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geant4/examples/advanced/human_phantom/src/G4HumanPhantomEventAction.cc
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2016-06-10 11:51:14 +02:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// Authors: S. Guatelli , M. G. Pia, INFN Genova and F. Ambroglini INFN Perugia, Italy
//
// Based on code developed by the undergraduate student G. Guerrieri
// Note: this is a preliminary beta-version of the code; an improved
// version will be distributed in the next Geant4 public release, compliant
// with the design in a forthcoming publication, and subject to a
// design and code review.
//
#include "G4HumanPhantomEventAction.hh"
#include "G4HumanPhantomHit.hh"
#include "G4Event.hh"
#include "G4EventManager.hh"
#include "G4ios.hh"
#include "G4SDManager.hh"
#include "G4UnitsTable.hh"
#include "G4HumanPhantomRunAction.hh"
#include "G4RunManager.hh"
G4HumanPhantomEventAction::G4HumanPhantomEventAction():
hitCollectionID(-1)
{
}
G4HumanPhantomEventAction::~G4HumanPhantomEventAction()
{
}
void G4HumanPhantomEventAction::BeginOfEventAction(const G4Event*)
{
energyTotal["logicalHead"]=0.;
energyTotal["logicalTrunk"]=0.;
energyTotal["logicalLeftLeg"]=0.;
energyTotal["logicalRightLeg"]=0.;
energyTotal["logicalSkull"]=0.;
energyTotal["logicalLeftArmBone"]=0.;
energyTotal["logicalRightArmBone"]=0.;
energyTotal["logicalUpperSpine"]=0.;
energyTotal["logicalMiddleLowerSpine"]=0.;
energyTotal["logicalPelvis"]=0.;
energyTotal["logicalRibCage"]=0.;
energyTotal["logicalLeftClavicle"]=0.;
energyTotal["logicalRightClavicle"]=0.;
energyTotal["logicalLeftLegBone"]=0.;
energyTotal["logicalRightLegBone"]=0.;
energyTotal["logicalLeftScapula"]=0.;
energyTotal["logicalRightScapula"]=0.;
energyTotal["logicalHeart"]=0.;
energyTotal["logicalThyroid"]=0.;
energyTotal["logicalThymus"]=0.;
energyTotal["logicalMaleGenitalia"]=0.;
energyTotal["logicalBrain"]=0.;
energyTotal["logicalStomach"]=0.;
energyTotal["logicalUpperLargeIntestine"]=0.;
energyTotal["logicalLowerLargeIntestine"]=0.;
energyTotal["logicalSmallIntestine"]=0;
energyTotal["logicalSpleen"]=0.;
energyTotal["logicalPancreas"]=0.;
energyTotal["logicalLeftKidney"]=0.;
energyTotal["logicalRightKidney"]=0.;
energyTotal["logicalUrinaryBladder"]=0.;
energyTotal["logicalUterus"]=0.;
energyTotal["logicalLeftLung"]=0.;
energyTotal["logicalRightLung"]=0.;
energyTotal["logicalLeftOvary"]=0.;
energyTotal["logicalRightOvary"]=0.;
energyTotal["logicalLeftTeste"]=0;
energyTotal["logicalRightTeste"]=0;
energyTotal["logicalLeftBreast"]=0.;
energyTotal["logicalRightBreast"]=0.;
energyTotal["logicalLeftAdrenal"]=0.;
energyTotal["logicalRightAdrenal"]=0.;
G4SDManager * SDman = G4SDManager::GetSDMpointer();
if (hitCollectionID==-1) {
hitCollectionID = SDman->GetCollectionID("HumanPhantomCollection");
}
}
void G4HumanPhantomEventAction::EndOfEventAction(const G4Event* evt)
{
G4HCofThisEvent* HCE = evt->GetHCofThisEvent();
G4HumanPhantomHitsCollection* HC = 0;
if (HCE)
HC = (G4HumanPhantomHitsCollection*)(HCE->GetHC(hitCollectionID));
if (HC)
{
G4int hitNumber = HC->entries();
G4double edep =0;
G4String bodyPart;
for (G4int i=0;i<hitNumber;i++)
{
edep = (*HC)[i]->GetEdep();
bodyPart = (*HC)[i]->GetBodyPartID();
Fill(bodyPart, edep);
// if(edep !=0.) G4cout << bodyPart <<": "<< edep/MeV << G4endl;
}
}
totalEventEnergyDeposit();
}
void G4HumanPhantomEventAction:: Fill(G4String bName,
G4double energyDeposit)
{
energyTotal[bName] += energyDeposit;
}
void G4HumanPhantomEventAction::totalEventEnergyDeposit()
{
G4RunManager* runManager = G4RunManager::GetRunManager();
G4HumanPhantomRunAction* pointerRun = (G4HumanPhantomRunAction*)(runManager->GetUserRunAction());
std::map<std::string,G4double>::iterator i = energyTotal.begin();
std::map<std::string,G4double>::iterator end = energyTotal.end();
while(i!=end)
{
G4String bodypart = i->first;
G4double energyDep = i->second;
if(energyDep != 0.)
{
pointerRun->Fill(bodypart, energyDep);
}
i++;
}
}