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geant4/examples/extended/biasing/B01/exampleB01.cc
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//
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//
// $Id: exampleB01.cc,v 1.23 2006/06/29 16:34:07 gunter Exp $
// GEANT4 tag $Name: geant4-08-01 $
//
//
// --------------------------------------------------------------
// GEANT 4 - exampleB01
//
// --------------------------------------------------------------
// Comments
//
// This example intends to show how to use importance sampling and scoring
// in the mass (tracking) geometry.
// A simple geometry consisting of a 180 cm high concrete cylinder
// divided into 18 slabs of 10cm each is created.
// Importance values are assigned to the 18 concrete slabs in the
// detector construction class for simplicity.
// Pairs of G4GeometryCell and importance values are stored in
// the importance store.
// The G4Scorer is used for the scoring. This is a top level
// class using the frame work provided for scoring.
//
// --------------------------------------------------------------
#include <iostream>
#include "G4VPhysicalVolume.hh"
#include "G4RunManager.hh"
#include "G4UImanager.hh"
#include "G4GeometryManager.hh"
#include "B01DetectorConstruction.hh"
#include "B01PhysicsList.hh"
#include "B01PrimaryGeneratorAction.hh"
// Files specific for biasing and scoring
#include "G4Scorer.hh"
#include "G4MassGeometrySampler.hh"
#include "G4IStore.hh"
#include "G4VWeightWindowStore.hh"
#include "G4WeightWindowAlgorithm.hh"
// a score table
#include "G4ScoreTable.hh"
int main(int argc, char **argv)
{
G4int mode = 0;
if (argc>1) mode = atoi(argv[1]);
std::ostream *myout = &G4cout;
G4int numberOfEvent = 100;
G4long myseed = 345354;
CLHEP::HepRandom::setTheSeed(myseed);
G4RunManager *runManager = new G4RunManager;
// create the detector ---------------------------
B01DetectorConstruction *detector = new B01DetectorConstruction();
runManager->SetUserInitialization(detector);
// ---------------------------------------------------
runManager->SetUserInitialization(new B01PhysicsList);
runManager->SetUserAction(new B01PrimaryGeneratorAction);
runManager->Initialize();
// pointers for importance store, weight-window store
// and weight-window algorithm
//
G4VIStore *aIstore = 0;
G4VWeightWindowStore *aWWstore = 0;
G4VWeightWindowAlgorithm *wwAlg = 0;
// use a scorer
//
G4Scorer scorer;
// create sampler for biasing and scoring in the mass geometry
//
G4MassGeometrySampler mgs("neutron");
mgs.PrepareScoring(&scorer);
if (mode == 0)
{
// prepare for importance sampling
//
aIstore = detector->CreateImportanceStore();
mgs.PrepareImportanceSampling(aIstore, 0);
}
else
{
// prepare for weight window technique
// in this case the algoritm is initialized such that
// the weight window tehcnique does exactly the same as
// the importance sampling technique, therefore
// the place of action ( the locations where
// splitting and Russian roulette are to be applied)
// is chosen to be on the boundary between cells.
//
aWWstore = detector->CreateWeightWindowStore();
wwAlg = new G4WeightWindowAlgorithm(1, // upper limit factor
1, // survival factor
100); // max. number of splitting
mgs.PrepareWeightWindow(aWWstore, wwAlg, onBoundary); // place of action
}
mgs.Configure();
runManager->BeamOn(numberOfEvent);
// print a table of the scores
//
G4ScoreTable sp(aIstore);
sp.Print(scorer.GetMapGeometryCellCellScorer(), myout);
// open geometry for clean biasing stores clean-up
//
G4GeometryManager::GetInstance()->OpenGeometry();
if (aIstore) {
delete aIstore;
}
if (aWWstore) {
delete aWWstore;
}
if (wwAlg) {
delete wwAlg;
}
mgs.ClearSampling();
delete runManager;
return 0;
}