116 lines
4.4 KiB
C++
116 lines
4.4 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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/// \file runAndEvent/RE03/src/RE03DetectorConstruction.cc
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/// \brief Implementation of the RE03DetectorConstruction class
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//
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//
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#include "RE03DetectorConstruction.hh"
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#include "G4NistManager.hh"
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#include "G4Material.hh"
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#include "G4Box.hh"
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#include "G4LogicalVolume.hh"
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#include "G4PVPlacement.hh"
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#include "G4VisAttributes.hh"
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#include "G4Colour.hh"
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#include "G4SDManager.hh"
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#include "G4MultiFunctionalDetector.hh"
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#include "G4VPrimitiveScorer.hh"
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#include "G4PSEnergyDeposit.hh"
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#include "G4PSTrackLength.hh"
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#include "G4PSNofStep.hh"
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#include "G4SDParticleFilter.hh"
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#include "G4SystemOfUnits.hh"
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#include "G4ios.hh"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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RE03DetectorConstruction::RE03DetectorConstruction()
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:G4VUserDetectorConstruction(),
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fAir(0),fWater(0),fWorldPhys(0),fPhantomPhys(0),
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fConstructed(false)
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{;}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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RE03DetectorConstruction::~RE03DetectorConstruction()
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{;}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4VPhysicalVolume* RE03DetectorConstruction::Construct()
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{
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if(!fConstructed)
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{
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fConstructed = true;
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DefineMaterials();
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SetupGeometry();
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}
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return fWorldPhys;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void RE03DetectorConstruction::DefineMaterials()
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{
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//-------- NIST Materials -----------------------------------------------
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// Material Information imported from NIST database.
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G4NistManager* NISTman = G4NistManager::Instance();
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fWater = NISTman->FindOrBuildMaterial("G4_WATER");
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fAir = NISTman->FindOrBuildMaterial("G4_AIR");
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void RE03DetectorConstruction::SetupGeometry()
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{
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//
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// World
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//
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G4VSolid* worldSolid = new G4Box("World",2.*m,2.*m,2.*m);
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G4LogicalVolume* worldLogical = new G4LogicalVolume(worldSolid,fAir,"World");
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fWorldPhys = new G4PVPlacement(0,G4ThreeVector(),worldLogical,"World",
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0,false,0);
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//
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// Phantom
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//
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G4VSolid* phantomSolid = new G4Box("Calor",1.*m,1.*m,1.*m);
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G4LogicalVolume* phantomLogical = new G4LogicalVolume(phantomSolid,fWater,"Phantom");
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fPhantomPhys = new G4PVPlacement(0,G4ThreeVector(),phantomLogical,"Phantom",
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worldLogical,false,0);
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//
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// Visualization attributes
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//
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// worldLogical->SetVisAttributes(G4VisAttributes::GetInvisible());
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G4VisAttributes* simpleBoxVisAtt= new G4VisAttributes(G4Colour(1.0,1.0,1.0));
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simpleBoxVisAtt->SetVisibility(true);
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phantomLogical->SetVisAttributes(simpleBoxVisAtt);
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}
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void RE03DetectorConstruction::ConstructSDandField()
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{;}
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