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geant4/source/processes/hadronic/models/cascade/cascade/include/G4CollisionOutput.hh
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2016-06-09 14:44:26 +02:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
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// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
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// * any work based on the software) you agree to acknowledge its *
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// ********************************************************************
//
#ifndef G4COLLISION_OUTPUT_HH
#define G4COLLISION_OUTPUT_HH
#include <iostream>
#include "G4InuclElementaryParticle.hh"
#include "G4InuclNuclei.hh"
#include <algorithm>
#include <vector>
class G4CollisionOutput {
public:
G4CollisionOutput();
void reset() {
nucleiFragments.resize(0);
outgoingParticles.resize(0);
};
void addOutgoingParticle(const G4InuclElementaryParticle& particle) {
outgoingParticles.push_back(particle);
};
void addOutgoingParticles(const std::vector<G4InuclElementaryParticle>& particles) {
for(G4int i = 0; i < G4int(particles.size()); i++)
outgoingParticles.push_back(particles[i]);
};
void addTargetFragment(const G4InuclNuclei& nuclei) {
nucleiFragments.push_back(nuclei);
};
void addTargetFragments(const std::vector<G4InuclNuclei>& nuclea) {
for(G4int i = 0; i < G4int(nuclea.size()); i++)
nucleiFragments.push_back(nuclea[i]);
};
std::vector<G4InuclElementaryParticle> getOutgoingParticles() const {
return outgoingParticles;
};
G4int numberOfNucleiFragments() const {
return nucleiFragments.size();
};
std::vector<G4InuclNuclei> getNucleiFragments() const {
return nucleiFragments;
};
std::vector<G4double> getTotalOutputMomentum() const {
std::vector<G4double> tot_mom(4, 0.0);
double eex_r = 0.0;
G4int i(0);
for(i = 0; i < G4int(outgoingParticles.size()); i++) {
std::vector<G4double> mom = outgoingParticles[i].getMomentum();
for(G4int j = 0; j < 4; j++) tot_mom[j] += mom[j];
};
for(i = 0; i < G4int(nucleiFragments.size()); i++) {
std::vector<G4double> mom = nucleiFragments[i].getMomentum();
for(G4int j = 0; j < 4; j++) tot_mom[j] += mom[j];
eex_r += 0.001 * nucleiFragments[i].getExitationEnergy();
};
tot_mom[0] += eex_r;
return tot_mom;
};
void printCollisionOutput() const {
G4cout << " Output: " << G4endl
<< " Outgoing Particles: " << outgoingParticles.size() << G4endl;
G4int i(0);
for(i = 0; i < G4int(outgoingParticles.size()); i++) {
outgoingParticles[i].printParticle();
};
G4cout << " Nuclei fragments: " << nucleiFragments.size() << G4endl;
for(i = 0; i < G4int(nucleiFragments.size()); i++) {
nucleiFragments[i].printParticle();
};
};
void trivialise(G4InuclParticle* bullet,
G4InuclParticle* target) {
if(G4InuclNuclei* nuclei_target = dynamic_cast<G4InuclNuclei*>(target)) {
nucleiFragments.push_back(*nuclei_target);
}
else {
G4InuclElementaryParticle* particle =
dynamic_cast<G4InuclElementaryParticle*>(target);
outgoingParticles.push_back(*particle);
};
if(G4InuclNuclei* nuclei_bullet = dynamic_cast<G4InuclNuclei*>(bullet)) {
nucleiFragments.push_back(*nuclei_bullet);
}
else {
G4InuclElementaryParticle* particle =
dynamic_cast<G4InuclElementaryParticle*>(bullet);
outgoingParticles.push_back(*particle);
};
};
void setOnShell(G4InuclParticle* bullet,
G4InuclParticle* target);
void setRemainingExitationEnergy() {
eex_rest = 0.0;
for(G4int i = 0; i < G4int(nucleiFragments.size()); i++)
eex_rest += 0.001 * nucleiFragments[i].getExitationEnergy();
};
double getRemainingExitationEnergy() const {
return eex_rest;
};
G4bool acceptable() const {
return on_shell;
};
private:
G4int verboseLevel;
std::vector<G4InuclElementaryParticle> outgoingParticles;
std::vector<G4InuclNuclei> nucleiFragments;
G4double eex_rest;
std::pair<std::pair<G4int, G4int>, G4int> selectPairToTune(G4double de) const;
G4bool on_shell;
};
#endif // G4COLLISION_OUTPUT_HH