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geant4/examples/novice/N03/src/ExN03EventAction.cc
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2016-06-09 14:44:26 +02:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// $Id: ExN03EventAction.cc,v 1.27 2006/06/29 17:49:00 gunter Exp $
// GEANT4 tag $Name: geant4-08-01 $
//
//
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#include "ExN03EventAction.hh"
#include "ExN03RunAction.hh"
#include "ExN03EventActionMessenger.hh"
#include "G4Event.hh"
#include "G4TrajectoryContainer.hh"
#include "G4VTrajectory.hh"
#include "G4VVisManager.hh"
#include "G4UnitsTable.hh"
#include "Randomize.hh"
#include <iomanip>
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ExN03EventAction::ExN03EventAction(ExN03RunAction* run)
:runAct(run),drawFlag("all"),printModulo(1),eventMessenger(0)
{
eventMessenger = new ExN03EventActionMessenger(this);
}
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ExN03EventAction::~ExN03EventAction()
{
delete eventMessenger;
}
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void ExN03EventAction::BeginOfEventAction(const G4Event* evt)
{
G4int evtNb = evt->GetEventID();
if (evtNb%printModulo == 0) {
G4cout << "\n---> Begin of event: " << evtNb << G4endl;
CLHEP::HepRandom::showEngineStatus();
}
// initialisation per event
EnergyAbs = EnergyGap = 0.;
TrackLAbs = TrackLGap = 0.;
}
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void ExN03EventAction::EndOfEventAction(const G4Event* evt)
{
//accumulates statistic
//
runAct->fillPerEvent(EnergyAbs, EnergyGap, TrackLAbs, TrackLGap);
//print per event (modulo n)
//
G4int evtNb = evt->GetEventID();
if (evtNb%printModulo == 0) {
G4cout << "---> End of event: " << evtNb << G4endl;
G4cout
<< " Absorber: total energy: " << std::setw(7)
<< G4BestUnit(EnergyAbs,"Energy")
<< " total track length: " << std::setw(7)
<< G4BestUnit(TrackLAbs,"Length")
<< G4endl
<< " Gap: total energy: " << std::setw(7)
<< G4BestUnit(EnergyGap,"Energy")
<< " total track length: " << std::setw(7)
<< G4BestUnit(TrackLGap,"Length")
<< G4endl;
}
// extract the trajectories and draw them
// You can get a default drawing without this code by using, e.g.,
// /vis/scene/add/trajectories 1000
// The code here adds sophistication under control of drawFlag.
// See comments in G4VTrajectory::DrawTrajectory for the
// interpretation of the argument, 1000.
G4VVisManager* pVisManager = G4VVisManager::GetConcreteInstance();
if (pVisManager)
{
G4TrajectoryContainer* trajectoryContainer = evt->GetTrajectoryContainer();
G4int n_trajectories = 0;
if (trajectoryContainer) n_trajectories = trajectoryContainer->entries();
for (G4int i=0; i<n_trajectories; i++)
{ G4VTrajectory* trj = ((*(evt->GetTrajectoryContainer()))[i]);
if (drawFlag == "all") pVisManager->Draw(*trj,100);
else if ((drawFlag == "charged")&&(trj->GetCharge() != 0.))
pVisManager->Draw(*trj,100);
else if ((drawFlag == "neutral")&&(trj->GetCharge() == 0.))
pVisManager->Draw(*trj,100);
}
}
}
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