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geant4/source/processes/hadronic/models/rpg/src/G4RPGKMinusInelastic.cc
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2016-06-10 11:51:14 +02:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// $Id$
//
#include "G4RPGKMinusInelastic.hh"
#include "G4PhysicalConstants.hh"
#include "G4SystemOfUnits.hh"
#include "Randomize.hh"
G4HadFinalState*
G4RPGKMinusInelastic::ApplyYourself( const G4HadProjectile &aTrack,
G4Nucleus &targetNucleus )
{
const G4HadProjectile *originalIncident = &aTrack;
if (originalIncident->GetKineticEnergy()<= 0.1*MeV)
{
theParticleChange.SetStatusChange(isAlive);
theParticleChange.SetEnergyChange(aTrack.GetKineticEnergy());
theParticleChange.SetMomentumChange(aTrack.Get4Momentum().vect().unit());
return &theParticleChange;
}
// create the target particle
G4DynamicParticle *originalTarget = targetNucleus.ReturnTargetParticle();
G4ReactionProduct targetParticle( originalTarget->GetDefinition() );
if( verboseLevel > 1 )
{
const G4Material *targetMaterial = aTrack.GetMaterial();
G4cout << "G4RPGKMinusInelastic::ApplyYourself called" << G4endl;
G4cout << "kinetic energy = " << originalIncident->GetKineticEnergy() << "MeV, ";
G4cout << "target material = " << targetMaterial->GetName() << ", ";
G4cout << "target particle = " << originalTarget->GetDefinition()->GetParticleName()
<< G4endl;
}
G4ReactionProduct currentParticle( const_cast<G4ParticleDefinition *>(originalIncident->GetDefinition()) );
currentParticle.SetMomentum( originalIncident->Get4Momentum().vect() );
currentParticle.SetKineticEnergy( originalIncident->GetKineticEnergy() );
// Fermi motion and evaporation
// As of Geant3, the Fermi energy calculation had not been Done
G4double ek = originalIncident->GetKineticEnergy();
G4double amas = originalIncident->GetDefinition()->GetPDGMass();
G4double tkin = targetNucleus.Cinema( ek );
ek += tkin;
currentParticle.SetKineticEnergy( ek );
G4double et = ek + amas;
G4double p = std::sqrt( std::abs((et-amas)*(et+amas)) );
G4double pp = currentParticle.GetMomentum().mag();
if( pp > 0.0 )
{
G4ThreeVector momentum = currentParticle.GetMomentum();
currentParticle.SetMomentum( momentum * (p/pp) );
}
// calculate black track energies
tkin = targetNucleus.EvaporationEffects( ek );
ek -= tkin;
currentParticle.SetKineticEnergy( ek );
et = ek + amas;
p = std::sqrt( std::abs((et-amas)*(et+amas)) );
pp = currentParticle.GetMomentum().mag();
if( pp > 0.0 )
{
G4ThreeVector momentum = currentParticle.GetMomentum();
currentParticle.SetMomentum( momentum * (p/pp) );
}
G4ReactionProduct modifiedOriginal = currentParticle;
currentParticle.SetSide( 1 ); // incident always goes in forward hemisphere
targetParticle.SetSide( -1 ); // target always goes in backward hemisphere
G4bool incidentHasChanged = false;
G4bool targetHasChanged = false;
G4bool quasiElastic = false;
G4FastVector<G4ReactionProduct,GHADLISTSIZE> vec; // vec will contain the secondary particles
G4int vecLen = 0;
vec.Initialize( 0 );
const G4double cutOff = 0.1*MeV;
if( currentParticle.GetKineticEnergy() > cutOff )
Cascade( vec, vecLen,
originalIncident, currentParticle, targetParticle,
incidentHasChanged, targetHasChanged, quasiElastic );
CalculateMomenta( vec, vecLen,
originalIncident, originalTarget, modifiedOriginal,
targetNucleus, currentParticle, targetParticle,
incidentHasChanged, targetHasChanged, quasiElastic );
SetUpChange( vec, vecLen,
currentParticle, targetParticle,
incidentHasChanged );
delete originalTarget;
return &theParticleChange;
}
void G4RPGKMinusInelastic::Cascade(
G4FastVector<G4ReactionProduct,GHADLISTSIZE> &vec,
G4int& vecLen,
const G4HadProjectile *originalIncident,
G4ReactionProduct &currentParticle,
G4ReactionProduct &targetParticle,
G4bool &incidentHasChanged,
G4bool &targetHasChanged,
G4bool &quasiElastic )
{
// Derived from H. Fesefeldt's original FORTRAN code CASKM
//
// K- undergoes interaction with nucleon within a nucleus. Check if it is
// energetically possible to produce pions/kaons. In not, assume nuclear excitation
// occurs and input particle is degraded in energy. No other particles are produced.
// If reaction is possible, find the correct number of pions/protons/neutrons
// produced using an interpolation to multiplicity data. Replace some pions or
// protons/neutrons by kaons or strange baryons according to the average
// multiplicity per Inelastic reaction.
//
const G4double mOriginal = originalIncident->GetDefinition()->GetPDGMass();
const G4double etOriginal = originalIncident->GetTotalEnergy();
const G4double pOriginal = originalIncident->GetTotalMomentum();
const G4double targetMass = targetParticle.GetMass();
G4double centerofmassEnergy = std::sqrt( mOriginal*mOriginal +
targetMass*targetMass +
2.0*targetMass*etOriginal );
G4double availableEnergy = centerofmassEnergy-(targetMass+mOriginal);
static G4ThreadLocal G4bool first = true;
const G4int numMul = 1200;
const G4int numSec = 60;
static G4ThreadLocal G4double protmul[numMul], protnorm[numSec]; // proton constants
static G4ThreadLocal G4double neutmul[numMul], neutnorm[numSec]; // neutron constants
// np = number of pi+, nneg = number of pi-, nz = number of pi0
G4int nt(0), np(0), nneg(0), nz(0);
const G4double c = 1.25;
const G4double b[] = { 0.70, 0.70 };
if( first ) // compute normalization constants, this will only be Done once
{
first = false;
G4int i;
for( i=0; i<numMul; ++i )protmul[i] = 0.0;
for( i=0; i<numSec; ++i )protnorm[i] = 0.0;
G4int counter = -1;
for( np=0; np<(numSec/3); ++np )
{
for( nneg=std::max(0,np-1); nneg<=(np+1); ++nneg )
{
for( nz=0; nz<numSec/3; ++nz )
{
if( ++counter < numMul )
{
nt = np+nneg+nz;
if( (nt>0) && (nt<=numSec) )
{
protmul[counter] = Pmltpc(np,nneg,nz,nt,b[0],c);
protnorm[nt-1] += protmul[counter];
}
}
}
}
}
for( i=0; i<numMul; ++i )neutmul[i] = 0.0;
for( i=0; i<numSec; ++i )neutnorm[i] = 0.0;
counter = -1;
for( np=0; np<numSec/3; ++np )
{
for( nneg=np; nneg<=(np+2); ++nneg )
{
for( nz=0; nz<numSec/3; ++nz )
{
if( ++counter < numMul )
{
nt = np+nneg+nz;
if( (nt>0) && (nt<=numSec) )
{
neutmul[counter] = Pmltpc(np,nneg,nz,nt,b[1],c);
neutnorm[nt-1] += neutmul[counter];
}
}
}
}
}
for( i=0; i<numSec; ++i )
{
if( protnorm[i] > 0.0 )protnorm[i] = 1.0/protnorm[i];
if( neutnorm[i] > 0.0 )neutnorm[i] = 1.0/neutnorm[i];
}
} // end of initialization
const G4double expxu = 82.; // upper bound for arg. of exp
const G4double expxl = -expxu; // lower bound for arg. of exp
G4ParticleDefinition *aKaonMinus = G4KaonMinus::KaonMinus();
G4ParticleDefinition *aKaonZS = G4KaonZeroShort::KaonZeroShort();
G4ParticleDefinition *aKaonZL = G4KaonZeroLong::KaonZeroLong();
G4ParticleDefinition *aNeutron = G4Neutron::Neutron();
G4ParticleDefinition *aProton = G4Proton::Proton();
G4ParticleDefinition *aPiPlus = G4PionPlus::PionPlus();
G4ParticleDefinition *aPiMinus = G4PionMinus::PionMinus();
G4ParticleDefinition *aPiZero = G4PionZero::PionZero();
G4ParticleDefinition *aLambda = G4Lambda::Lambda();
G4ParticleDefinition *aSigmaPlus = G4SigmaPlus::SigmaPlus();
G4ParticleDefinition *aSigmaMinus = G4SigmaMinus::SigmaMinus();
G4ParticleDefinition *aSigmaZero = G4SigmaZero::SigmaZero();
const G4double cech[] = {1.,1.,1.,0.70,0.60,0.55,0.35,0.25,0.18,0.15};
G4int iplab = G4int(std::min( 9.0, pOriginal/GeV*5.0 ));
if( (pOriginal <= 2.0*GeV) && (G4UniformRand() < cech[iplab]) )
{
np = nneg = nz = nt = 0;
iplab = G4int(std::min( 19.0, pOriginal/GeV*10.0 ));
const G4double cnk0[] = {0.17,0.18,0.17,0.24,0.26,0.20,0.22,0.21,0.34,0.45,
0.58,0.55,0.36,0.29,0.29,0.32,0.32,0.33,0.33,0.33};
if( G4UniformRand() <= cnk0[iplab] )
{
quasiElastic = true;
if( targetParticle.GetDefinition() == aProton )
{
currentParticle.SetDefinitionAndUpdateE( aKaonZL );
incidentHasChanged = true;
targetParticle.SetDefinitionAndUpdateE( aNeutron );
targetHasChanged = true;
}
}
else // random number > cnk0[iplab]
{
G4double ran = G4UniformRand();
if( ran < 0.25 ) // k- p --> pi- s+
{
if( targetParticle.GetDefinition() == aProton )
{
currentParticle.SetDefinitionAndUpdateE( aPiMinus );
targetParticle.SetDefinitionAndUpdateE( aSigmaPlus );
incidentHasChanged = true;
targetHasChanged = true;
}
}
else if( ran < 0.50 ) // k- p --> pi0 s0 or k- n --> pi- s0
{
if( targetParticle.GetDefinition() == aNeutron )
currentParticle.SetDefinitionAndUpdateE( aPiMinus );
else
currentParticle.SetDefinitionAndUpdateE( aPiZero );
targetParticle.SetDefinitionAndUpdateE( aSigmaZero );
incidentHasChanged = true;
targetHasChanged = true;
}
else if( ran < 0.75 ) // k- p --> pi+ s- or k- n --> pi0 s-
{
if( targetParticle.GetDefinition() == aNeutron )
currentParticle.SetDefinitionAndUpdateE( aPiZero );
else
currentParticle.SetDefinitionAndUpdateE( aPiPlus );
targetParticle.SetDefinitionAndUpdateE( aSigmaMinus );
incidentHasChanged = true;
targetHasChanged = true;
}
else // k- p --> pi0 L or k- n --> pi- L
{
if( targetParticle.GetDefinition() == aNeutron )
currentParticle.SetDefinitionAndUpdateE( aPiMinus );
else
currentParticle.SetDefinitionAndUpdateE( aPiZero );
targetParticle.SetDefinitionAndUpdateE( aLambda );
incidentHasChanged = true;
targetHasChanged = true;
}
}
}
else // (pOriginal > 2.0*GeV) || (random number >= cech[iplab])
{
if( availableEnergy < aPiPlus->GetPDGMass() )
{ // not energetically possible to produce pion(s)
quasiElastic = true;
return;
}
G4double n, anpn;
GetNormalizationConstant( availableEnergy, n, anpn );
G4double ran = G4UniformRand();
G4double dum, test, excs = 0.0;
if( targetParticle.GetDefinition() == aProton )
{
G4int counter = -1;
for( np=0; np<numSec/3 && ran>=excs; ++np )
{
for( nneg=std::max(0,np-1); nneg<=(np+1) && ran>=excs; ++nneg )
{
for( nz=0; nz<numSec/3 && ran>=excs; ++nz )
{
if( ++counter < numMul )
{
nt = np+nneg+nz;
if( nt > 0 )
{
test = std::exp( std::min( expxu, std::max( expxl, -(pi/4.0)*(nt*nt)/(n*n) ) ) );
dum = (pi/anpn)*nt*protmul[counter]*protnorm[nt-1]/(2.0*n*n);
if( std::fabs(dum) < 1.0 )
{
if( test >= 1.0e-10 )excs += dum*test;
}
else
excs += dum*test;
}
}
}
}
}
if( ran >= excs ) // 3 previous loops continued to the end
{
quasiElastic = true;
return;
}
np--; nneg--; nz--;
if( np == nneg )
{
if( G4UniformRand() >= 0.75 )
{
currentParticle.SetDefinitionAndUpdateE( aKaonZL );
targetParticle.SetDefinitionAndUpdateE( aNeutron );
incidentHasChanged = true;
targetHasChanged = true;
}
}
else if( np == nneg+1 )
{
targetParticle.SetDefinitionAndUpdateE( aNeutron );
targetHasChanged = true;
}
else
{
currentParticle.SetDefinitionAndUpdateE( aKaonZL );
incidentHasChanged = true;
}
}
else // target must be a neutron
{
G4int counter = -1;
for( np=0; np<numSec/3 && ran>=excs; ++np )
{
for( nneg=np; nneg<=(np+2) && ran>=excs; ++nneg )
{
for( nz=0; nz<numSec/3 && ran>=excs; ++nz )
{
if( ++counter < numMul )
{
nt = np+nneg+nz;
if( (nt>=1) && (nt<=numSec) )
{
test = std::exp( std::min( expxu, std::max( expxl, -(pi/4.0)*(nt*nt)/(n*n) ) ) );
dum = (pi/anpn)*nt*neutmul[counter]*neutnorm[nt-1]/(2.0*n*n);
if( std::fabs(dum) < 1.0 )
{
if( test >= 1.0e-10 )excs += dum*test;
}
else
excs += dum*test;
}
}
}
}
}
if( ran >= excs ) // 3 previous loops continued to the end
{
quasiElastic = true;
return;
}
np--; nneg--; nz--;
if( np == nneg-1 )
{
if( G4UniformRand() < 0.5 )
{
targetParticle.SetDefinitionAndUpdateE( aProton );
targetHasChanged = true;
}
else
{
currentParticle.SetDefinitionAndUpdateE( aKaonZL );
incidentHasChanged = true;
}
}
else if( np != nneg )
{
currentParticle.SetDefinitionAndUpdateE( aKaonZL );
incidentHasChanged = true;
}
}
if( G4UniformRand() >= 0.5 )
{
if( (currentParticle.GetDefinition() == aKaonMinus &&
targetParticle.GetDefinition() == aNeutron ) ||
(currentParticle.GetDefinition() == aKaonZL &&
targetParticle.GetDefinition() == aProton ) )
{
ran = G4UniformRand();
if( ran < 0.68 )
{
if( targetParticle.GetDefinition() == aProton )
{
currentParticle.SetDefinitionAndUpdateE( aPiPlus );
targetParticle.SetDefinitionAndUpdateE( aLambda );
incidentHasChanged = true;
targetHasChanged = true;
}
else
{
currentParticle.SetDefinitionAndUpdateE( aPiMinus );
targetParticle.SetDefinitionAndUpdateE( aLambda );
incidentHasChanged = true;
targetHasChanged = true;
}
}
else if( ran < 0.84 )
{
if( targetParticle.GetDefinition() == aProton )
{
currentParticle.SetDefinitionAndUpdateE( aPiZero );
targetParticle.SetDefinitionAndUpdateE( aSigmaPlus );
incidentHasChanged = true;
targetHasChanged = true;
}
else
{
currentParticle.SetDefinitionAndUpdateE( aPiMinus );
targetParticle.SetDefinitionAndUpdateE( aSigmaZero );
incidentHasChanged = true;
targetHasChanged = true;
}
}
else
{
if( targetParticle.GetDefinition() == aProton )
{
currentParticle.SetDefinitionAndUpdateE( aPiPlus );
targetParticle.SetDefinitionAndUpdateE( aSigmaZero );
incidentHasChanged = true;
targetHasChanged = true;
}
else
{
currentParticle.SetDefinitionAndUpdateE( aPiZero );
targetParticle.SetDefinitionAndUpdateE( aSigmaMinus );
incidentHasChanged = true;
targetHasChanged = true;
}
}
}
else // ( current != aKaonMinus || target != aNeutron ) &&
// ( current != aKaonZL || target != aProton )
{
ran = G4UniformRand();
if( ran < 0.67 )
{
currentParticle.SetDefinitionAndUpdateE( aPiZero );
targetParticle.SetDefinitionAndUpdateE( aLambda );
incidentHasChanged = true;
targetHasChanged = true;
}
else if( ran < 0.78 )
{
currentParticle.SetDefinitionAndUpdateE( aPiMinus );
targetParticle.SetDefinitionAndUpdateE( aSigmaPlus );
incidentHasChanged = true;
targetHasChanged = true;
}
else if( ran < 0.89 )
{
currentParticle.SetDefinitionAndUpdateE( aPiZero );
targetParticle.SetDefinitionAndUpdateE( aSigmaZero );
incidentHasChanged = true;
targetHasChanged = true;
}
else
{
currentParticle.SetDefinitionAndUpdateE( aPiPlus );
targetParticle.SetDefinitionAndUpdateE( aSigmaMinus );
incidentHasChanged = true;
targetHasChanged = true;
}
}
}
}
if (currentParticle.GetDefinition() == aKaonZL) {
if (G4UniformRand() >= 0.5) {
currentParticle.SetDefinitionAndUpdateE(aKaonZS);
incidentHasChanged = true;
}
}
if (targetParticle.GetDefinition() == aKaonZL) {
if (G4UniformRand() >= 0.5) {
targetParticle.SetDefinitionAndUpdateE(aKaonZS);
targetHasChanged = true;
}
}
SetUpPions(np, nneg, nz, vec, vecLen);
return;
}
/* end of file */