254 lines
8.1 KiB
C++
254 lines
8.1 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// $Id$
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//
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// ---------------------------------------------------------------
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// GEANT 4 class header file
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//
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// Class Description:
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// The classes contained in this header files are used by
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// G4Cache to store a TLS instance of the cached object.
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// These classes should not be used by client code, but
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// are used by one of the G4Cache classes.
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//
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// This class is container of the cached value
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// Not memory efficient, but CPU efficient (constant time access)
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// A different version with a map instead of a vector should be
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// memory efficient
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// and less CPU efficient (log-time access).
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// If really a lot of these objects are used
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// we may want to consider the map version to save some memory
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//
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// These are simplified "split-classes" without any
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// copy-from-master logic. Each cached object is associated
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// a unique identified (an integer), that references an instance
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// of the cached value (of template type VALTYPE) in a
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// static TLS data structure
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//
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// In case the cache is used for a cached object the object class
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// has to provide a default constructor. Alternatively pointers to
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// objects can be stored in the cache and this limitation is removed
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// but explicit handling of memory (new/delete) of cached object becomes
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// client responsibility.
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//
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// History:
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// 21 Oct 2013: A. Dotti - First implementation
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//
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// Todos: - Understand if map based class can be more efficent than
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// vector one
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// - Evaluate use of specialized allocator for TLS "new"
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#include <vector>
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#include "G4Threading.hh"
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#ifdef g4cdebug
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#include <iostream>
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#include <sstream>
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using std::cout;
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using std::endl;
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#endif
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// A TLS storage for a cache of type VALTYPE
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template<class VALTYPE>
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class G4CacheReference {
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public:
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inline void Initialize( unsigned int id );
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// Initliaze TLS storage
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inline void Destroy( unsigned int id , G4bool last);
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// Cleanup TLS storage for instance id. If last==true
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// destroy and cleanup object container
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inline VALTYPE& GetCache(unsigned int id) const;
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// Returns cached value for instance id
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private:
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typedef std::vector<VALTYPE*> cache_container;
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// Implementation detail: the cached object is stored as a
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// pointer. See Note (1)
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static G4ThreadLocal cache_container *cache;
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};
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// Note (1) : Object is stored as a pointer to avoid too large
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// std::vector in case of stored objects and allow use
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// of spcialized allocators
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// Template specialization for pointers
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// Note that objects are not owned by cache, for this
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// version of the cache the explicit new/delete of the
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// cached object
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template<class VALTYPE>
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class G4CacheReference<VALTYPE*> {
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public:
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inline void Initialize( unsigned int id );
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inline void Destroy( unsigned int id , G4bool last);
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inline VALTYPE*& GetCache(unsigned int id) const;
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private:
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typedef std::vector<VALTYPE*> cache_container;
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static G4ThreadLocal cache_container *cache;
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};
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// Template specialization for probably the most used case: double
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// Be more efficient avoiding unnecessary "new/delete"
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template<>
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class G4CacheReference<G4double> {
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public:
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inline void Initialize( unsigned int id );
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inline void Destroy( unsigned int id , G4bool last);
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inline G4double& GetCache(unsigned int id) const;
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private:
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typedef std::vector<G4double> cache_container;
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static G4ThreadLocal std::vector<G4double> *cache;
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};
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//================================
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// Implementation details follow
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//================================
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//======= Implementation: G4CacheReference<V>
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template<class V>
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void G4CacheReference<V>::Initialize(unsigned int id)
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{
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#ifdef g4cdebug
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if ( cache == 0 )
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cout<<"Generic template"<<endl;
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#endif
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//Create cache container
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if ( cache == 0 )
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cache = new cache_container;
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if ( cache->size() <= id )
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cache->resize(id+1,static_cast<V*>(0));
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if ( (*cache)[id] == 0 ) (*cache)[id]=new V;
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}
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template<class V>
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void G4CacheReference<V>::Destroy( unsigned int id, G4bool last )
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{
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if ( cache ) {
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#ifdef g4cdebug
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cout<<"Destroying element"<<id<<" is last?"<<last<<endl;
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#endif
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if ( cache->size() <id && (*cache)[id] ) {
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delete (*cache)[id];
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(*cache)[id]=0;
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}
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if (last ) {
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delete cache;
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cache = 0;
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}
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}
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}
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template<class V>
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V& G4CacheReference<V>::GetCache(unsigned int id) const
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{
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return *(cache->operator[](id));
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}
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template<class V>
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G4ThreadLocal typename G4CacheReference<V>::cache_container * G4CacheReference<V>::cache = 0;
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//======= Implementation: G4CacheReference<V*>
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template<class V>
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void G4CacheReference<V*>::Initialize( unsigned int id )
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{
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#ifdef g4cdebug
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if ( cache == 0 )
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cout<<"Pointer template"<<endl;
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#endif
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if ( cache == 0 )
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cache = new cache_container;
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if ( cache->size() <= id )
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cache->resize(id+1,static_cast<V*>(0));
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//No need to create pointee
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//if ( (*cache)[id] == 0 ) (*cache)[id]=new VALTYPE;
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}
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template<class V>
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inline void G4CacheReference<V*>::Destroy( unsigned int id , G4bool last)
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{
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if ( cache ) {
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#ifdef g4cdebug
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cout<<"Destroying element"<<id<<" is last?"<<last<<"-Pointer template specialization-"<<endl;
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#endif
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if ( cache->size() <id && (*cache)[id] ) {
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//Ownership is for client
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//delete (*cache)[id];
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(*cache)[id]=0;
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}
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if (last ) {
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delete cache;
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cache = 0;
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}
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}
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}
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template<class V>
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V*& G4CacheReference<V*>::GetCache(unsigned int id) const
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{
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return (cache->operator[](id));
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}
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template<class V>
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G4ThreadLocal typename G4CacheReference<V*>::cache_container * G4CacheReference<V*>::cache=0;
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//======= Implementation: G4CacheReference<double>
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void G4CacheReference<G4double>::Initialize( unsigned int id )
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{
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#ifdef g4cdebug
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cout<<"Specialized template for G4double"<<endl;
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#endif
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if ( cache == 0 )
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cache = new cache_container;
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if ( cache->size() <= id )
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cache->resize(id+1,static_cast<G4double>(0));
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}
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void G4CacheReference<G4double>::Destroy( unsigned int /*id*/ , G4bool last) {
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if ( cache && last ) {
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#ifdef g4cdebug
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cout<<"Destroying element"<<id<<" is last?"<<last<<"-Pointer template specialization-"<<endl;
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#endif
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delete cache;
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cache = 0;
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}
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}
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G4double& G4CacheReference<G4double>::GetCache(unsigned int id) const {
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return cache->operator[](id);
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}
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//G4ThreadLocal std::vector<G4double>* G4CacheReference<G4double>::cache = 0;
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