64 lines
2.4 KiB
C++
64 lines
2.4 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4UVHit.hh,v 1.7 2006/06/29 18:41:05 gunter Exp $
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// GEANT4 tag $Name: geant4-08-01 $
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//
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// ----------------------------------------------------------------------
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// Class G4UVHit
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//
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// Class Description:
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//
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// Utility class for knots.
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// Authors: J.Sulkimo, P.Urban.
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// Revisions by: L.Broglia, G.Cosmo.
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// ----------------------------------------------------------------------
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#ifndef __G4UV_Hit
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#define __G4UV_Hit
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#include "globals.hh"
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class G4UVHit
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{
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public:
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G4UVHit() {u=-1; v=-1; next=0;}
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G4UVHit(G4double u_hit, G4double v_hit) {u = u_hit; v = v_hit; next=0;}
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~G4UVHit() {}
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void SetNext(G4UVHit* n) { next = n; }
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G4UVHit* GetNext() { return next; }
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G4double GetU() const { return u; }
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G4double GetV() const { return v; }
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private:
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G4UVHit* next;
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G4double u, v;
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};
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#endif
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