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geant4/source/run/src/G4WorkerTaskRunManager.cc
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2024-12-06 11:11:40 +01:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
#include "G4WorkerTaskRunManager.hh"
#include "G4AutoLock.hh"
#include "G4MTRunManager.hh"
#include "G4ParallelWorldProcess.hh"
#include "G4ParallelWorldProcessStore.hh"
#include "G4RNGHelper.hh"
#include "G4Run.hh"
#include "G4SDManager.hh"
#include "G4ScoringManager.hh"
#include "G4TaskRunManager.hh"
#include "G4Timer.hh"
#include "G4TransportationManager.hh"
#include "G4UImanager.hh"
#include "G4UserRunAction.hh"
#include "G4UserWorkerInitialization.hh"
#include "G4UserWorkerThreadInitialization.hh"
#include "G4VScoreNtupleWriter.hh"
#include "G4VScoringMesh.hh"
#include "G4VUserActionInitialization.hh"
#include "G4VUserDetectorConstruction.hh"
#include "G4VUserPhysicsList.hh"
#include "G4VUserPrimaryGeneratorAction.hh"
#include "G4VVisManager.hh"
#include "G4WorkerTaskRunManagerKernel.hh"
#include "G4WorkerThread.hh"
#include <fstream>
#include <sstream>
//============================================================================//
G4WorkerTaskRunManager* G4WorkerTaskRunManager::GetWorkerRunManager()
{
return static_cast<G4WorkerTaskRunManager*>(G4RunManager::GetRunManager());
}
//============================================================================//
G4WorkerTaskRunManagerKernel* G4WorkerTaskRunManager::GetWorkerRunManagerKernel()
{
return static_cast<G4WorkerTaskRunManagerKernel*>(GetWorkerRunManager()->kernel);
}
//============================================================================//
void G4WorkerTaskRunManager::RunInitialization()
{
#ifdef G4MULTITHREADED
if (!visIsSetUp) {
G4VVisManager* pVVis = G4VVisManager::GetConcreteInstance();
if (pVVis != nullptr) {
pVVis->SetUpForAThread();
visIsSetUp = true;
}
}
#endif
runIsSeeded = false;
if (!(kernel->RunInitialization(fakeRun))) return;
// Signal this thread can start event loop.
// Note this will return only when all threads reach this point
G4MTRunManager::GetMasterRunManager()->ThisWorkerReady();
if (fakeRun) return;
const G4UserWorkerInitialization* uwi =
G4MTRunManager::GetMasterRunManager()->GetUserWorkerInitialization();
CleanUpPreviousEvents();
delete currentRun;
currentRun = nullptr;
if (IfGeometryHasBeenDestroyed()) G4ParallelWorldProcessStore::GetInstance()->UpdateWorlds();
// Call a user hook: this is guaranteed all threads are "synchronized"
if (uwi != nullptr) uwi->WorkerRunStart();
if (userRunAction != nullptr) currentRun = userRunAction->GenerateRun();
if (currentRun == nullptr) currentRun = new G4Run();
currentRun->SetRunID(runIDCounter);
G4TaskRunManager* mrm = G4TaskRunManager::GetMasterRunManager();
numberOfEventToBeProcessed = mrm->GetNumberOfEventsToBeProcessed();
currentRun->SetNumberOfEventToBeProcessed(numberOfEventToBeProcessed);
currentRun->SetDCtable(DCtable);
G4SDManager* fSDM = G4SDManager::GetSDMpointerIfExist();
if (fSDM != nullptr) {
currentRun->SetHCtable(fSDM->GetHCtable());
}
if (G4VScoreNtupleWriter::Instance() != nullptr) {
auto hce = (fSDM != nullptr) ? fSDM->PrepareNewEvent() : nullptr;
isScoreNtupleWriter = G4VScoreNtupleWriter::Instance()->Book(hce);
delete hce;
}
std::ostringstream oss;
G4Random::saveFullState(oss);
randomNumberStatusForThisRun = oss.str();
currentRun->SetRandomNumberStatus(randomNumberStatusForThisRun);
for (G4int i_prev = 0; i_prev < n_perviousEventsToBeStored; ++i_prev)
previousEvents->push_back(nullptr);
if (printModulo > 0 || verboseLevel > 0) {
G4cout << "### Run " << currentRun->GetRunID() << " starts on worker thread "
<< G4Threading::G4GetThreadId() << "." << G4endl;
}
if (userRunAction != nullptr) userRunAction->BeginOfRunAction(currentRun);
if (isScoreNtupleWriter) {
G4VScoreNtupleWriter::Instance()->OpenFile();
}
if (storeRandomNumberStatus) {
G4String fileN = "currentRun";
if (rngStatusEventsFlag) {
std::ostringstream os;
os << "run" << currentRun->GetRunID();
fileN = os.str();
}
StoreRNGStatus(fileN);
}
runAborted = false;
numberOfEventProcessed = 0;
}
//============================================================================//
void G4WorkerTaskRunManager::DoEventLoop(G4int n_event, const char* macroFile, G4int n_select)
{
if (userPrimaryGeneratorAction == nullptr) {
G4Exception("G4RunManager::GenerateEvent()", "Run0032", FatalException,
"G4VUserPrimaryGeneratorAction is not defined!");
}
// This is the same as in the sequential case, just the for-loop indexes are
// different
InitializeEventLoop(n_event, macroFile, n_select);
// Reset random number seeds queue
while (!seedsQueue.empty())
seedsQueue.pop();
// for each run, worker should receive at least one set of random number
// seeds.
// runIsSeeded = false;
// Event loop
eventLoopOnGoing = true;
G4int i_event = -1;
nevModulo = -1;
currEvID = -1;
for (G4int evt = 0; evt < n_event; ++evt) {
ProcessOneEvent(i_event);
if (eventLoopOnGoing) {
TerminateOneEvent();
if (runAborted) eventLoopOnGoing = false;
}
if (!eventLoopOnGoing) break;
}
}
//============================================================================//
void G4WorkerTaskRunManager::ProcessOneEvent(G4int i_event)
{
currentEvent = GenerateEvent(i_event);
if (eventLoopOnGoing) {
eventManager->ProcessOneEvent(currentEvent);
AnalyzeEvent(currentEvent);
UpdateScoring();
if (currentEvent->GetEventID() < n_select_msg) {
G4cout << "Applying command \"" << msgText << "\" @ " << __FUNCTION__ << ":" << __LINE__
<< G4endl;
G4UImanager::GetUIpointer()->ApplyCommand(msgText);
}
}
}
//============================================================================//
G4Event* G4WorkerTaskRunManager::GenerateEvent(G4int i_event)
{
auto anEvent = new G4Event(i_event);
G4long s1 = 0;
G4long s2 = 0;
G4long s3 = 0;
G4bool eventHasToBeSeeded = true;
if (G4MTRunManager::SeedOncePerCommunication() == 1 && runIsSeeded) eventHasToBeSeeded = false;
if (i_event < 0) {
G4int nevM = G4MTRunManager::GetMasterRunManager()->GetEventModulo();
if (nevM == 1) {
eventLoopOnGoing = G4MTRunManager::GetMasterRunManager()->SetUpAnEvent(anEvent, s1, s2, s3,
eventHasToBeSeeded);
runIsSeeded = true;
}
else {
if (nevModulo <= 0) {
G4int nevToDo = G4MTRunManager::GetMasterRunManager()->SetUpNEvents(anEvent, &seedsQueue,
eventHasToBeSeeded);
if (nevToDo == 0)
eventLoopOnGoing = false;
else {
currEvID = anEvent->GetEventID();
nevModulo = nevToDo - 1;
}
}
else {
if (G4MTRunManager::SeedOncePerCommunication() > 0) eventHasToBeSeeded = false;
anEvent->SetEventID(++currEvID);
nevModulo--;
}
if (eventLoopOnGoing && eventHasToBeSeeded) {
s1 = seedsQueue.front();
seedsQueue.pop();
s2 = seedsQueue.front();
seedsQueue.pop();
}
}
if (!eventLoopOnGoing) {
anEvent->ScoresRecorded();
delete anEvent;
return nullptr;
}
}
else if (eventHasToBeSeeded) {
// Need to reseed random number generator
G4RNGHelper* helper = G4RNGHelper::GetInstance();
s1 = helper->GetSeed(i_event * 2);
s2 = helper->GetSeed(i_event * 2 + 1);
}
if (eventHasToBeSeeded) {
G4long seeds[3] = {s1, s2, 0};
G4Random::setTheSeeds(seeds, -1);
runIsSeeded = true;
}
// Read from file seed.
// Andrea Dotti 4 November 2015
// This is required for strong-reproducibility, in MT mode we have that each
// thread produces, for each event a status file, we want to do that.
// Search a random file with the format run{%d}evt{%d}.rndm
// This is the filename base constructed from run and event
const auto filename = [&] {
std::ostringstream os;
os << "run" << currentRun->GetRunID() << "evt" << anEvent->GetEventID();
return os.str();
};
G4bool RNGstatusReadFromFile = false;
if (readStatusFromFile) {
// Build full path of RNG status file for this event
std::ostringstream os;
os << filename() << ".rndm";
const G4String& randomStatusFile = os.str();
std::ifstream ifile(randomStatusFile.c_str());
if (ifile) {
// File valid and readable
RNGstatusReadFromFile = true;
G4Random::restoreEngineStatus(randomStatusFile.c_str());
}
}
if (storeRandomNumberStatusToG4Event == 1 || storeRandomNumberStatusToG4Event == 3) {
std::ostringstream oss;
G4Random::saveFullState(oss);
randomNumberStatusForThisEvent = oss.str();
anEvent->SetRandomNumberStatus(randomNumberStatusForThisEvent);
}
if (storeRandomNumberStatus && !RNGstatusReadFromFile) {
// If reading from file, avoid to rewrite the same
G4String fileN = "currentEvent";
if (rngStatusEventsFlag) fileN = filename();
StoreRNGStatus(fileN);
}
if (printModulo > 0 && anEvent->GetEventID() % printModulo == 0) {
G4cout << "--> Event " << anEvent->GetEventID() << " starts";
if (eventHasToBeSeeded) G4cout << " with initial seeds (" << s1 << "," << s2 << ")";
G4cout << "." << G4endl;
}
userPrimaryGeneratorAction->GeneratePrimaries(anEvent);
return anEvent;
}
//============================================================================//
void G4WorkerTaskRunManager::RunTermination()
{
if (!fakeRun && (currentRun != nullptr)) {
MergePartialResults();
// Call a user hook: note this is before the next barrier
// so threads execute this method asyncrhonouzly
//(TerminateRun allows for synch via G4RunAction::EndOfRun)
const G4UserWorkerInitialization* uwi =
G4MTRunManager::GetMasterRunManager()->GetUserWorkerInitialization();
if (uwi != nullptr) uwi->WorkerRunEnd();
}
if (currentRun != nullptr) {
G4RunManager::RunTermination();
}
// Signal this thread has finished envent-loop.
// Note this will return only whan all threads reach this point
G4MTRunManager::GetMasterRunManager()->ThisWorkerEndEventLoop();
}
//============================================================================//
void G4WorkerTaskRunManager::TerminateEventLoop()
{
if (verboseLevel > 0 && !fakeRun) {
timer->Stop();
// prefix with thread # info due to how TBB calls this function
G4String prefix = "[thread " + std::to_string(workerContext->GetThreadId()) + "] ";
G4cout << prefix << "Thread-local run terminated." << G4endl;
G4cout << prefix << "Run Summary" << G4endl;
if (runAborted)
G4cout << prefix << " Run Aborted after " << numberOfEventProcessed << " events processed."
<< G4endl;
else
G4cout << prefix << " Number of events processed : " << numberOfEventProcessed << G4endl;
G4cout << prefix << " " << *timer << G4endl;
}
}
//============================================================================//
void G4WorkerTaskRunManager::SetupDefaultRNGEngine()
{
const CLHEP::HepRandomEngine* mrnge =
G4MTRunManager::GetMasterRunManager()->getMasterRandomEngine();
assert(mrnge); // Master has created RNG
const G4UserWorkerThreadInitialization* uwti =
G4MTRunManager::GetMasterRunManager()->GetUserWorkerThreadInitialization();
uwti->SetupRNGEngine(mrnge);
}
//============================================================================//
void G4WorkerTaskRunManager::StoreRNGStatus(const G4String& fn)
{
std::ostringstream os;
os << randomNumberStatusDir << "G4Worker" << workerContext->GetThreadId() << "_" << fn << ".rndm";
G4Random::saveEngineStatus(os.str().c_str());
}
//============================================================================//
void G4WorkerTaskRunManager::ProcessUI()
{
G4TaskRunManager* mrm = G4TaskRunManager::GetMasterRunManager();
if (mrm == nullptr) return;
//------------------------------------------------------------------------//
// Check UI commands not already processed
auto command_stack = mrm->GetCommandStack();
bool matching = (command_stack.size() == processedCommandStack.size());
if (matching) {
for (uintmax_t i = 0; i < command_stack.size(); ++i)
if (processedCommandStack.at(i) != command_stack.at(i)) {
matching = false;
break;
}
}
//------------------------------------------------------------------------//
// Execute UI commands stored in the master UI manager
if (!matching) {
for (const auto& itr : command_stack)
G4UImanager::GetUIpointer()->ApplyCommand(itr);
processedCommandStack = std::move(command_stack);
}
}
//============================================================================//
void G4WorkerTaskRunManager::DoCleanup()
{
CleanUpPreviousEvents();
delete currentRun;
currentRun = nullptr;
}
//============================================================================//
void G4WorkerTaskRunManager::DoWork()
{
G4TaskRunManager* mrm = G4TaskRunManager::GetMasterRunManager();
G4bool newRun = false;
const G4Run* run = mrm->GetCurrentRun();
G4ThreadLocalStatic G4int runId = -1;
if ((run != nullptr) && run->GetRunID() != runId) {
runId = run->GetRunID();
newRun = true;
if (runId > 0) {
ProcessUI();
assert(workerContext != nullptr);
}
workerContext->UpdateGeometryAndPhysicsVectorFromMaster();
}
// Start this run
G4int nevts = mrm->GetNumberOfEventsPerTask();
G4int numSelect = mrm->GetNumberOfSelectEvents();
G4String macroFile = mrm->GetSelectMacro();
G4bool empty_macro = (macroFile.empty() || macroFile == " ");
const char* macro = (empty_macro) ? nullptr : macroFile.c_str();
numSelect = (empty_macro) ? -1 : numSelect;
if (newRun) {
G4bool cond = ConfirmBeamOnCondition();
if (cond) {
ConstructScoringWorlds();
RunInitialization();
}
}
DoEventLoop(nevts, macro, numSelect);
}
//============================================================================//