Files
geant4/examples/extended/field/field04/src/F04Trajectory.cc
T
2016-06-10 11:51:14 +02:00

228 lines
7.8 KiB
C++

//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// $Id: F04Trajectory.cc 76690 2013-11-14 08:45:07Z gcosmo $
//
/// \file field/field04/src/F04Trajectory.cc
/// \brief Implementation of the F04Trajectory class
//
#include "G4AttDef.hh"
#include "G4AttValue.hh"
#include "G4AttDefStore.hh"
#include "G4UIcommand.hh"
#include "G4UnitsTable.hh"
#include "F04Trajectory.hh"
#include "F04TrajectoryPoint.hh"
#include "G4ParticleTable.hh"
//#define G4ATTDEBUG
#ifdef G4ATTDEBUG
#include "G4AttCheck.hh"
#endif
G4ThreadLocal G4Allocator<F04Trajectory>* F04TrajectoryAllocator=0;
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
F04Trajectory::F04Trajectory()
: fpPointsContainer(0), fTrackID(0), fParentID(0),
fPDGCharge(0.0), fPDGEncoding(0), fParticleName(""),
fInitialMomentum(G4ThreeVector()) {;}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
F04Trajectory::F04Trajectory(const G4Track* aTrack)
{
G4ParticleDefinition * particleDefinition = aTrack->GetDefinition();
fParticleName = particleDefinition->GetParticleName();
fPDGCharge = particleDefinition->GetPDGCharge();
fPDGEncoding = particleDefinition->GetPDGEncoding();
fTrackID = aTrack->GetTrackID();
fParentID = aTrack->GetParentID();
fInitialMomentum = aTrack->GetMomentum();
fpPointsContainer = new TrajectoryPointContainer();
// Following is for the first trajectory point
fpPointsContainer->push_back(new F04TrajectoryPoint(aTrack));
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
F04Trajectory::F04Trajectory(F04Trajectory & right) : G4VTrajectory()
{
fParticleName = right.fParticleName;
fPDGCharge = right.fPDGCharge;
fPDGEncoding = right.fPDGEncoding;
fTrackID = right.fTrackID;
fParentID = right.fParentID;
fInitialMomentum = right.fInitialMomentum;
fpPointsContainer = new TrajectoryPointContainer();
for(size_t i=0;i<right.fpPointsContainer->size();++i) {
F04TrajectoryPoint* rightPoint
= (F04TrajectoryPoint*)((*(right.fpPointsContainer))[i]);
fpPointsContainer->push_back(new F04TrajectoryPoint(*rightPoint));
}
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
F04Trajectory::~F04Trajectory()
{
for(size_t i=0;i<fpPointsContainer->size();++i){
delete (*fpPointsContainer)[i];
}
fpPointsContainer->clear();
delete fpPointsContainer;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void F04Trajectory::ShowTrajectory(std::ostream& os) const
{
// Invoke the default implementation in G4VTrajectory...
G4VTrajectory::ShowTrajectory(os);
// ... or override with your own code here.
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void F04Trajectory::DrawTrajectory() const
{
// Invoke the default implementation in G4VTrajectory...
G4VTrajectory::DrawTrajectory();
// ... or override with your own code here.
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void F04Trajectory::AppendStep(const G4Step* aStep)
{
fpPointsContainer->push_back(new F04TrajectoryPoint(aStep));
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4ParticleDefinition* F04Trajectory::GetParticleDefinition()
{
return (G4ParticleTable::GetParticleTable()->FindParticle(fParticleName));
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void F04Trajectory::MergeTrajectory(G4VTrajectory* secondTrajectory)
{
if(!secondTrajectory) return;
F04Trajectory* second = (F04Trajectory*)secondTrajectory;
G4int ent = second->GetPointEntries();
// initial point of the second trajectory should not be merged
for(G4int i=1; i<ent; ++i) {
fpPointsContainer->push_back((*(second->fpPointsContainer))[i]);
}
delete (*second->fpPointsContainer)[0];
second->fpPointsContainer->clear();
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
const std::map<G4String,G4AttDef>* F04Trajectory::GetAttDefs() const
{
G4bool isNew;
std::map<G4String,G4AttDef>* store
= G4AttDefStore::GetInstance("Trajectory",isNew);
if (isNew) {
G4String ID("ID");
(*store)[ID] = G4AttDef(ID,"Track ID","Bookkeeping","","G4int");
G4String PID("PID");
(*store)[PID] = G4AttDef(PID,"Parent ID","Bookkeeping","","G4int");
G4String PN("PN");
(*store)[PN] = G4AttDef(PN,"Particle Name","Physics","","G4String");
G4String Ch("Ch");
(*store)[Ch] = G4AttDef(Ch,"Charge","Physics","e+","G4double");
G4String PDG("PDG");
(*store)[PDG] = G4AttDef(PDG,"PDG Encoding","Physics","","G4int");
G4String IMom("IMom");
(*store)[IMom] = G4AttDef(IMom,
"Momentum of track at start of trajectory",
"Physics","G4BestUnit","G4ThreeVector");
G4String IMag("IMag");
(*store)[IMag] = G4AttDef(IMag,
"Magnitude of momentum of track at start of trajectory",
"Physics","G4BestUnit","G4double");
G4String NTP("NTP");
(*store)[NTP] = G4AttDef(NTP,"No. of points","Bookkeeping","","G4int");
}
return store;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
std::vector<G4AttValue>* F04Trajectory::CreateAttValues() const
{
std::vector<G4AttValue>* values = new std::vector<G4AttValue>;
values->push_back
(G4AttValue("ID",G4UIcommand::ConvertToString(fTrackID),""));
values->push_back
(G4AttValue("PID",G4UIcommand::ConvertToString(fParentID),""));
values->push_back(G4AttValue("PN",fParticleName,""));
values->push_back
(G4AttValue("Ch",G4UIcommand::ConvertToString(fPDGCharge),""));
values->push_back
(G4AttValue("PDG",G4UIcommand::ConvertToString(fPDGEncoding),""));
values->push_back
(G4AttValue("IMom",G4BestUnit(fInitialMomentum,"Energy"),""));
values->push_back
(G4AttValue("IMag",G4BestUnit(fInitialMomentum.mag(),"Energy"),""));
values->push_back
(G4AttValue("NTP",G4UIcommand::ConvertToString(GetPointEntries()),""));
#ifdef G4ATTDEBUG
G4cout << G4AttCheck(values,GetAttDefs());
#endif
return values;
}