163 lines
5.2 KiB
C++
163 lines
5.2 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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#ifndef G4COLLISION_OUTPUT_HH
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#define G4COLLISION_OUTPUT_HH
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#include <iostream>
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#include "G4InuclElementaryParticle.hh"
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#include "G4InuclNuclei.hh"
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#include <algorithm>
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#include <vector>
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class G4CollisionOutput {
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public:
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G4CollisionOutput();
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void reset() {
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nucleiFragments.resize(0);
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outgoingParticles.resize(0);
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};
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void addOutgoingParticle(const G4InuclElementaryParticle& particle) {
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outgoingParticles.push_back(particle);
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};
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void addOutgoingParticles(const std::vector<G4InuclElementaryParticle>& particles) {
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for(G4int i = 0; i < G4int(particles.size()); i++)
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outgoingParticles.push_back(particles[i]);
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};
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void addTargetFragment(const G4InuclNuclei& nuclei) {
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nucleiFragments.push_back(nuclei);
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};
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void addTargetFragments(const std::vector<G4InuclNuclei>& nuclea) {
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for(G4int i = 0; i < G4int(nuclea.size()); i++)
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nucleiFragments.push_back(nuclea[i]);
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};
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std::vector<G4InuclElementaryParticle> getOutgoingParticles() const {
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return outgoingParticles;
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};
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G4int numberOfNucleiFragments() const {
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return nucleiFragments.size();
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};
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std::vector<G4InuclNuclei> getNucleiFragments() const {
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return nucleiFragments;
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};
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std::vector<G4double> getTotalOutputMomentum() const {
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std::vector<G4double> tot_mom(4, 0.0);
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double eex_r = 0.0;
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G4int i(0);
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for(i = 0; i < G4int(outgoingParticles.size()); i++) {
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std::vector<G4double> mom = outgoingParticles[i].getMomentum();
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for(G4int j = 0; j < 4; j++) tot_mom[j] += mom[j];
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};
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for(i = 0; i < G4int(nucleiFragments.size()); i++) {
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std::vector<G4double> mom = nucleiFragments[i].getMomentum();
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for(G4int j = 0; j < 4; j++) tot_mom[j] += mom[j];
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eex_r += 0.001 * nucleiFragments[i].getExitationEnergy();
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};
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tot_mom[0] += eex_r;
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return tot_mom;
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};
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void printCollisionOutput() const {
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G4cout << " Output: " << G4endl
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<< " Outgoing Particles: " << outgoingParticles.size() << G4endl;
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G4int i(0);
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for(i = 0; i < G4int(outgoingParticles.size()); i++) {
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outgoingParticles[i].printParticle();
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};
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G4cout << " Nuclei fragments: " << nucleiFragments.size() << G4endl;
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for(i = 0; i < G4int(nucleiFragments.size()); i++) {
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nucleiFragments[i].printParticle();
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};
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};
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void trivialise(G4InuclParticle* bullet,
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G4InuclParticle* target) {
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if(G4InuclNuclei* nuclei_target = dynamic_cast<G4InuclNuclei*>(target)) {
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nucleiFragments.push_back(*nuclei_target);
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}
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else {
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G4InuclElementaryParticle* particle =
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dynamic_cast<G4InuclElementaryParticle*>(target);
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outgoingParticles.push_back(*particle);
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};
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if(G4InuclNuclei* nuclei_bullet = dynamic_cast<G4InuclNuclei*>(bullet)) {
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nucleiFragments.push_back(*nuclei_bullet);
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}
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else {
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G4InuclElementaryParticle* particle =
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dynamic_cast<G4InuclElementaryParticle*>(bullet);
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outgoingParticles.push_back(*particle);
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};
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};
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void setOnShell(G4InuclParticle* bullet,
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G4InuclParticle* target);
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void setRemainingExitationEnergy() {
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eex_rest = 0.0;
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for(G4int i = 0; i < G4int(nucleiFragments.size()); i++)
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eex_rest += 0.001 * nucleiFragments[i].getExitationEnergy();
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};
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double getRemainingExitationEnergy() const {
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return eex_rest;
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};
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G4bool acceptable() const {
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return on_shell;
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};
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private:
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G4int verboseLevel;
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std::vector<G4InuclElementaryParticle> outgoingParticles;
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std::vector<G4InuclNuclei> nucleiFragments;
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G4double eex_rest;
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std::pair<std::pair<G4int, G4int>, G4int> selectPairToTune(G4double de) const;
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G4bool on_shell;
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};
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#endif // G4COLLISION_OUTPUT_HH
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