317 lines
7.6 KiB
C++
317 lines
7.6 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4PhysicsTable.cc,v 1.14 2006/06/29 19:04:23 gunter Exp $
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// GEANT4 tag $Name: geant4-08-01 $
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//
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//
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// ------------------------------------------------------------
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// GEANT 4 class implementation
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//
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// G4PhysicsTable
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//
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// ------------------------------------------------------------
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#include "G4PhysicsVector.hh"
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#include "G4PhysicsTable.hh"
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#include <iostream>
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#include <fstream>
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#include <iomanip>
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G4PhysicsTable::G4PhysicsTable()
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: G4PhysCollection()
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{
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}
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G4PhysicsTable::G4PhysicsTable(size_t capacity)
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: G4PhysCollection()
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{
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reserve(capacity);
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vecFlag.reserve(capacity);
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}
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G4PhysicsTable::G4PhysicsTable(const G4PhysicsTable& right)
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: G4PhysCollection()
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{
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*this = right;
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}
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G4PhysicsTable& G4PhysicsTable::operator=(const G4PhysicsTable& right)
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{
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if (this != &right)
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{
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size_t idx = 0;
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for (G4PhysCollection::const_iterator itr=right.begin();
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itr!=right.end(); ++itr )
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{
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G4PhysCollection::push_back(*itr);
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vecFlag.push_back(right.GetFlag(idx));
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idx +=1;
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}
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}
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return *this;
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}
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G4PhysicsTable::~G4PhysicsTable()
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{
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G4PhysCollection::clear();
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vecFlag.clear();
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}
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void G4PhysicsTable::resize(size_t size, G4PhysicsVector* vec)
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{
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G4PhysCollection::resize(size, vec);
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vecFlag.resize(size, true);
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}
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G4bool G4PhysicsTable::StorePhysicsTable(const G4String& fileName,
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G4bool ascii)
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{
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std::ofstream fOut;
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// open output file //
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if (!ascii)
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{ fOut.open(fileName, std::ios::out|std::ios::binary); }
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else
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{ fOut.open(fileName, std::ios::out); }
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// check if the file has been opened successfully
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if (!fOut)
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{
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#ifdef G4VERBOSE
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G4cerr << "G4PhysicsTable::StorePhysicsTable ";
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G4cerr << " Can not open file " << fileName << G4endl;
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#endif
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fOut.close();
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return false;
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}
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// Number of elements
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size_t tableSize = size();
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if (!ascii)
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{
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fOut.write( (char*)(&tableSize), sizeof tableSize);
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}
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else
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{
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fOut << tableSize << G4endl;
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}
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// Physics Vector
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for (G4PhysicsTableIterator itr=begin(); itr!=end(); ++itr)
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{
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G4int vType = (*itr)->GetType();
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if (!ascii)
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{
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fOut.write( (char*)(&vType), sizeof vType);
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}
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else
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{
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fOut << vType << G4endl;
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}
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(*itr)->Store(fOut,ascii);
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}
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fOut.close();
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return true;
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}
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G4bool G4PhysicsTable::ExistPhysicsTable(const G4String& fileName) const
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{
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std::ifstream fIn;
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G4bool value=true;
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// open input file
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fIn.open(fileName,std::ios::in);
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// check if the file has been opened successfully
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if (!fIn)
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{
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value = false;
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}
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fIn.close();
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return value;
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}
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G4bool G4PhysicsTable::RetrievePhysicsTable(const G4String& fileName,
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G4bool ascii)
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{
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std::ifstream fIn;
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// open input file
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if (ascii)
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{ fIn.open(fileName,std::ios::in|std::ios::binary); }
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else
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{ fIn.open(fileName,std::ios::in);}
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// check if the file has been opened successfully
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if (!fIn)
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{
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#ifdef G4VERBOSE
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G4cerr << "G4PhysicsTable::RetrievePhysicsTable ";
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G4cerr << " Can not open file " << fileName << G4endl;
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#endif
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fIn.close();
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return false;
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}
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// clear
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clearAndDestroy();
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// Number of elements
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size_t tableSize=0;
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if (!ascii)
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{
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fIn.read((char*)(&tableSize), sizeof tableSize);
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}
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else
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{
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fIn >> tableSize;
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}
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reserve(tableSize);
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vecFlag.clear();
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// Physics Vector
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for (size_t idx=0; idx<tableSize; ++idx)
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{
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G4int vType=0;
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if (!ascii)
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{
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fIn.read( (char*)(&vType), sizeof vType);
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}
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else
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{
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fIn >> vType;
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}
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G4PhysicsVector* pVec = CreatePhysicsVector(vType);
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if (pVec==0)
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{
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#ifdef G4VERBOSE
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G4cerr << "G4PhysicsTable::RetrievePhysicsTable ";
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G4cerr << " illegal Physics Vector type " << vType << " in ";
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G4cerr << fileName << G4endl;
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#endif
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fIn.close();
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return false;
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}
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if (! (pVec->Retrieve(fIn,ascii)) )
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{
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#ifdef G4VERBOSE
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G4cerr << "G4PhysicsTable::RetrievePhysicsTable ";
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G4cerr << " error in retreiving " << idx << "-th Physics Vector from file ";
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G4cerr << fileName << G4endl;
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#endif
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fIn.close();
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return false;
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}
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// add a PhysicsVector to this PhysicsTable
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G4PhysCollection::push_back(pVec);
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vecFlag.push_back(true);
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}
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fIn.close();
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return true;
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}
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std::ostream& operator<<(std::ostream& out,
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G4PhysicsTable& right)
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{
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// Printout Physics Vector
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size_t i=0;
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for (G4PhysicsTableIterator itr=right.begin(); itr!=right.end(); ++itr)
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{
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out << std::setw(8) << i << "-th Vector ";
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out << ": Type " << G4int((*itr)->GetType()) ;
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out << ": Flag ";
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if (right.GetFlag(i))
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{
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out << " T";
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}
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else
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{
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out << " F";
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}
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out << G4endl;
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out << *(*itr);
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i +=1;
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}
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out << G4endl;
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return out;
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}
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void G4PhysicsTable::ResetFlagArray()
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{
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size_t tableSize = G4PhysCollection::size();
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vecFlag.clear();
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for (size_t idx=0; idx<tableSize; idx++)
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{
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vecFlag.push_back(true);
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}
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}
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#include "G4PhysicsVectorType.hh"
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#include "G4LPhysicsFreeVector.hh"
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#include "G4PhysicsLogVector.hh"
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#include "G4PhysicsFreeVector.hh"
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#include "G4PhysicsOrderedFreeVector.hh"
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#include "G4PhysicsLinearVector.hh"
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#include "G4PhysicsLnVector.hh"
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G4PhysicsVector* G4PhysicsTable::CreatePhysicsVector(G4int type)
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{
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G4PhysicsVector* pVector=0;
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switch (type)
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{
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case T_G4PhysicsLinearVector:
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pVector = new G4PhysicsLinearVector();
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break;
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case T_G4PhysicsLogVector:
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pVector = new G4PhysicsLogVector();
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break;
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case T_G4PhysicsLnVector:
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pVector = new G4PhysicsLnVector();
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break;
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case T_G4PhysicsFreeVector:
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pVector = new G4PhysicsFreeVector();
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break;
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case T_G4PhysicsOrderedFreeVector:
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pVector = new G4PhysicsOrderedFreeVector();
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break;
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case T_G4LPhysicsFreeVector:
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pVector = new G4LPhysicsFreeVector();
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break;
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default:
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break;
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}
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return pVector;
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}
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