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geant4/source/geometry/solids/BREPS/include/G4OsloMatrix.hh
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//
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// $Id: G4OsloMatrix.hh,v 1.6 2006/06/29 18:39:49 gunter Exp $
// GEANT4 tag $Name: geant4-08-01 $
//
// ----------------------------------------------------------------------
// Class G4OsloMatrix
//
// Class description:
//
// Utility class for the definition of a matrix of knots.
// Authors: J.Sulkimo, P.Urban.
// Revisions by: L.Broglia, G.Cosmo.
// ----------------------------------------------------------------------
#ifndef __G4OsloMatrix_h
#define __G4OsloMatrix_h 1
#include "G4KnotVector.hh"
class G4OsloMatrix
{
public: // with description
G4OsloMatrix();
G4OsloMatrix(G4int vec_size, G4int offsetparam, G4int osizeparam);
~G4OsloMatrix();
// Constructors & destructor
inline G4int GetOffset() const;
inline G4int GetSize() const;
inline G4OsloMatrix* GetNextNode();
inline G4KnotVector* GetKnotVector();
inline void SetOffset(G4int);
inline void SetSize(G4int);
inline void SetNextNode(G4OsloMatrix*);
inline void SetKnotVector(G4KnotVector*);
// Accessors
private:
G4OsloMatrix(const G4OsloMatrix&);
G4OsloMatrix& operator=(const G4OsloMatrix&);
// Private copy constructor and assignment operator.
private:
G4OsloMatrix* next;
G4int offset;
G4int osize;
G4KnotVector* o_vec;
};
class G4PointMatrix
{
public:
G4PointMatrix();
G4PointMatrix(G4int, G4int);
G4PointMatrix(G4double[]);
// Constructors
~G4PointMatrix();
// Destructor
inline G4int GetRows() const;
inline G4int GetCols() const;
inline void put(G4int i, G4int j, G4double x);
// Puts control point into matrix location (i,j)
inline G4double get(G4int i, G4int j) const;
// Retrieves control point from matrix location (i,j)
private:
G4PointMatrix(const G4PointMatrix&);
G4PointMatrix& operator=(const G4PointMatrix&);
// Private copy constructor and assignment operator.
private:
G4double* data;
G4int nr, nc;
};
#include "G4OsloMatrix.icc"
#endif