129 lines
4.0 KiB
C++
129 lines
4.0 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// --------------------------------------------------------------
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// GEANT 4 - Underground Dark Matter Detector Advanced Example
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//
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// For information related to this code contact: Alex Howard
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// e-mail: alexander.howard@cern.ch
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// --------------------------------------------------------------
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// Comments
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//
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// Underground Advanced
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// by A. Howard and H. Araujo
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// (27th November 2001)
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//
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// PmtHit (sensitive detector) program
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// --------------------------------------------------------------
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#include "DMXPmtHit.hh"
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#include "G4UnitsTable.hh"
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#include "G4VVisManager.hh"
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#include "G4Circle.hh"
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#include "G4Colour.hh"
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#include "G4VisAttributes.hh"
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#include <iomanip>
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G4ThreadLocal G4Allocator<DMXPmtHit> *DMXPmtHitsAllocator;
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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DMXPmtHit::DMXPmtHit() {
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pos = G4ThreeVector(0., 0., 0.);
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time=0.;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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DMXPmtHit::~DMXPmtHit() {;}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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DMXPmtHit::DMXPmtHit(const DMXPmtHit& right) : G4VHit(right) {
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pos = right.pos;
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time = right.time;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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const DMXPmtHit& DMXPmtHit::operator=(const DMXPmtHit& right) {
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pos = right.pos;
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time = right.time;
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return *this;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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G4bool DMXPmtHit::operator==(const DMXPmtHit& right) const {
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return (this==&right) ? true : false;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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void DMXPmtHit::Draw() {
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G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();
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if(pVVisManager) {
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G4Circle circle(pos);
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circle.SetScreenSize(0.002);
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circle.SetFillStyle(G4Circle::filled);
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G4Colour colour(1.,1.,0.);
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G4VisAttributes attribs(colour);
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circle.SetVisAttributes(attribs);
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pVVisManager->Draw(circle);
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}
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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void DMXPmtHit::Print() {
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// G4cout << " PMT hit: " << G4BestUnit(pos,"Length") << G4endl;
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G4cout << " PMT hit: " << std::setw(5) << G4BestUnit(time,"Time")
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<< ", at " << G4BestUnit(pos,"Length") << G4endl;
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}
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