179 lines
5.1 KiB
C++
179 lines
5.1 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4MaterialCutsCouple.hh,v 1.3 2006/06/29 19:29:44 gunter Exp $
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// GEANT4 tag $Name: geant4-08-01 $
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//
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//
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// ------------------------------------------------------------
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// GEANT 4 class header file
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//
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//
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// Class Description
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// This class is
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//
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// ------------------------------------------------------------
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// First Implementation 17 Sep. 2002 H.Kurahige
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// ------------------------------------------------------------
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#ifndef G4MaterialCutsCouple_h
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#define G4MaterialCutsCouple_h 1
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#include "globals.hh"
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#include "G4ios.hh"
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class G4Material;
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#include "G4ProductionCuts.hh"
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class G4MaterialCutsCouple
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{
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public: // with description
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// constructor
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G4MaterialCutsCouple();
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G4MaterialCutsCouple(const G4Material*, G4ProductionCuts* cut=0);
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// copy constructor
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G4MaterialCutsCouple(const G4MaterialCutsCouple &right);
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G4MaterialCutsCouple & operator=(const G4MaterialCutsCouple &right);
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public:
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// destructor
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virtual ~G4MaterialCutsCouple();
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// equal opperators
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G4int operator==(const G4MaterialCutsCouple &right) const;
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G4int operator!=(const G4MaterialCutsCouple &right) const;
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public: // with description
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void SetMaterial(const G4Material*);
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// Set pointer to material
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const G4Material* GetMaterial() const;
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// Get pointer to material
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void SetProductionCuts(G4ProductionCuts*);
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// Set pointer to production cuts
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G4ProductionCuts* GetProductionCuts() const;
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// Get pointer to production cuts
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G4bool IsRecalcNeeded() const;
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// return true if cut and/or material has been modified
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// after last calculation of PhysicsTable
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void PhysicsTableUpdated();
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// inform end of calculation of PhysicsTable
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void SetIndex(G4int idx);
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G4int GetIndex() const;
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// Set/Get the index number in G4ProductionCutsTable
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void SetUseFlag(G4bool flg=true);
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G4bool IsUsed() const;
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private:
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G4bool isMaterialModified;
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const G4Material* fMaterial;
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G4ProductionCuts* fCuts;
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G4int indexNumber;
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G4bool isUsedInGeometry;
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};
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#include "G4ProductionCuts.hh"
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inline
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void G4MaterialCutsCouple::SetIndex(G4int idx)
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{ indexNumber = idx; }
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inline
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G4int G4MaterialCutsCouple::GetIndex() const
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{ return indexNumber; }
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inline
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void G4MaterialCutsCouple::SetUseFlag(G4bool flg)
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{ isUsedInGeometry = flg; }
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inline
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G4bool G4MaterialCutsCouple::IsUsed() const
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{ return isUsedInGeometry; }
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inline
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void G4MaterialCutsCouple::SetProductionCuts(G4ProductionCuts* aCut)
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{ fCuts = aCut; }
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inline
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G4ProductionCuts* G4MaterialCutsCouple::GetProductionCuts() const
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{ return fCuts; }
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inline
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G4int G4MaterialCutsCouple::operator==(const G4MaterialCutsCouple &right) const
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{
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return (this == &right);
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}
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inline
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G4int G4MaterialCutsCouple::operator!=(const G4MaterialCutsCouple &right) const
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{
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return (this != &right);
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}
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inline
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void G4MaterialCutsCouple::SetMaterial(const G4Material* material)
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{
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fMaterial = material;
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isMaterialModified = true;
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}
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inline
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const G4Material* G4MaterialCutsCouple::GetMaterial() const
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{
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return fMaterial;
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}
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inline
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G4bool G4MaterialCutsCouple::IsRecalcNeeded() const
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{
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G4bool isCutModified = false;
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if (fCuts !=0 ) isCutModified = fCuts->IsModified();
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return (isMaterialModified || isCutModified);
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}
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inline
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void G4MaterialCutsCouple::PhysicsTableUpdated()
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{
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if (fCuts !=0 ) fCuts->PhysicsTableUpdated();
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isMaterialModified = false;
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}
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#endif
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