314 lines
11 KiB
CMake
314 lines
11 KiB
CMake
# - Define useful macros for building and installing Geant4 library targets
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#
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# This file defines the following macros for Geant4 developers needing to
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# add shared and static library targets.
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#
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# GEANT4_LIBRARY_TARGET - define standard Geant4 library targets
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#
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# The macro will take the name of the library and its sources, defining
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# static and shared targets depending on the value of BUILD_SHARED_LIBS and
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# BUILD_STATIC_LIBS. Install targets are also created.
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#
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# A custom compile definition "GEANT4_DEVELOPER_<CONFIG>" is set on
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# each target using the target property COMPILE_DEFINITIONS_<CONFIG>
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# target property
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if(__GEANT4MACROLIBRARYTARGETS_ISLOADED)
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return()
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endif()
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set(__GEANT4MACROLIBRARYTARGETS_ISLOADED TRUE)
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include(CMakeMacroParseArguments)
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#-----------------------------------------------------------------------
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# function geant4_compile_definitions_config(<target>)
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# Set a custom compile definition for a Geant4 target on a
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# per configuration basis:
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# For mode <CONFIG>, define GEANT4_DEVELOPER_<CONFIG>
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#
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function(geant4_compile_definitions_config _target)
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if(NOT TARGET ${_target})
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message(FATAL_ERROR "geant4_compile_definitions_config passed target '${_target}' which is not a valid CMake target")
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endif()
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if(CMAKE_CONFIGURATION_TYPES)
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# - Multimode tools
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foreach(_mode ${CMAKE_CONFIGURATION_TYPES})
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string(TOUPPER ${_mode} _mode_upper)
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set_property(TARGET ${_target}
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APPEND PROPERTY COMPILE_DEFINITIONS_${_mode_upper} GEANT4_DEVELOPER_${_mode_upper}
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)
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endforeach()
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elseif(CMAKE_BUILD_TYPE)
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# - Single mode tools, only if set
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string(TOUPPER ${CMAKE_BUILD_TYPE} _mode_upper)
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set_property(TARGET ${_target}
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APPEND PROPERTY COMPILE_DEFINITIONS_${_mode_upper} GEANT4_DEVELOPER_${_mode_upper}
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)
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endif()
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endfunction()
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#-----------------------------------------------------------------------
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# - GEANT4_LIBRARY_TARGET
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# General build and install of a Geant4 library target
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#
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MACRO(GEANT4_LIBRARY_TARGET)
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CMAKE_PARSE_ARGUMENTS(G4LIBTARGET
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""
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"NAME" "SOURCES;GEANT4_LINK_LIBRARIES;LINK_LIBRARIES"
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${ARGN}
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)
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if(BUILD_SHARED_LIBS)
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# Add the shared library target and link its dependencies
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# WIN32 first
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if(WIN32)
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# We have to generate the def export file from an archive library.
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# If we're building Static libraries already, use that existing
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# target, otherwise, build a temporary uninstalled archive...
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if(BUILD_STATIC_LIBS)
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set(_archive ${G4LIBTARGET_NAME}-static)
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else()
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add_library(_${G4LIBTARGET_NAME}-archive STATIC EXCLUDE_FROM_ALL ${G4LIBTARGET_SOURCES})
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set(_archive _${G4LIBTARGET_NAME}-archive)
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endif()
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# - Add the config specific compile definitions
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geant4_compile_definitions_config(${_archive})
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# - Create the .def file for this library
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# Note that we have to pass the actual full path to the library
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# to the command. CMake unfortunately won't generate this for us.
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# Note also that because we're likely to be on a platform with
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# multiconfig build tools. we use the CFG_INTDIR to locate the
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# archive we need...
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add_custom_command(OUTPUT _${G4LIBTARGET_NAME}.def
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COMMAND genwindef -o _${G4LIBTARGET_NAME}.def -l ${G4LIBTARGET_NAME} ${CMAKE_ARCHIVE_OUTPUT_DIRECTORY}/${CMAKE_CFG_INTDIR}/${_archive}.lib
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DEPENDS ${_archive} genwindef)
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# - Now we can build the DLL
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# We create it from a dummy empty C++ file plus the def file.
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file(WRITE ${CMAKE_CURRENT_BINARY_DIR}/_${G4LIBTARGET_NAME}.cpp
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"// empty _${G4LIBTARGET_NAME}.cpp\n")
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add_library(${G4LIBTARGET_NAME} SHARED _${G4LIBTARGET_NAME}.cpp
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_${G4LIBTARGET_NAME}.def)
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# - Link the DLL.
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# We link it to the archive, and the supplied libraries,
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# but then remove the archive from the LINK_INTERFACE.
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target_link_libraries(${G4LIBTARGET_NAME}
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${_archive}
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${G4LIBTARGET_GEANT4_LINK_LIBRARIES}
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${G4LIBTARGET_LINK_LIBRARIES})
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set_target_properties(${G4LIBTARGET_NAME}
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PROPERTIES LINK_INTERFACE_LIBRARIES "${G4LIBTARGET_GEANT4_LINK_LIBRARIES};${G4LIBTARGET_LINK_LIBRARIES}")
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else()
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# - We build a Shared library in the usual fashion...
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add_library(${G4LIBTARGET_NAME} SHARED ${G4LIBTARGET_SOURCES})
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geant4_compile_definitions_config(${G4LIBTARGET_NAME})
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target_link_libraries(${G4LIBTARGET_NAME}
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${G4LIBTARGET_GEANT4_LINK_LIBRARIES}
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${G4LIBTARGET_LINK_LIBRARIES})
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endif()
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# This property is set to prevent concurrent builds of static and
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# shared libs removing each others files.
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set_target_properties(${G4LIBTARGET_NAME}
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PROPERTIES CLEAN_DIRECT_OUTPUT 1)
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# Set the INSTALL_NAME_DIR of the library to its final installation
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# location (Only affects Mac OS X). This will only affect the library
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# when installed, BUT it does hard code this in. One should still be
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# able to bundle up the libraries later as CMake should build the
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# library with headerpad_max_install_names
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set_target_properties(${G4LIBTARGET_NAME}
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PROPERTIES INSTALL_NAME_DIR ${CMAKE_INSTALL_FULL_LIBDIR})
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# Install the library - note the use of RUNTIME, LIBRARY and ARCHIVE
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# this helps with later DLL builds.
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# Export to standard depends file for later install
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# NEEDS WORK TO REMOVE HARDCODED LIB/BIN DIR
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install(TARGETS ${G4LIBTARGET_NAME}
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EXPORT Geant4LibraryDepends
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RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} COMPONENT Runtime
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LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} COMPONENT Runtime
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ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR} COMPONENT Development)
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# Append the library target to a global property so that build tree
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# export of library dependencies can pick up all targets
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set_property(GLOBAL APPEND
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PROPERTY GEANT4_EXPORTED_TARGETS ${G4LIBTARGET_NAME})
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endif()
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#
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# As above, but for static rather than shared library
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if(BUILD_STATIC_LIBS)
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# We have to distinguish the static from shared lib, so use -static in
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# name. Link its dependencies, and ensure we actually link to the
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# -static targets (We should strictly do this for the external
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# libraries as well if we want a pure static build).
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add_library(${G4LIBTARGET_NAME}-static STATIC ${G4LIBTARGET_SOURCES})
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geant4_compile_definitions_config(${G4LIBTARGET_NAME}-static)
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set(G4LIBTARGET_GEANT4_LINK_LIBRARIES_STATIC )
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foreach(_tgt ${G4LIBTARGET_GEANT4_LINK_LIBRARIES})
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list(APPEND G4LIBTARGET_GEANT4_LINK_LIBRARIES_STATIC ${_tgt}-static)
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endforeach()
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target_link_libraries(${G4LIBTARGET_NAME}-static
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${G4LIBTARGET_GEANT4_LINK_LIBRARIES_STATIC}
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${G4LIBTARGET_LINK_LIBRARIES})
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# But we can rename the output library to the correct name
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# On WIN32 we *retain* the -static postfix because otherwise
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# we'll conflict with the .lib from the DLL build...
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# We could also install differently...
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if(NOT WIN32)
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set_target_properties(${G4LIBTARGET_NAME}-static
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PROPERTIES OUTPUT_NAME ${G4LIBTARGET_NAME})
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endif()
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set_target_properties(${G4LIBTARGET_NAME}-static
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PROPERTIES CLEAN_DIRECT_OUTPUT 1)
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install(TARGETS ${G4LIBTARGET_NAME}-static
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EXPORT Geant4LibraryDepends
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RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} COMPONENT Runtime
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LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} COMPONENT Runtime
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ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR} COMPONENT Development)
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set_property(GLOBAL APPEND
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PROPERTY GEANT4_EXPORTED_TARGETS ${G4LIBTARGET_NAME}-static)
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endif()
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ENDMACRO()
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#-----------------------------------------------------------------------
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# - GEANT4_HEADER_MODULE_TARGET
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# Build and install for a header only Geant4 module.
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#
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MACRO(GEANT4_HEADER_MODULE_TARGET)
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CMAKE_PARSE_ARGUMENTS(G4HEADERMOD
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""
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"COMPONENT"
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""
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${ARGN}
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)
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# Only has one component, and we just have to pick out the headers
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include(${G4HEADERMOD_COMPONENT})
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# Header install?
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install(FILES ${${G4MODULENAME}_HEADERS}
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DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/${PROJECT_NAME}
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COMPONENT Development)
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# Store the include path of the component so that the build tree
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# config file can pick up all needed header paths
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set_property(GLOBAL APPEND
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PROPERTY GEANT4_BUILDTREE_INCLUDE_DIRS ${${G4MODULENAME}_INCDIR})
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ENDMACRO()
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#-----------------------------------------------------------------------
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# - GEANT4_GRANULAR_LIBRARY_TARGET
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# Build and install for a Geant4 module (granular) library
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#
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MACRO(GEANT4_GRANULAR_LIBRARY_TARGET)
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CMAKE_PARSE_ARGUMENTS(G4GRANLIB
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""
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"COMPONENT"
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""
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${ARGN}
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)
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# Granular lib only has one component, but we must pick out
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# the granular dependencies
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include(${G4GRANLIB_COMPONENT})
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# Add the library target, using variables set by the inclusion of
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# the component file
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GEANT4_LIBRARY_TARGET(NAME ${G4MODULENAME}
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SOURCES ${${G4MODULENAME}_SOURCES} ${${G4MODULENAME}_HEADERS}
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GEANT4_LINK_LIBRARIES ${${G4MODULENAME}_GRANULAR_DEPENDENCIES}
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LINK_LIBRARIES ${${G4MODULENAME}_LINK_LIBRARIES})
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# Header install?
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install(FILES ${${G4MODULENAME}_HEADERS}
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DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/${PROJECT_NAME}
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COMPONENT Development)
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# Store the include path of the component so that the build tree
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# config file can pick up all needed header paths
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set_property(GLOBAL APPEND
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PROPERTY GEANT4_BUILDTREE_INCLUDE_DIRS ${${G4MODULENAME}_INCDIR})
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ENDMACRO()
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#-----------------------------------------------------------------------
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# - GEANT4_GLOBAL_LIBRARY_TARGET
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# Build and install of a Geant4 category (global) library
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#
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MACRO(GEANT4_GLOBAL_LIBRARY_TARGET)
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CMAKE_PARSE_ARGUMENTS(G4GLOBLIB
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""
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"NAME"
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"COMPONENTS"
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${ARGN}
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)
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# We loop over the component sources one at a time,
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# appending properties as we go.
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foreach(_comp ${G4GLOBLIB_COMPONENTS})
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include(${_comp})
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# In case we have a global lib with one component, ensure name gets set
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if(NOT G4GLOBLIB_NAME)
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set(G4GLOBLIB_NAME ${G4MODULENAME})
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endif()
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list(APPEND ${G4GLOBLIB_NAME}_GLOBAL_SOURCES ${${G4MODULENAME}_SOURCES})
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list(APPEND ${G4GLOBLIB_NAME}_GLOBAL_HEADERS ${${G4MODULENAME}_HEADERS})
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list(APPEND ${G4GLOBLIB_NAME}_GLOBAL_DEPENDENCIES
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${${G4MODULENAME}_GLOBAL_DEPENDENCIES})
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list(APPEND ${G4GLOBLIB_NAME}_LINK_LIBRARIES
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${${G4MODULENAME}_LINK_LIBRARIES})
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list(APPEND ${G4GLOBLIB_NAME}_BUILDTREE_INCLUDES ${${G4MODULENAME}_INCDIR})
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endforeach()
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# Filter out duplicates in GLOBAL_DEPENDENCIES and LINK_LIBRARIES
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if(${G4GLOBLIB_NAME}_GLOBAL_DEPENDENCIES)
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list(REMOVE_DUPLICATES ${G4GLOBLIB_NAME}_GLOBAL_DEPENDENCIES)
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endif()
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if(${G4GLOBLIB_NAME}_LINK_LIBRARIES)
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list(REMOVE_DUPLICATES ${G4GLOBLIB_NAME}_LINK_LIBRARIES)
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endif()
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# Now add the library target
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GEANT4_LIBRARY_TARGET(NAME ${G4GLOBLIB_NAME}
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SOURCES
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${${G4GLOBLIB_NAME}_GLOBAL_SOURCES}
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${${G4GLOBLIB_NAME}_GLOBAL_HEADERS}
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GEANT4_LINK_LIBRARIES
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${${G4GLOBLIB_NAME}_GLOBAL_DEPENDENCIES}
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LINK_LIBRARIES
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${${G4GLOBLIB_NAME}_LINK_LIBRARIES})
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# Header install?
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install(FILES ${${G4GLOBLIB_NAME}_GLOBAL_HEADERS}
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DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/${PROJECT_NAME}
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COMPONENT Development)
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# Store the include path of the component so that the build tree
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# config file can pick up all needed header paths
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set_property(GLOBAL APPEND
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PROPERTY GEANT4_BUILDTREE_INCLUDE_DIRS ${${G4GLOBLIB_NAME}_BUILDTREE_INCLUDES})
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ENDMACRO()
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