145 lines
4.5 KiB
Plaintext
145 lines
4.5 KiB
Plaintext
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4VisManager.icc,v 1.17 2006/06/29 21:29:08 gunter Exp $
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// GEANT4 tag $Name: geant4-08-01 $
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//
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//
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// GEANT4 Visualization Manager - John Allison 02/Jan/1996.
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inline void G4VisManager::Initialize () {
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Initialise ();
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}
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inline G4VisExtent G4VisManager::GetUserActionExtent () const {
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return fUserVisActionExtent;
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}
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inline G4VUserVisAction* G4VisManager::GetUserAction () const {
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return fpUserVisAction;
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}
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inline G4VSceneHandler* G4VisManager::GetCurrentSceneHandler () const {
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return fpSceneHandler;
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}
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inline G4VViewer* G4VisManager::GetCurrentViewer () const {
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return fpViewer;
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}
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inline G4Scene* G4VisManager::GetCurrentScene () const {
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return fpScene;
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}
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inline const G4SceneHandlerList&
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G4VisManager::GetAvailableSceneHandlers () const {
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return fAvailableSceneHandlers;
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}
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inline const G4SceneList& G4VisManager::GetSceneList () const {
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return fSceneList;
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}
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inline G4VGraphicsSystem*
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G4VisManager::GetCurrentGraphicsSystem () const {
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return fpGraphicsSystem;
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}
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inline G4VisManager::Verbosity G4VisManager::GetVerbosity () const {
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return fVerbosity;
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}
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inline void G4VisManager::GetWindowSizeHint
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(G4int& xHint, G4int& yHint) const {
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xHint = fWindowSizeHintX; yHint = fWindowSizeHintY;
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}
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inline const G4String& G4VisManager::GetXGeometryString () const {
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return fXGeometryString;
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}
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inline G4int G4VisManager::GetEventCount() const {
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return fEventCount;
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}
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inline const G4String& G4VisManager::GetBeginOfLastRunRandomStatus() const {
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return fBeginOfLastRunRandomStatus;
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}
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inline const G4String& G4VisManager::GetBeginOfLastEventRandomStatus() const {
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return fBeginOfLastEventRandomStatus;
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}
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inline G4int G4VisManager::GetLastRunID() const {
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return fLastRunID;
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}
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inline G4bool G4VisManager::GetTransientsDrawnThisEvent() const {
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return fTransientsDrawnThisEvent;
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}
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inline G4bool G4VisManager::GetTransientsDrawnThisRun() const {
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return fTransientsDrawnThisRun;
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}
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inline void G4VisManager::SetUserActionExtent (const G4VisExtent& extent) {
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fUserVisActionExtent = extent;
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}
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inline G4SceneList& G4VisManager::SetSceneList () {
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return fSceneList;
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}
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inline G4SceneHandlerList& G4VisManager::SetAvailableSceneHandlers () {
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return fAvailableSceneHandlers;
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}
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inline void G4VisManager::SetVerboseLevel (G4VisManager::Verbosity verbosity) {
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fVerbosity = verbosity;
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}
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inline void G4VisManager::SetWindowSizeHint (G4int xHint, G4int yHint) {
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fWindowSizeHintX = xHint; fWindowSizeHintY = yHint;
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}
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inline void G4VisManager::SetXGeometryString (const G4String& geomString) {
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fXGeometryString = geomString;
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}
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inline void G4VisManager::SetReprocessing (G4bool reprocessing) {
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fReprocessing = reprocessing;
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}
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inline void G4VisManager::SetReprocessingLastEvent (G4bool reprocessing) {
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fReprocessingLastEvent = reprocessing;
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}
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inline void G4VisManager::RegisterMessenger(G4UImessenger* msgr)
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{
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fMessengerList.push_back(msgr);
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}
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