180 lines
6.2 KiB
C++
180 lines
6.2 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4THitsCollection.hh,v 1.5 2006/06/29 18:06:34 gunter Exp $
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// GEANT4 tag $Name: geant4-08-01 $
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//
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#ifndef G4THitsCollection_h
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#define G4THitsCollection_h 1
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#include "G4VHitsCollection.hh"
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#include "G4Allocator.hh"
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#include "globals.hh"
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//#include "g4rw/tpordvec.h"
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#include <vector>
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// class description:
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//
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// This is a template class of hits collection and parametrized by
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// The concrete class of G4VHit. This is a uniform collection for
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// a particular concrete hit class objects.
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// An intermediate layer class G4HitsCollection appeared in this
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// header file is used just for G4Allocator, because G4Allocator
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// cannot be instansiated with a template class. Thus G4HitsCollection
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// class MUST NOT be directly used by the user.
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class G4HitsCollection : public G4VHitsCollection
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{
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public:
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G4HitsCollection();
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G4HitsCollection(G4String detName,G4String colNam);
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virtual ~G4HitsCollection();
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G4int operator==(const G4HitsCollection &right) const;
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protected:
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void* theCollection;
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};
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#if defined G4DIGI_ALLOC_EXPORT
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extern G4DLLEXPORT G4Allocator<G4HitsCollection> anHCAllocator;
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#else
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extern G4DLLIMPORT G4Allocator<G4HitsCollection> anHCAllocator;
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#endif
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template <class T> class G4THitsCollection : public G4HitsCollection
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{
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public:
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G4THitsCollection();
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public: // with description
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G4THitsCollection(G4String detName,G4String colNam);
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// constructor.
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public:
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virtual ~G4THitsCollection();
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G4int operator==(const G4THitsCollection<T> &right) const;
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inline void *operator new(size_t);
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inline void operator delete(void* anHC);
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public: // with description
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virtual void DrawAllHits();
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virtual void PrintAllHits();
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// These two methods invokes Draw() and Print() methods of all of
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// hit objects stored in this collection, respectively.
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public: // with description
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inline T* operator[](size_t i) const
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{ return (*((std::vector<T*>*)theCollection))[i]; }
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// Returns a pointer to a concrete hit object.
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inline std::vector<T*>* GetVector() const
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{ return (std::vector<T*>*)theCollection; }
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// Returns a collection vector.
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inline G4int insert(T* aHit)
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{
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std::vector<T*>*theHitsCollection
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= (std::vector<T*>*)theCollection;
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theHitsCollection->push_back(aHit);
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return theHitsCollection->size();
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}
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// Insert a hit object. Total number of hit objects stored in this
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// collection is returned.
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inline G4int entries() const
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{
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std::vector<T*>*theHitsCollection
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= (std::vector<T*>*)theCollection;
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return theHitsCollection->size();
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}
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// Returns the number of hit objects stored in this collection
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public:
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virtual G4VHit* GetHit(size_t i) const
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{ return (*((std::vector<T*>*)theCollection))[i]; }
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virtual size_t GetSize() const
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{ return ((std::vector<T*>*)theCollection)->size(); }
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};
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template <class T> inline void* G4THitsCollection<T>::operator new(size_t)
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{
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void* anHC;
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anHC = (void*)anHCAllocator.MallocSingle();
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return anHC;
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}
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template <class T> inline void G4THitsCollection<T>::operator delete(void* anHC)
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{
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anHCAllocator.FreeSingle((G4HitsCollection*)anHC);
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}
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template <class T> G4THitsCollection<T>::G4THitsCollection()
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{
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std::vector<T*> * theHitsCollection
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= new std::vector<T*>;
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theCollection = (void*)theHitsCollection;
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}
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template <class T> G4THitsCollection<T>::G4THitsCollection(G4String detName,G4String colNam)
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: G4HitsCollection(detName,colNam)
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{
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std::vector<T*> * theHitsCollection
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= new std::vector<T*>;
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theCollection = (void*)theHitsCollection;
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}
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template <class T> G4THitsCollection<T>::~G4THitsCollection()
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{
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std::vector<T*> * theHitsCollection
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= (std::vector<T*>*)theCollection;
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//theHitsCollection->clearAndDestroy();
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for(size_t i=0;i<theHitsCollection->size();i++)
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{ delete (*theHitsCollection)[i]; }
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theHitsCollection->clear();
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delete theHitsCollection;
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}
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template <class T> G4int G4THitsCollection<T>::operator==(const G4THitsCollection<T> &right) const
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{ return (collectionName==right.collectionName); }
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template <class T> void G4THitsCollection<T>::DrawAllHits()
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{
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std::vector<T*> * theHitsCollection
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= (std::vector<T*>*)theCollection;
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size_t n = theHitsCollection->size();
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for(size_t i=0;i<n;i++)
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{ (*theHitsCollection)[i]->Draw(); }
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}
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template <class T> void G4THitsCollection<T>::PrintAllHits()
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{
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std::vector<T*> * theHitsCollection
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= (std::vector<T*>*)theCollection;
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size_t n = theHitsCollection->size();
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for(size_t i=0;i<n;i++)
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{ (*theHitsCollection)[i]->Print(); }
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}
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#endif
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