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geant4/source/interfaces/basic/include/G4UIWt.hh
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2016-06-10 11:51:14 +02:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// $Id: G4UIWt.hh,v 1.23 2010-06-10 15:37:13 lgarnier Exp $
//
#ifndef G4UIWt_h
#define G4UIWt_h
#if defined(G4UI_BUILD_WT_SESSION) || defined(G4UI_USE_WT)
#include <map>
#include "G4VBasicShell.hh"
#include "G4VInteractiveSession.hh"
#include <Wt/WObject>
#include <Wt/WWidget>
#include <Wt/WPushbutton>
#include <Wt/WTree>
#include <Wt/WTreeNode>
#include <Wt/WMenu>
#include <Wt/WTabWidget>
#include <Wt/WStringListModel>
class G4UIsession;
// Class description :
//
// G4UIWt : class to handle a Wt interactive session.
// G4UIWt is the Wt version of G4UIterminal.
//
// A command box is at disposal for entering/recalling Geant4 commands.
// A menubar could be customized through the AddMenu, AddButton, AddIcon methods.
// Note that there are corresponding Geant4 commands to add a
// menus in the menubar and add buttons in a menu.
// Ex :
// /gui/addMenu test Test
// /gui/addButton test Init /run/initialize
// /gui/addButton test "Set gun" "/control/execute gun.g4m"
// /gui/addButton test "Run one event" "/run/beamOn 1"
//
// Command completion, by typing "tab" key, is available on the
// command line.
//
// Class description - end :
class G4WTabWidget : public Wt::WTabWidget {
public :
G4WTabWidget();
G4WTabWidget(Wt::WContainerWidget*&);
inline void setTabSelected(bool a) { tabSelected = a; };
inline void setLastTabCreated(int a) { lastCreated = a; };
inline bool isTabSelected() { return tabSelected; };
bool tabSelected;
int lastCreated;
int incTabPaint;
};
class G4UIWt : public Wt::WObject, public G4VBasicShell, public G4VInteractiveSession {
public: // With description
G4UIWt(int,char**);
// (argv, argc) or (0, NULL) had to be given.
G4UIsession* SessionStart();
// To enter interactive Wt loop ; waiting/executing command,...
void AddMenu(const char*,const char*);
// To add a pulldown menu in the menu bar.
// First argument is the name of the menu.
// Second argument is the label of the cascade button.
// Ex : AddMenu("my_menu","My menu")
void AddButton(const char*,const char*,const char*);
// To add a push button in a pulldown menu.
// First argument is the name of the menu.
// Second argument is the label of the button.
// Third argument is the Geant4 command executed when the button is fired.
// Ex : AddButton("my_menu","Run","/run/beamOn 1");
void AddIcon(const char* userLabel, const char* iconFile, const char* command, const char* file_name="");
// To add a icon in the toolbar
// First argument is the label of the icon.
// Second argument is the selected icon type (open save move rotate pick zoom_in zoom_out wireframe solid hidden_line_removal hidden_line_and_surface_removal perspective ortho user_icon).
// Third argument is the Geant4 command executed when the button is fired.
// Fourth argument is the path to the icon file if "user_icon" selected
// Ex : AddButton("change background color","../background.xpm"," /vis/viewer/set/background");
bool AddTabWidget( Wt::WWidget*, Wt::WString,int,int);
// To add a tab for vis openGL Qt driver
Wt::WTabWidget* GetSceneTreeComponentsTBWidget();
// Get the viewComponent
bool IsSplitterReleased();
inline bool IsIconMoveSelected() {
return fMoveSelected;
};
inline bool IsIconRotateSelected() {
return fRotateSelected;
};
inline bool IsIconPickSelected() {
return fPickSelected;
};
inline bool IsIconZoomInSelected() {
return fZoomInSelected;
};
inline bool IsIconZoomOutSelected() {
return fZoomOutSelected;
};
/* void SetIconMoveSelected();
void SetIconRotateSelected();
void SetIconPickSelected();
void SetIconZoomInSelected();
void SetIconZoomOutSelected();
void SetIconHLHSRSelected();
void SetIconHLRSelected();
void SetIconSolidSelected();
void SetIconWireframeSelected();
void SetIconPerspectiveSelected();
void SetIconOrthoSelected();
*/
inline Wt::WContainerWidget * GetMainWindow() {
return fMainWindow;
};
public:
~G4UIWt();
void Prompt(G4String);
void SessionTerminate();
virtual void PauseSessionStart(const G4String&);
virtual G4int ReceiveG4cout(const G4String&);
virtual G4int ReceiveG4cerr(const G4String&);
// G4String GetCommand(Widget);
private:
void SecondaryLoop(G4String); // a VIRER
void CreateHelpWidget();
void InitHelpTreeAndVisParametersWidget();
void FillHelpTree();
virtual void ExitHelp() const;
void CreateHelpTree( Wt::WTreeNode*,G4UIcommandTree*);
Wt::WTreeNode* FindTreeItem( Wt::WTreeNode *,const std::string&);
Wt::WString GetCommandList(const G4UIcommand*);
virtual G4bool GetHelpChoice(G4int&);// have to be implemeted because we heritate from G4VBasicShell
bool eventFilter(Wt::WObject*,Wt::WEvent*);
void ActivateCommand(G4String);
// QMap<int,Wt::WString> LookForHelpStringInChildTree(G4UIcommandTree *,const Wt::WString&);
Wt::WContainerWidget* CreateVisParametersTBWidget();
Wt::WWidget* CreateHelpTBWidget();
Wt::WWidget* CreateCoutTBWidget();
Wt::WWidget* CreateHistoryTBWidget();
Wt::WWidget* CreateUITabWidget();
Wt::WWidget* CreateSceneTreeComponentsTBWidget();
Wt::WContainerWidget* CreateRightSplitterWidget();
Wt::WContainerWidget* CreateLeftSplitterWidget();
void OpenHelpTreeOnCommand(const Wt::WString &);
Wt::WString GetShortCommandPath(const std::string & );
Wt::WString GetLongCommandPath( Wt::WTreeNode*);
G4bool IsGUICommand(const G4UIcommand*);
bool CreateVisCommandGroupAndToolBox(G4UIcommand*, Wt::WWidget*, int, bool isDialog);
bool CreateCommandWidget(G4UIcommand* command, Wt::WContainerWidget* parent, bool isDialog);
private:
Wt::WContainerWidget * fMainWindow;
Wt::WLabel *fCommandLabel;
Wt::WLineEdit * fCommandArea;
Wt::WTextArea *fCoutTBTextArea;
Wt::WTextArea *fHelpArea;
Wt::WTabWidget* fUITabWidget;
Wt::WStringListModel fG4cout;
Wt::WLineEdit * fCoutFilter;
Wt::WSelectionBox *fHistoryTBTableList;
Wt::WTree *fHelpTreeWidget;
Wt::WPanel* fHelpTBWidget;
Wt::WPanel* fHistoryTBWidget;
Wt::WPanel* fCoutTBWidget;
Wt::WTabWidget* fSceneTreeComponentsTBWidget;
Wt::WLineEdit* fHelpLine;
G4WTabWidget* fViewerTabWidget;
Wt::WString fCoutText;
Wt::WLabel *fEmptyViewerTabLabel;
Wt::WContainerWidget* fMainSplitterWidget;
Wt::WContainerWidget* fRightSplitterWidget;
Wt::WContainerWidget* fLeftSplitterWidget;
Wt::WContainerWidget* fHelpVSplitter;
Wt::WToolBar *fToolbarApp;
Wt::WToolBar *fToolbarUser;
Wt::WString fStringSeparator;
G4String fLastErrMessage;
Wt::WString fLastOpenPath;
bool fMoveSelected;
bool fRotateSelected;
bool fPickSelected;
bool fZoomInSelected;
bool fZoomOutSelected;
G4bool fExitSession;
G4bool fExitPause;
private :
void ExitSession();
void ClearButtonCallback();
void CommandEnteredCallback();
void CommandEditedCallback(const Wt::WString & text);
void ButtonCallback(const char*);
void HelpTreeClicCallback();
void HelpTreeDoubleClicCallback();
void ShowHelpCallback();
void CommandHistoryCallback();
void LookForHelpStringCallback();
void CurrentChangedTabWidgetCallback(int);
void CoutFilterCallback(const Wt::WString&);
void TabCloseCallback(int);
void ToolBoxActivated(int);
void VisParameterCallback(Wt::WContainerWidget*);
void ChangeColorCallback(Wt::WContainerWidget*);
void ChangeCursorStyle(const Wt::WString&);
void ChangeSurfaceStyle(const Wt::WString&);
void OpenIconCallback(const Wt::WString&);
void SaveIconCallback(const Wt::WString&);
void ChangePerspectiveOrthoCallback(const Wt::WString&);
};
#endif
#endif