74 lines
3.2 KiB
C++
74 lines
3.2 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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#ifndef G4CASCADE_DEEXCITATION_HH
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#define G4CASCADE_DEEXCITATION_HH
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// $Id: G4CascadeDeexcitation.hh 71942 2013-06-28 19:08:11Z mkelsey $
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//
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// Takes an arbitrary excited or unphysical nuclear state and produces
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// a final state with evaporated particles and (possibly) a stable nucleus.
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//
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// 20100926 M. Kelsey -- Move to new G4VCascadeDeexcitation base class.
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// 20130620 Address Coverity complaint about missing copy actions
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// 20130621 Drop collide() interface (base class will throw exception);
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// follow base change to deExcite() with reference;
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// add reusable G4InuclNuclei buffer, verbosity handler
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// 20130622 Inherit from G4CascadeDeexciteBase
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#include "G4CascadeDeexciteBase.hh"
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#include "globals.hh"
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class G4InuclParticle;
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class G4BigBanger;
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class G4NonEquilibriumEvaporator;
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class G4EquilibriumEvaporator;
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class G4CascadeDeexcitation : public G4CascadeDeexciteBase {
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public:
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G4CascadeDeexcitation();
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virtual ~G4CascadeDeexcitation();
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virtual void setVerboseLevel(G4int verbose);
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// Interface specific to pre-compound (post-cascade) processing
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virtual void deExcite(const G4Fragment& fragment,
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G4CollisionOutput& globalOutput);
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private:
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G4BigBanger* theBigBanger;
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G4NonEquilibriumEvaporator* theNonEquilibriumEvaporator;
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G4EquilibriumEvaporator* theEquilibriumEvaporator;
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G4CollisionOutput tempOutput; // Local buffer for de-excitation stages
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private:
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// Copying of modules is forbidden
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G4CascadeDeexcitation(const G4CascadeDeexcitation&);
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G4CascadeDeexcitation& operator=(const G4CascadeDeexcitation&);
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};
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#endif /* G4CASCADE_DEEXCITATION_HH */
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