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geant4/source/persistency/gdml/src/G4STRead.cc
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//
// ********************************************************************
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// * *
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//
// $Id: G4STRead.cc 68053 2013-03-13 14:39:51Z gcosmo $
//
// class G4STRead Implementation
//
// History:
// - Created. Zoltan Torzsok, November 2007
// -------------------------------------------------------------------------
#include <fstream>
#include "G4STRead.hh"
#include "G4Material.hh"
#include "G4Box.hh"
#include "G4QuadrangularFacet.hh"
#include "G4TriangularFacet.hh"
#include "G4TessellatedSolid.hh"
#include "G4LogicalVolume.hh"
#include "G4PVPlacement.hh"
#include "G4AffineTransform.hh"
#include "G4VoxelLimits.hh"
void G4STRead::TessellatedRead(const std::string& line)
{
if (tessellatedList.size()>0)
{
tessellatedList.back()->SetSolidClosed(true);
// Finish the previous solid at first!
}
std::istringstream stream(line.substr(2));
G4String name;
stream >> name;
G4TessellatedSolid* tessellated = new G4TessellatedSolid(name);
volumeMap[tessellated] =
new G4LogicalVolume(tessellated, solid_material, name+"_LV" , 0, 0, 0);
tessellatedList.push_back(tessellated);
G4cout << "G4STRead: Reading solid: " << name << G4endl;
}
void G4STRead::FacetRead(const std::string& line)
{
if (tessellatedList.size()==0)
{
G4Exception("G4STRead::FacetRead()", "ReadError", FatalException,
"A solid must be defined before defining a facet!");
}
if (line[2]=='3') // Triangular facet
{
G4double x1,y1,z1;
G4double x2,y2,z2;
G4double x3,y3,z3;
std::istringstream stream(line.substr(4));
stream >> x1 >> y1 >> z1 >> x2 >> y2 >> z2 >> x3 >> y3 >> z3;
tessellatedList.back()->
AddFacet(new G4TriangularFacet(G4ThreeVector(x1,y1,z1),
G4ThreeVector(x2,y2,z2),
G4ThreeVector(x3,y3,z3), ABSOLUTE));
}
else if (line[2]=='4') // Quadrangular facet
{
G4double x1,y1,z1;
G4double x2,y2,z2;
G4double x3,y3,z3;
G4double x4,y4,z4;
std::istringstream stream(line.substr(4));
stream >> x1 >> y1 >> z1 >> x2 >> y2 >> z2
>> x3 >> y3 >> z3 >> x4 >> y4 >> z4;
tessellatedList.back()->
AddFacet(new G4QuadrangularFacet(G4ThreeVector(x1,y1,z1),
G4ThreeVector(x2,y2,z2),
G4ThreeVector(x3,y3,z3),
G4ThreeVector(x4,y4,z4), ABSOLUTE));
}
else
{
G4Exception("G4STRead::FacetRead()", "ReadError", FatalException,
"Number of vertices per facet should be either 3 or 4!");
}
}
void G4STRead::PhysvolRead(const std::string& line)
{
G4int level;
G4String name;
G4double r1,r2,r3;
G4double r4,r5,r6;
G4double r7,r8,r9;
G4double pX,pY,pZ;
G4double n1,n2,n3,n4,n5;
std::istringstream stream(line.substr(2));
stream >> level >> name >> r1 >> r2 >> r3 >> n1 >> r4 >> r5 >> r6
>> n2 >> r7 >> r8 >> r9 >> n3 >> pX >> pY >> pZ >> n4 >> n5;
std::string::size_type idx = name.rfind("_");
if (idx!=std::string::npos)
{
name.resize(idx);
}
else
{
G4Exception("G4STRead::PhysvolRead()", "ReadError",
FatalException, "Invalid input stream!");
return;
}
G4cout << "G4STRead: Placing tessellated solid: " << name << G4endl;
G4TessellatedSolid* tessellated = 0;
for (size_t i=0; i<tessellatedList.size(); i++)
{ // Find the volume for this physvol!
if (tessellatedList[i]->GetName() == G4String(name))
{
tessellated = tessellatedList[i];
break;
}
}
if (tessellated == 0)
{
G4String error_msg = "Referenced solid '" + name + "' not found!";
G4Exception("G4STRead::PhysvolRead()", "ReadError",
FatalException, error_msg);
}
if (volumeMap.find(tessellated) == volumeMap.end())
{
G4String error_msg = "Referenced solid '" + name
+ "' is not associated with a logical volume!";
G4Exception("G4STRead::PhysvolRead()", "InvalidSetup",
FatalException, error_msg);
}
const G4RotationMatrix rot(G4ThreeVector(r1,r2,r3),
G4ThreeVector(r4,r5,r6),
G4ThreeVector(r7,r8,r9));
const G4ThreeVector pos(pX,pY,pZ);
new G4PVPlacement(G4Transform3D(rot.inverse(),pos),
volumeMap[tessellated], name+"_PV", world_volume, 0, 0);
// Note: INVERSE of rotation is needed!!!
G4double minx,miny,minz;
G4double maxx,maxy,maxz;
const G4VoxelLimits limits;
tessellated->CalculateExtent(kXAxis,limits,
G4AffineTransform(rot,pos),minx,maxx);
tessellated->CalculateExtent(kYAxis,limits,
G4AffineTransform(rot,pos),miny,maxy);
tessellated->CalculateExtent(kZAxis,limits,
G4AffineTransform(rot,pos),minz,maxz);
if (world_extent.x() < std::fabs(minx))
{ world_extent.setX(std::fabs(minx)); }
if (world_extent.y() < std::fabs(miny))
{ world_extent.setY(std::fabs(miny)); }
if (world_extent.z() < std::fabs(minz))
{ world_extent.setZ(std::fabs(minz)); }
if (world_extent.x() < std::fabs(maxx))
{ world_extent.setX(std::fabs(maxx)); }
if (world_extent.y() < std::fabs(maxy))
{ world_extent.setY(std::fabs(maxy)); }
if (world_extent.z() < std::fabs(maxz))
{ world_extent.setZ(std::fabs(maxz)); }
}
void G4STRead::ReadGeom(const G4String& name)
{
G4cout << "G4STRead: Reading '" << name << "'..." << G4endl;
std::ifstream GeomFile(name);
if (!GeomFile)
{
G4String error_msg = "Cannot open file: " + name;
G4Exception("G4STRead::ReadGeom()", "ReadError",
FatalException, error_msg);
}
tessellatedList.clear();
volumeMap.clear();
std::string line;
while (getline(GeomFile,line))
{
if (line[0] == 'f') { TessellatedRead(line); } else
if (line[0] == 'p') { FacetRead(line); }
}
if (tessellatedList.size()>0) // Finish the last solid!
{
tessellatedList.back()->SetSolidClosed(true);
}
G4cout << "G4STRead: Reading '" << name << "' done." << G4endl;
}
void G4STRead::ReadTree(const G4String& name)
{
G4cout << "G4STRead: Reading '" << name << "'..." << G4endl;
std::ifstream TreeFile(name);
if (!TreeFile)
{
G4String error_msg = "Cannot open file: " + name;
G4Exception("G4STRead::ReadTree()", "ReadError",
FatalException, error_msg);
}
std::string line;
while (getline(TreeFile,line))
{
if (line[0] == 'g') { PhysvolRead(line); }
}
G4cout << "G4STRead: Reading '" << name << "' done." << G4endl;
}
G4LogicalVolume*
G4STRead::Read(const G4String& name, G4Material* mediumMaterial,
G4Material* solidMaterial)
{
if (mediumMaterial == 0)
{
G4Exception("G4STRead::Read()", "InvalidSetup", FatalException,
"Pointer to medium material is not valid!");
}
if (solidMaterial == 0)
{
G4Exception("G4STRead::Read()", "InvalidSetup", FatalException,
"Pointer to solid material is not valid!");
}
solid_material = solidMaterial;
world_box = new G4Box("TessellatedWorldBox",kInfinity,kInfinity,kInfinity);
// We don't know the extent of the world yet!
world_volume = new G4LogicalVolume(world_box, mediumMaterial,
"TessellatedWorldLV", 0, 0, 0);
world_extent = G4ThreeVector(0,0,0);
ReadGeom(name+".geom");
ReadTree(name+".tree");
// Now setting the world extent ...
//
if (world_box->GetXHalfLength() > world_extent.x())
{ world_box->SetXHalfLength(world_extent.x()); }
if (world_box->GetYHalfLength() > world_extent.y())
{ world_box->SetYHalfLength(world_extent.y()); }
if (world_box->GetZHalfLength() > world_extent.z())
{ world_box->SetZHalfLength(world_extent.z()); }
return world_volume;
}