get method for the world physical volume which this region
// belongs to. A valid pointer will be assigned by G4RunManagerKernel
// through G4RegionStore when the geometry is to be closed. Thus, this
// pointer may be incorrect at PreInit and Idle state. If the pointer
// is null at the proper state, this particular region does not belong
// to any world (maybe not assigned to any volume, etc.).
void SetWorld(G4VPhysicalVolume* wp);
// Set the world physical volume if this region belongs to this world.
// If wp is null, reset the pointer.
G4bool BelongsTo(G4VPhysicalVolume* thePhys) const;
// Returns whether this region belongs to the given physical volume
// (recursively scanned to the bottom of the hierarchy).
G4Region* GetParentRegion(G4bool& unique) const;
// Returns a region that contains this region. Otherwise null returned.
// Flag 'unique' is true if there is only one parent region containing
// the current region.
void SetRegionalSteppingAction(G4UserSteppingAction* rusa);
G4UserSteppingAction* GetRegionalSteppingAction() const;
// Set/Get method of the regional user stepping action
public: // without description
G4Region(__void__&);
// Fake default constructor for usage restricted to direct object
// persistency for clients requiring preallocation of memory for
// persistifiable objects.
inline G4int GetInstanceID() const;
// Returns the instance ID.
static const G4RegionManager& GetSubInstanceManager();
// Returns the private data instance manager.
static void Clean();
// Clear memory allocated by sub-instance manager.
inline void UsedInMassGeometry(G4bool val=true);
inline void UsedInParallelGeometry(G4bool val=true);
inline G4bool IsInMassGeometry() const;
inline G4bool IsInParallelGeometry() const;
// Utility methods to identify if region is part of the main mass
// geometry for tracking or a parallel geometry.
private:
G4Region(const G4Region&);
G4Region& operator=(const G4Region&);
// Private copy constructor and assignment operator.
inline void AddMaterial (G4Material* aMaterial);
// Searchs the specified material in the material table and
// if not present adds it.
private:
G4String fName;
G4RootLVList fRootVolumes;
G4MaterialList fMaterials;
G4MaterialCoupleMap fMaterialCoupleMap;
G4bool fRegionMod;
G4ProductionCuts* fCut;
G4VUserRegionInformation* fUserInfo;
G4UserLimits* fUserLimits;
G4FieldManager* fFieldManager;
G4VPhysicalVolume* fWorldPhys;
G4bool fInMassGeometry;
G4bool fInParallelGeometry;
G4int instanceID;
// This field is used as instance ID.
G4GEOM_DLL static G4RegionManager subInstanceManager;
// This field helps to use the class G4RegionManager introduced above.
};
#include "G4Region.icc"
#endif