335 lines
11 KiB
CMake
335 lines
11 KiB
CMake
# - Configure options for Geant4 UI/Vis requiring Third Party Libraries
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# All core Interfaces not requiring third party support are built
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# automatically with platform differences taken into account.
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# These are:
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#
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# UI Category : Always built on supported platforms
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# G4UIterminal : UNIX, WIN32
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# + - G4UItcsh : UNIX only.
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# + - G4UIcsh : UNIX, WIN32
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# G4UIWin32 : WIN32
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#
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# UI category : Built on supported platforms when Third Party
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# library(libraries) available
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# G4UIQt : UNIX, WIN32 (Requires : Qt4)
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# G4UIWt : Web (Requires : Wt)
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# G4UIXm : UNIX
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# G4UIXaw : DEPRECATED
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#
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# Vis Category: Always built on supported platforms
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# DAWNFILE : UNIX, Win32
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# ...
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# gMocren
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# HepRep
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# RayTracer
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# Tree
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# VRML
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#
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# Vis Category : Built on supported platforms when Third Party
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# library(libraries) available
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# OpenGL : UNIX, WIN32
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# OpenInventor : UNIX WIN32
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#
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# Rather than separate the UI and visualization options, we simply ask if
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# the user wants to build support for a particular tool, e.g. Qt.
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#
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# Specific UI/Vis options are also handled here.
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#
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#-----------------------------------------------------------------------
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# Configure OpenInventor support
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#
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option(GEANT4_USE_INVENTOR "Build Geant4 OpenInventor Visualization Driver" OFF)
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if(GEANT4_USE_INVENTOR)
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# Always need Inventor and OpenGL
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find_package(Inventor REQUIRED)
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find_package(OpenGL REQUIRED)
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# On UNIX, we also require Xm and X11 (inc. Xpm)...
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if(UNIX)
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if(NOT INVENTOR_SOXT_LIBRARY OR NOT INVENTOR_SOXT_INCLUDE_DIR)
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message(FATAL_ERROR "Could not find SoXt library and/or headers")
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endif()
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set(INVENTOR_INCLUDE_DIR "${INVENTOR_INCLUDE_DIR}" "${INVENTOR_SOXT_INCLUDE_DIR}")
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find_package(Motif REQUIRED)
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find_package(X11 REQUIRED)
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if(NOT X11_Xpm_FOUND)
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message(FATAL_ERROR "Could not find X11 Xpm headers and/or library (Required by GEANT4_USE_INVENTOR)")
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endif()
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endif()
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GEANT4_ADD_FEATURE(GEANT4_USE_INVENTOR "Build OpenInventor Driver")
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endif()
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#-----------------------------------------------------------------------
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# Configure Qt Support if needed (CROSSPLATFORM).
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#
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option(GEANT4_USE_QT "Build Geant4 with Qt4 support" OFF)
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if(GEANT4_USE_QT)
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# Find and configure Qt and OpenGL - require 4
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# This is fine on Mac OS X because Qt will use Framework GL.
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# On WIN32 only, set QT_USE_IMPORTED_TARGETS. The Qt4 module will
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# otherwise set QT_LIBRARIES using the 'optimized A; debug Ad'
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# technique. CMake will then complain because when building DLLs we reset
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# LINK_INTERFACE_LIBRARIES and this cannot be passed a link of this form.
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# This means we have to recreate the imported targets later though...
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if(WIN32)
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set(QT_USE_IMPORTED_TARGETS ON)
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endif()
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find_package(Qt5Core QUIET)
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find_package(Qt5Gui QUIET)
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find_package(Qt5Widgets QUIET)
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find_package(Qt5OpenGL QUIET)
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find_package(Qt5PrintSupport QUIET)
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if(Qt5Core_FOUND
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AND Qt5Gui_FOUND
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AND Qt5Widgets_FOUND
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AND Qt5OpenGL_FOUND
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AND Qt5PrintSupport_FOUND)
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# Compatibility
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macro(qt4_wrap_cpp)
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qt5_wrap_cpp(${ARGN})
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endmacro()
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set(Qt5_USE_FILE_IN "${PROJECT_SOURCE_DIR}/cmake/Templates/Geant4UseQt5.cmake.in")
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set(QT_USE_FILE "${PROJECT_BINARY_DIR}/Geant4UseQt5.cmake")
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configure_file("${Qt5_USE_FILE_IN}" "${QT_USE_FILE}" @ONLY)
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get_target_property(QT_QMAKE_EXECUTABLE ${Qt5Core_QMAKE_EXECUTABLE} IMPORTED_LOCATION)
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set(G4QTLIBLIST "-lQt5PrintSupport -lQt5Widgets -lQt5Gui -lQt5Core")
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set(G4GLQTLIBLIST "-lQt5OpenGL ${G4QTLIBLIST}")
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else()
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unset(Qt5Core_DIR CACHE)
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unset(Qt5Gui_DIR CACHE)
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unset(Qt5Widgets_DIR CACHE)
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unset(Qt5OpenGL_DIR CACHE)
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unset(Qt5PrintSupport_DIR CACHE)
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find_package(Qt4 REQUIRED COMPONENTS QtCore QtGui QtOpenGL)
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endif()
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find_package(OpenGL REQUIRED)
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# Variables for export
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execute_process(COMMAND ${QT_QMAKE_EXECUTABLE} -query QT_INSTALL_PREFIX OUTPUT_VARIABLE G4QTHOME OUTPUT_STRIP_TRAILING_WHITESPACE)
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execute_process(COMMAND ${QT_QMAKE_EXECUTABLE} -query QT_INSTALL_LIBS OUTPUT_VARIABLE G4QTLIBPATH OUTPUT_STRIP_TRAILING_WHITESPACE)
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# OpenGL part of Qt is in OpenGL component so mark the need to
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# add OpenGL.
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set(GEANT4_USE_OPENGL ON)
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GEANT4_ADD_FEATURE(GEANT4_USE_QT "Build Geant4 with Qt support")
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endif()
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#-----------------------------------------------------------------------
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# Configure Wt Support
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#
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option(GEANT4_USE_WT "Build Geant4 with Wt4 support" OFF)
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mark_as_advanced(GEANT4_USE_WT)
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if(GEANT4_USE_WT)
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# Find and configure Wt and OpenGL
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find_package(Wt REQUIRED)
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find_package(OpenGL REQUIRED)
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find_package(Boost REQUIRED signals)
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set(WT_DEFINITIONS "-DQT_NO_KEYWORDS")
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# Link the library to the Wt library, plus its dependents.
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list(APPEND Wt_LIBRARY "${Wt_HTTP_LIBRARY}" "${Boost_SIGNALS_LIBRARY}")
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# WebGL part of Wt is in OpenGL component so mark the need to
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# add OpenGL.
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set(GEANT4_USE_OPENGL ON)
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GEANT4_ADD_FEATURE(GEANT4_USE_WT "Build Geant4 with Wt support")
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endif()
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#-----------------------------------------------------------------------
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# UNIX PLATFORMS ONLY
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#-----------------------------------------------------------------------
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if(UNIX)
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# - Support for Client/Server DAWN driver
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# mark as advanced because user should know what they're doing here
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option(GEANT4_USE_NETWORKDAWN "Build Dawn driver with Client/Server support" OFF)
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#
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# Possible headers checks for needed network parts?
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#
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GEANT4_ADD_FEATURE(GEANT4_USE_NETWORKDAWN "Build Dawn driver with Client/Server support")
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mark_as_advanced(GEANT4_USE_NETWORKDAWN)
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# - Support for Client/Server VRML driver
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# mark as advanced because user should know what they're doing to use this
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option(GEANT4_USE_NETWORKVRML "Build VRML driver with Client/Server support" OFF)
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#
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# Possible header checks for needed network parts?
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#
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GEANT4_ADD_FEATURE(GEANT4_USE_NETWORKVRML "Build VRML driver with Client/Server support")
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mark_as_advanced(GEANT4_USE_NETWORKVRML)
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# - Configure Xm support if requested
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option(GEANT4_USE_XM "Build Geant4 with Motif (X11) support" OFF)
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# - Configure OpenGL X11 support if requested
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option(GEANT4_USE_OPENGL_X11 "Build Geant4 OpenGL driver with X11 support"
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OFF)
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# - X11 Support for RayTracer driver
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option(GEANT4_USE_RAYTRACER_X11 "Build RayTracer driver with X11 support" OFF)
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# -- Now configure needed X11, Motif and OpenGL packages
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# We also have to be concerned with Inventor on UNIX, because
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# that also needs the Xt configuration...
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# - X11
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if(GEANT4_USE_XM OR GEANT4_USE_OPENGL_X11 OR GEANT4_USE_RAYTRACER_X11 OR GEANT4_USE_INVENTOR)
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find_package(X11 REQUIRED)
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# We also require Xmu, which isn't found by default
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# Just the search in here, copying pattern from
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# FindX11. We don't add it to X11 libraries because it's only
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# needed in the OpenGL driver.
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#
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set(CMAKE_FIND_FRAMEWORK_SAVE ${CMAKE_FIND_FRAMEWORK})
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set(CMAKE_FIND_FRAMEWORK NEVER)
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set(X11_INC_SEARCH_PATH
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/usr/pkg/xorg/include
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/usr/X11R6/include
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/usr/X11R7/include
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/usr/include/X11
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/usr/openwin/include
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/usr/openwin/share/include
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/opt/graphics/OpenGL/include
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)
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set(X11_LIB_SEARCH_PATH
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/usr/pkg/xorg/lib
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/usr/X11R6/lib
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/usr/X11R7/lib
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/usr/openwin/lib
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)
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find_path(X11_Xmu_INCLUDE_PATH X11/Xmu/Xmu.h ${X11_INC_SEARCH_PATH})
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find_library(X11_Xmu_LIBRARY Xmu ${X11_SEARCH_PATH})
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if(NOT X11_Xmu_LIBRARY OR NOT X11_Xmu_INCLUDE_PATH)
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message(FATAL_ERROR "could not find X11 Xmu library and/or headers")
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endif()
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mark_as_advanced(X11_Xmu_INCLUDE_PATH X11_Xmu_LIBRARY)
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set(CMAKE_FIND_FRAMEWORK ${CMAKE_FIND_FRAMEWORK_SAVE})
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# END of finding Xmu
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# Check for additional required X11 libraries
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# - Xt
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if(NOT X11_Xt_FOUND)
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message(FATAL_ERROR "could not find X11 Xt library and/or headers")
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endif()
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# Create final list of X11 libraries needed for Geant4
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# - Motif
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if(APPLE)
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if(GEANT4_USE_XM OR GEANT4_USE_INVENTOR)
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set(X11_LIBRARIES ${X11_LIBRARIES} ${X11_Xt_LIB})
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endif()
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endif()
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# - If we got to this point, RayTracer is o.k., so add the feature
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GEANT4_ADD_FEATURE(GEANT4_USE_RAYTRACER_X11 "Build RayTracer driver with X11 support")
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endif()
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#- OpenGL : we also do this for Inventor so that we pick up Mac X11 GL...
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if(GEANT4_USE_INVENTOR OR GEANT4_USE_XM OR GEANT4_USE_OPENGL_X11)
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# - Find native GL first
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find_package(OpenGL REQUIRED)
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# - If we're on Apple, also find the X11 GL libraries and append them.
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if(APPLE)
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# - This is for X11 GL drivers, so we DON'T want Framework!
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set(CMAKE_FIND_FRAMEWORK_SAVE ${CMAKE_FIND_FRAMEWORK})
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set(CMAKE_FIND_FRAMEWORK NEVER)
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find_path(OPENGL_X11_INCLUDE_DIR GL/gl.h
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PATHS /usr/X11R6/include
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NO_DEFAULT_PATH
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)
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find_library(OPENGL_X11_gl_LIBRARY GL
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PATHS /usr/X11R6/lib
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NO_DEFAULT_PATH
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)
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find_library(OPENGL_X11_glu_LIBRARY GLU
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PATHS /usr/X11R6/lib
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NO_DEFAULT_PATH
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)
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mark_as_advanced(
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OPENGL_X11_INCLUDE_DIR
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OPENGL_X11_gl_LIBRARY
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OPENGL_X11_glu_LIBRARY
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)
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if(NOT OPENGL_X11_INCLUDE_DIR)
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message(FATAL_ERROR "Apple X11 OpenGL GL/gl.h NOTFOUND")
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endif()
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if(NOT OPENGL_X11_gl_LIBRARY)
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message(FATAL_ERROR "Apple X11 OpenGL GL Library NOTFOUND")
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endif()
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if(NOT OPENGL_X11_glu_LIBRARY)
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message(FATAL_ERROR "Apple X11 OpenGL GLU Library NOTFOUND")
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endif()
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# Append the X11 GL libraries to the native paths
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set(OPENGL_INCLUDE_DIR ${OPENGL_INCLUDE_DIR} ${OPENGL_X11_INCLUDE_DIR})
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set(OPENGL_LIBRARIES ${OPENGL_LIBRARIES}
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${OPENGL_X11_gl_LIBRARY}
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${OPENGL_X11_glu_LIBRARY}
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)
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# Restore framework search
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set(CMAKE_FIND_FRAMEWORK ${CMAKE_FIND_FRAMEWORK_SAVE})
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endif()
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# Add feature for X11 GL
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GEANT4_ADD_FEATURE(GEANT4_USE_OPENGL_X11 "Build Geant4 OpenGL driver with X11 support")
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endif()
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# - Add need for OpenGL in X11 case
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if(GEANT4_USE_OPENGL_X11 OR GEANT4_USE_XM)
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set(GEANT4_USE_OPENGL ON)
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endif()
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# - Motif last of all, then can add the feature
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if(GEANT4_USE_XM)
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find_package(Motif REQUIRED)
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GEANT4_ADD_FEATURE(GEANT4_USE_XM "Build Geant4 with Xm Support")
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endif()
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endif()
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#-----------------------------------------------------------------------
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# WINDOWS PLATFORMS ONLY
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#-----------------------------------------------------------------------
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if(WIN32)
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# - OpenGL Win32...
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option(GEANT4_USE_OPENGL_WIN32 "Build OpenGL driver with Win32 support")
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if(GEANT4_USE_OPENGL_WIN32)
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# Just need OpenGL and on Windows, this should be easy...
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find_package(OpenGL REQUIRED)
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# This is part of the G4OpenGL component, so mark it as needed
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set(GEANT4_USE_OPENGL ON)
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GEANT4_ADD_FEATURE(
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GEANT4_USE_OPENGL_WIN32 "Build OpenGL driver with Win32 support"
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)
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endif()
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endif()
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# - and we're done...
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