549 lines
22 KiB
C++
549 lines
22 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4ScoreQuantityMessenger.cc 73819 2013-09-12 15:52:52Z gcosmo $
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//
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// ---------------------------------------------------------------------
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// Modifications
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// 08-Oct-2010 T.Aso remove unit of G4PSPassageCellCurrent.
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// 24-Mar-2011 T.Aso Add StepChecker for debugging.
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// 24-Mar-2011 T.Aso Size and segmentation for replicated cylinder.
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// 01-Jun-2012 T.Aso Support weighted/dividedByArea options
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// in flatCurrent and flatFulx commands.
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// 27-Mar-2013 T.Aso Unit option in the kineticEnergy filter was
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// supported.
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//
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// ---------------------------------------------------------------------
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#include "G4ScoreQuantityMessenger.hh"
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#include "G4ScoringManager.hh"
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#include "G4VScoringMesh.hh"
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#include "G4PSCellCharge3D.hh"
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#include "G4PSCellFlux3D.hh"
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#include "G4PSCellFluxForCylinder3D.hh"
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#include "G4PSPassageCellFlux3D.hh"
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#include "G4PSPassageCellFluxForCylinder3D.hh"
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#include "G4PSEnergyDeposit3D.hh"
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#include "G4PSDoseDeposit3D.hh"
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#include "G4PSDoseDepositForCylinder3D.hh"
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#include "G4PSNofStep3D.hh"
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#include "G4PSNofSecondary3D.hh"
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//
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#include "G4PSTrackLength3D.hh"
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#include "G4PSPassageCellCurrent3D.hh"
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#include "G4PSPassageTrackLength3D.hh"
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#include "G4PSFlatSurfaceCurrent3D.hh"
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#include "G4PSFlatSurfaceFlux3D.hh"
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#include "G4PSSphereSurfaceCurrent3D.hh"
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#include "G4PSSphereSurfaceFlux3D.hh"
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#include "G4PSCylinderSurfaceCurrent3D.hh"
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#include "G4PSCylinderSurfaceFlux3D.hh"
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#include "G4PSNofCollision3D.hh"
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#include "G4PSPopulation3D.hh"
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#include "G4PSTrackCounter3D.hh"
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#include "G4PSTermination3D.hh"
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#include "G4PSMinKinEAtGeneration3D.hh"
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//
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// For debug purpose
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#include "G4PSStepChecker3D.hh"
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#include "G4SDChargedFilter.hh"
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#include "G4SDNeutralFilter.hh"
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#include "G4SDKineticEnergyFilter.hh"
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#include "G4SDParticleFilter.hh"
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#include "G4SDParticleWithEnergyFilter.hh"
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#include "G4UIdirectory.hh"
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#include "G4UIcmdWithoutParameter.hh"
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#include "G4UIcmdWithAnInteger.hh"
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#include "G4UIcmdWithAString.hh"
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#include "G4UIcmdWithABool.hh"
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#include "G4UIcmdWithADoubleAndUnit.hh"
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#include "G4UIcmdWith3VectorAndUnit.hh"
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#include "G4UIcommand.hh"
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#include "G4Tokenizer.hh"
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#include "G4UnitsTable.hh"
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G4ScoreQuantityMessenger::G4ScoreQuantityMessenger(G4ScoringManager* SManager)
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:fSMan(SManager)
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{
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QuantityCommands();
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FilterCommands();
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}
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void G4ScoreQuantityMessenger::FilterCommands()
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{
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G4UIparameter* param;
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//
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// Filter commands
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filterDir = new G4UIdirectory("/score/filter/");
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filterDir->SetGuidance(" Scoring filter commands.");
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//
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fchargedCmd = new G4UIcmdWithAString("/score/filter/charged",this);
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fchargedCmd->SetGuidance("Charged particle filter.");
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fchargedCmd->SetParameterName("fname",false);
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//
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fneutralCmd = new G4UIcmdWithAString("/score/filter/neutral",this);
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fneutralCmd->SetGuidance("Neutral particle filter.");
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fneutralCmd->SetParameterName("fname",false);
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//
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fkinECmd = new G4UIcommand("/score/filter/kineticEnergy",this);
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fkinECmd->SetGuidance("Kinetic energy filter.");
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fkinECmd->SetGuidance("[usage] /score/filter/kineticEnergy fname Elow Ehigh unit");
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fkinECmd->SetGuidance(" fname :(String) Filter Name ");
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fkinECmd->SetGuidance(" Elow :(Double) Lower edge of kinetic energy");
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fkinECmd->SetGuidance(" Ehigh :(Double) Higher edge of kinetic energy");
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fkinECmd->SetGuidance(" unit :(String) unit of given kinetic energy");
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param = new G4UIparameter("fname",'s',false);
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fkinECmd->SetParameter(param);
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param = new G4UIparameter("elow",'d',true);
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param->SetDefaultValue("0.0");
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fkinECmd->SetParameter(param);
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param = new G4UIparameter("ehigh",'d',true);
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fkinECmd->SetParameter(param);
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G4String smax = DtoS(DBL_MAX);
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param->SetDefaultValue(smax);
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param = new G4UIparameter("unit",'s',true);
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param->SetDefaultValue("keV");
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fkinECmd->SetParameter(param);
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//
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fparticleCmd = new G4UIcommand("/score/filter/particle",this);
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fparticleCmd->SetGuidance("Particle filter.");
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fparticleCmd->SetGuidance("[usage] /score/filter/particle fname p0 .. pn");
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fparticleCmd->SetGuidance(" fname :(String) Filter Name ");
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fparticleCmd->SetGuidance(" p0 .. pn :(String) particle names");
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param = new G4UIparameter("fname",'s',false);
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fparticleCmd->SetParameter(param);
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param = new G4UIparameter("particlelist",'s',false);
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param->SetDefaultValue("");
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fparticleCmd->SetParameter(param);
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//
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//
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//
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fparticleKinECmd = new G4UIcommand("/score/filter/particleWithKineticEnergy",this);
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fparticleKinECmd->SetGuidance("Particle with kinetic energy filter.");
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fparticleKinECmd->SetGuidance("[usage] /score/filter/particleWithKineticEnergy fname Elow Ehigh unit p0 .. pn");
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fparticleKinECmd->SetGuidance(" fname :(String) Filter Name ");
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fparticleKinECmd->SetGuidance(" Elow :(Double) Lower edge of kinetic energy");
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fparticleKinECmd->SetGuidance(" Ehigh :(Double) Higher edge of kinetic energy");
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fparticleKinECmd->SetGuidance(" unit :(String) unit of given kinetic energy");
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fparticleKinECmd->SetGuidance(" p0 .. pn :(String) particle names");
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param = new G4UIparameter("fname",'s',false);
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fparticleKinECmd->SetParameter(param);
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param = new G4UIparameter("elow",'d',false);
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param->SetDefaultValue("0.0");
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fparticleKinECmd->SetParameter(param);
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param = new G4UIparameter("ehigh",'d',true);
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param->SetDefaultValue(smax);
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fparticleKinECmd->SetParameter(param);
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param = new G4UIparameter("unit",'s',true);
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param->SetDefaultValue("keV");
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fparticleKinECmd->SetParameter(param);
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param = new G4UIparameter("particlelist",'s',false);
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param->SetDefaultValue("");
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fparticleKinECmd->SetParameter(param);
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//
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//
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}
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G4ScoreQuantityMessenger::~G4ScoreQuantityMessenger()
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{
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delete quantityDir;
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delete qTouchCmd;
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delete qGetUnitCmd;
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delete qSetUnitCmd;
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//
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delete qCellChgCmd;
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delete qCellFluxCmd;
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delete qPassCellFluxCmd;
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delete qeDepCmd;
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delete qdoseDepCmd;
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delete qnOfStepCmd;
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delete qnOfSecondaryCmd;
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//
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delete qTrackLengthCmd;
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delete qPassCellCurrCmd;
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delete qPassTrackLengthCmd;
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delete qFlatSurfCurrCmd;
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delete qFlatSurfFluxCmd;
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// delete qSphereSurfCurrCmd;
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// delete qSphereSurfFluxCmd;
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// delete qCylSurfCurrCmd;
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// delete qCylSurfFluxCmd;
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delete qNofCollisionCmd;
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delete qPopulationCmd;
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delete qTrackCountCmd;
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delete qTerminationCmd;
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delete qMinKinEAtGeneCmd;
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//
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delete qStepCheckerCmd;
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//
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delete filterDir;
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delete fchargedCmd;
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delete fneutralCmd;
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delete fkinECmd;
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delete fparticleCmd;
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delete fparticleKinECmd;
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}
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void G4ScoreQuantityMessenger::SetNewValue(G4UIcommand * command,G4String newVal)
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{
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//
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// Get Current Mesh
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//
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G4VScoringMesh* mesh = fSMan->GetCurrentMesh();
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if(!mesh)
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{
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G4cerr << "ERROR : No mesh is currently open. Open/create a mesh first. Command ignored." << G4endl;
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return;
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}
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// Tokens
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G4TokenVec token;
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FillTokenVec(newVal,token);
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//
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// Commands for Current Mesh
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if(command==qTouchCmd) {
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mesh->SetCurrentPrimitiveScorer(newVal);
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} else if(command == qGetUnitCmd ){
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G4cout << "Unit: "<< mesh->GetCurrentPSUnit() <<G4endl;
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} else if(command == qSetUnitCmd ){
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mesh->SetCurrentPSUnit(newVal);
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} else if(command== qCellChgCmd) {
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if ( CheckMeshPS(mesh,token[0]) ){
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G4PSCellCharge3D* ps = new G4PSCellCharge3D(token[0]);
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ps->SetUnit(token[1]);
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mesh->SetPrimitiveScorer(ps);
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}
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} else if(command== qCellFluxCmd) {
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if ( CheckMeshPS(mesh,token[0]) ){
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if( mesh->GetShape()==boxMesh ) {
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G4PSCellFlux3D* ps = new G4PSCellFlux3D(token[0]);
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ps->SetUnit(token[1]);
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mesh->SetPrimitiveScorer(ps);
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} else if( mesh->GetShape()==cylinderMesh ) {
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G4PSCellFluxForCylinder3D* ps =
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new G4PSCellFluxForCylinder3D(token[0]);
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ps->SetUnit(token[1]);
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G4ThreeVector msize = mesh->GetSize(); // gevin in R Z N/A
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ps->SetCylinderSize(msize[0],msize[1]); // given in dr dz
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G4int nSeg[3];
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mesh->GetNumberOfSegments(nSeg);
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ps->SetNumberOfSegments(nSeg);
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mesh->SetPrimitiveScorer(ps);
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}
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}
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} else if(command== qPassCellFluxCmd) {
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if ( CheckMeshPS(mesh,token[0]) ){
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if( mesh->GetShape()==boxMesh ) {
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G4PSPassageCellFlux3D* ps = new G4PSPassageCellFlux3D(token[0]);
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ps->SetUnit(token[1]);
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mesh->SetPrimitiveScorer(ps);
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} else if( mesh->GetShape()==cylinderMesh ) {
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G4PSPassageCellFluxForCylinder3D* ps =
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new G4PSPassageCellFluxForCylinder3D(token[0]);
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ps->SetUnit(token[1]);
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G4ThreeVector msize = mesh->GetSize(); // gevin in R Z N/A
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ps->SetCylinderSize(msize[0],msize[1]); // given in dr dz
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G4int nSeg[3];
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mesh->GetNumberOfSegments(nSeg);
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ps->SetNumberOfSegments(nSeg);
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mesh->SetPrimitiveScorer(ps);
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}
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}
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} else if(command==qeDepCmd) {
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if ( CheckMeshPS(mesh,token[0]) ){
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G4PSEnergyDeposit3D* ps =new G4PSEnergyDeposit3D(token[0]);
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ps->SetUnit(token[1]);
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mesh->SetPrimitiveScorer(ps);
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}
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} else if(command== qdoseDepCmd) {
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if ( CheckMeshPS(mesh,token[0]) ){
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if( mesh->GetShape()==boxMesh ) {
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G4PSDoseDeposit3D* ps = new G4PSDoseDeposit3D(token[0]);
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ps->SetUnit(token[1]);
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mesh->SetPrimitiveScorer(ps);
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} else if( mesh->GetShape()==cylinderMesh ) {
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G4PSDoseDepositForCylinder3D* ps =
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new G4PSDoseDepositForCylinder3D(token[0]);
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ps->SetUnit(token[1]);
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G4ThreeVector msize = mesh->GetSize(); // gevin in R Z N/A
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ps->SetCylinderSize(msize[0],msize[1]); // given in dr dz
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G4int nSeg[3];
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mesh->GetNumberOfSegments(nSeg);
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ps->SetNumberOfSegments(nSeg);
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mesh->SetPrimitiveScorer(ps);
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}
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}
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} else if(command== qnOfStepCmd) {
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if ( CheckMeshPS(mesh,token[0]) ){
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G4PSNofStep3D* ps = new G4PSNofStep3D(token[0]);
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ps->SetBoundaryFlag(StoB(token[1]));
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mesh->SetPrimitiveScorer(ps);
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}
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} else if(command== qnOfSecondaryCmd) {
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if ( CheckMeshPS(mesh,token[0]) ){
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G4PSNofSecondary3D* ps =new G4PSNofSecondary3D(token[0]);
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mesh->SetPrimitiveScorer(ps);
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}
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} else if(command== qTrackLengthCmd) {
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if ( CheckMeshPS(mesh,token[0]) ){
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G4PSTrackLength3D* ps = new G4PSTrackLength3D(token[0]);
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ps->Weighted(StoB(token[1]));
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ps->MultiplyKineticEnergy(StoB(token[2]));
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ps->DivideByVelocity(StoB(token[3]));
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ps->SetUnit(token[4]);
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mesh->SetPrimitiveScorer(ps);
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}
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} else if(command== qPassCellCurrCmd){
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if( CheckMeshPS(mesh,token[0]) ) {
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G4PSPassageCellCurrent* ps = new G4PSPassageCellCurrent3D(token[0]);
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ps->Weighted(StoB(token[1]));
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mesh->SetPrimitiveScorer(ps);
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}
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} else if(command== qPassTrackLengthCmd){
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if( CheckMeshPS(mesh,token[0]) ) {
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G4PSPassageTrackLength* ps = new G4PSPassageTrackLength3D(token[0]);
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ps->Weighted(StoB(token[1]));
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ps->SetUnit(token[2]);
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mesh->SetPrimitiveScorer(ps);
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}
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} else if(command== qFlatSurfCurrCmd){
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if( CheckMeshPS(mesh,token[0])) {
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G4PSFlatSurfaceCurrent3D* ps =
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new G4PSFlatSurfaceCurrent3D(token[0],StoI(token[1]));
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ps->Weighted(StoB(token[2]));
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ps->DivideByArea(StoB(token[3]));
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if ( StoB(token[3]) ){
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ps->SetUnit(token[4]);
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}else{
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ps->SetUnit("");
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}
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mesh->SetPrimitiveScorer(ps);
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}
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} else if(command== qFlatSurfFluxCmd){
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if( CheckMeshPS(mesh, token[0] )) {
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G4PSFlatSurfaceFlux3D* ps = new G4PSFlatSurfaceFlux3D(token[0],StoI(token[1]));
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ps->Weighted(StoB(token[2]));
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ps->DivideByArea(StoB(token[3]));
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if ( StoB(token[3]) ){
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ps->SetUnit(token[4]);
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}else{
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ps->SetUnit("");
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}
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mesh->SetPrimitiveScorer(ps);
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}
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// } else if(command== qSphereSurfCurrCmd){
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// if( CheckMeshPS(mesh, token[0] )) {
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// G4PSSphereSurfaceCurrent3D* ps =
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// new G4PSSphereSurfaceCurrent3D(token[0],StoI(token[1]));
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// ps->Weighted(StoB(token[2]));
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// ps->DivideByArea(StoB(token[3]));
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// if ( StoB(token[3]) ){
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// ps->SetUnit(token[4]);
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// }else{
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// ps->SetUnit("");
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// }
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// mesh->SetPrimitiveScorer(ps);
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// }
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// } else if(command== qSphereSurfFluxCmd){
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// if( CheckMeshPS(mesh,token[0])) {
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// G4PSSphereSurfaceFlux3D* ps = new G4PSSphereSurfaceFlux3D(token[0], StoI(token[1]));
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// ps->Weighted(StoB(token[2]));
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// ps->DivideByArea(StoB(token[3]));
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// if ( StoB(token[3]) ){
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// ps->SetUnit(token[4]);
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// }else{
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// ps->SetUnit("");
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// }
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// mesh->SetPrimitiveScorer(ps);
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// }
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// } else if(command== qCylSurfCurrCmd){
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// if( CheckMeshPS(mesh, token[0] ) ) {
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// G4PSCylinderSurfaceCurrent3D* ps =
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// new G4PSCylinderSurfaceCurrent3D(token[0],StoI(token[1]));
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// ps->Weighted(StoB(token[2]));
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// ps->DivideByArea(StoB(token[3]));
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// if ( StoB(token[3]) ){
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// ps->SetUnit(token[4]);
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// }else{
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// ps->SetUnit("");
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// }
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// ps->SetUnit(token[4]);
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// mesh->SetPrimitiveScorer(ps);
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// }
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// } else if(command== qCylSurfFluxCmd){
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// if( CheckMeshPS(mesh, token[0] ) {
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// G4PSCylinerSurfaceFlux3D* ps =new G4PSCylinderSurfaceFlux3D(token[0], StoI(token[1]));
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// ps->Weighted(StoB(token[2]));
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// ps->DivideByArea(StoB(token[3]));
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// if ( StoB(token[3]) ){
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// ps->SetUnit(token[4]);
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// }else{
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// ps->SetUnit("");
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// }
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// mesh->SetPrimitiveScorer(ps);
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// }
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} else if(command== qNofCollisionCmd){
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if( CheckMeshPS(mesh,token[0])) {
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G4PSNofCollision3D* ps =new G4PSNofCollision3D(token[0]);
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ps->Weighted(StoB(token[1]));
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mesh->SetPrimitiveScorer(ps);
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}
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} else if(command== qPopulationCmd){
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if( CheckMeshPS(mesh,token[0]) ) {
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G4PSPopulation3D* ps =new G4PSPopulation3D(token[0]);
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ps->Weighted(StoB(token[1]));
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mesh->SetPrimitiveScorer(ps);
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}
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} else if(command== qTrackCountCmd){
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if( CheckMeshPS(mesh,token[0])) {
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G4PSTrackCounter3D* ps =new G4PSTrackCounter3D(token[0],StoI(token[1]));
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ps->Weighted(StoB(token[2]));
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mesh->SetPrimitiveScorer(ps);
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}
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} else if(command== qTerminationCmd){
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if( CheckMeshPS(mesh,token[0])) {
|
|
G4PSTermination3D* ps =new G4PSTermination3D(token[0]);
|
|
ps->Weighted(StoB(token[1]));
|
|
mesh->SetPrimitiveScorer(ps);
|
|
}
|
|
|
|
} else if(command== qMinKinEAtGeneCmd){
|
|
if( CheckMeshPS(mesh,token[0]) ){
|
|
G4PSMinKinEAtGeneration3D* ps =new G4PSMinKinEAtGeneration3D(token[0]);
|
|
ps->SetUnit(token[1]);
|
|
mesh->SetPrimitiveScorer(ps);
|
|
}
|
|
} else if(command== qStepCheckerCmd){
|
|
if( CheckMeshPS(mesh,token[0]) ){
|
|
G4PSStepChecker3D* ps =new G4PSStepChecker3D(token[0]);
|
|
mesh->SetPrimitiveScorer(ps);
|
|
}
|
|
|
|
//
|
|
// Filters
|
|
//
|
|
}else if(command== fchargedCmd){
|
|
if(!mesh->IsCurrentPrimitiveScorerNull()) {
|
|
mesh->SetFilter(new G4SDChargedFilter(token[0]));
|
|
} else {
|
|
G4cout << "WARNING[" << fchargedCmd->GetCommandPath()
|
|
<< "] : Current quantity is not set. Set or touch a quantity first." << G4endl;
|
|
}
|
|
}else if(command== fneutralCmd){
|
|
if(!mesh->IsCurrentPrimitiveScorerNull()) {
|
|
mesh->SetFilter(new G4SDNeutralFilter(token[0]));
|
|
} else {
|
|
G4cout << "WARNING[" << fneutralCmd->GetCommandPath()
|
|
<< "] : Current quantity is not set. Set or touch a quantity first." << G4endl;
|
|
}
|
|
}else if(command== fkinECmd){
|
|
if(!mesh->IsCurrentPrimitiveScorerNull()) {
|
|
G4String& name = token[0];
|
|
G4double elow = StoD(token[1]);
|
|
G4double ehigh = StoD(token[2]);
|
|
G4double unitVal = G4UnitDefinition::GetValueOf(token[3]);
|
|
mesh->SetFilter(new G4SDKineticEnergyFilter(name,elow*unitVal,ehigh*unitVal));
|
|
} else {
|
|
G4cout << "WARNING[" << fkinECmd->GetCommandPath()
|
|
<< "] : Current quantity is not set. Set or touch a quantity first." << G4endl;
|
|
}
|
|
}else if(command== fparticleKinECmd){
|
|
if(!mesh->IsCurrentPrimitiveScorerNull()) {
|
|
FParticleWithEnergyCommand(mesh,token);
|
|
} else {
|
|
G4cout << "WARNING[" << fparticleKinECmd->GetCommandPath()
|
|
<< "] : Current quantity is not set. Set or touch a quantity first." << G4endl;
|
|
}
|
|
} else if(command==fparticleCmd) {
|
|
if(!mesh->IsCurrentPrimitiveScorerNull()) {
|
|
FParticleCommand(mesh,token);
|
|
} else {
|
|
G4cout << "WARNING[" << fparticleCmd->GetCommandPath()
|
|
<< "] : Current quantity is not set. Set or touch a quantity first." << G4endl;
|
|
}
|
|
}
|
|
}
|
|
|
|
G4String G4ScoreQuantityMessenger::GetCurrentValue(G4UIcommand * /*command*/)
|
|
{
|
|
G4String val;
|
|
|
|
return val;
|
|
}
|
|
|
|
void G4ScoreQuantityMessenger::FillTokenVec(G4String newValues, G4TokenVec& token){
|
|
|
|
G4Tokenizer next(newValues);
|
|
G4String val;
|
|
while ( !(val = next()).isNull() ) {
|
|
token.push_back(val);
|
|
}
|
|
}
|
|
|
|
|
|
void G4ScoreQuantityMessenger::FParticleCommand(G4VScoringMesh* mesh, G4TokenVec& token){
|
|
//
|
|
// Filter name
|
|
G4String name = token[0];
|
|
//
|
|
// particle list
|
|
std::vector<G4String> pnames;
|
|
for ( G4int i = 1; i<(G4int)token.size(); i++){
|
|
pnames.push_back(token[i]);
|
|
}
|
|
//
|
|
// Attach Filter
|
|
mesh->SetFilter(new G4SDParticleFilter(name,pnames));
|
|
}
|
|
|
|
void G4ScoreQuantityMessenger::FParticleWithEnergyCommand(G4VScoringMesh* mesh,G4TokenVec& token){
|
|
G4String& name = token[0];
|
|
G4double elow = StoD(token[1]);
|
|
G4double ehigh= StoD(token[2]);
|
|
G4double unitVal = G4UnitDefinition::GetValueOf(token[3]);
|
|
G4SDParticleWithEnergyFilter* filter =
|
|
new G4SDParticleWithEnergyFilter(name,elow*unitVal,ehigh*unitVal);
|
|
for ( G4int i = 4; i < (G4int)token.size(); i++){
|
|
filter->add(token[i]);
|
|
}
|
|
mesh->SetFilter(filter);
|
|
}
|
|
|
|
G4bool G4ScoreQuantityMessenger::CheckMeshPS(G4VScoringMesh* mesh, G4String& psname){
|
|
if(!mesh->FindPrimitiveScorer(psname)) {
|
|
return true;
|
|
} else {
|
|
G4cout << "WARNING[" << qTouchCmd->GetCommandPath()
|
|
<< "] : Quantity name, \"" << psname << "\", is already existing." << G4endl;
|
|
mesh->SetNullToCurrentPrimitiveScorer();
|
|
return false;
|
|
}
|
|
}
|