117 lines
3.5 KiB
C++
117 lines
3.5 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4OsloMatrix.hh,v 1.6 2006/06/29 18:39:49 gunter Exp $
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// GEANT4 tag $Name: geant4-08-01 $
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//
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// ----------------------------------------------------------------------
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// Class G4OsloMatrix
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//
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// Class description:
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//
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// Utility class for the definition of a matrix of knots.
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// Authors: J.Sulkimo, P.Urban.
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// Revisions by: L.Broglia, G.Cosmo.
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// ----------------------------------------------------------------------
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#ifndef __G4OsloMatrix_h
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#define __G4OsloMatrix_h 1
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#include "G4KnotVector.hh"
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class G4OsloMatrix
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{
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public: // with description
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G4OsloMatrix();
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G4OsloMatrix(G4int vec_size, G4int offsetparam, G4int osizeparam);
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~G4OsloMatrix();
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// Constructors & destructor
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inline G4int GetOffset() const;
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inline G4int GetSize() const;
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inline G4OsloMatrix* GetNextNode();
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inline G4KnotVector* GetKnotVector();
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inline void SetOffset(G4int);
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inline void SetSize(G4int);
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inline void SetNextNode(G4OsloMatrix*);
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inline void SetKnotVector(G4KnotVector*);
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// Accessors
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private:
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G4OsloMatrix(const G4OsloMatrix&);
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G4OsloMatrix& operator=(const G4OsloMatrix&);
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// Private copy constructor and assignment operator.
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private:
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G4OsloMatrix* next;
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G4int offset;
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G4int osize;
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G4KnotVector* o_vec;
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};
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class G4PointMatrix
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{
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public:
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G4PointMatrix();
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G4PointMatrix(G4int, G4int);
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G4PointMatrix(G4double[]);
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// Constructors
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~G4PointMatrix();
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// Destructor
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inline G4int GetRows() const;
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inline G4int GetCols() const;
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inline void put(G4int i, G4int j, G4double x);
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// Puts control point into matrix location (i,j)
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inline G4double get(G4int i, G4int j) const;
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// Retrieves control point from matrix location (i,j)
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private:
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G4PointMatrix(const G4PointMatrix&);
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G4PointMatrix& operator=(const G4PointMatrix&);
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// Private copy constructor and assignment operator.
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private:
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G4double* data;
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G4int nr, nc;
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};
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#include "G4OsloMatrix.icc"
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#endif
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