464 lines
15 KiB
C++
464 lines
15 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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#include "G4WorkerTaskRunManager.hh"
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#include "G4AutoLock.hh"
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#include "G4MTRunManager.hh"
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#include "G4ParallelWorldProcess.hh"
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#include "G4ParallelWorldProcessStore.hh"
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#include "G4RNGHelper.hh"
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#include "G4Run.hh"
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#include "G4SDManager.hh"
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#include "G4ScoringManager.hh"
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#include "G4TaskRunManager.hh"
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#include "G4Timer.hh"
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#include "G4TransportationManager.hh"
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#include "G4UImanager.hh"
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#include "G4UserRunAction.hh"
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#include "G4UserWorkerInitialization.hh"
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#include "G4UserWorkerThreadInitialization.hh"
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#include "G4VScoreNtupleWriter.hh"
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#include "G4VScoringMesh.hh"
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#include "G4VUserActionInitialization.hh"
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#include "G4VUserDetectorConstruction.hh"
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#include "G4VUserPhysicsList.hh"
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#include "G4VUserPrimaryGeneratorAction.hh"
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#include "G4VVisManager.hh"
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#include "G4WorkerTaskRunManagerKernel.hh"
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#include "G4WorkerThread.hh"
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#include <fstream>
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#include <sstream>
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//============================================================================//
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G4WorkerTaskRunManager* G4WorkerTaskRunManager::GetWorkerRunManager()
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{
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return static_cast<G4WorkerTaskRunManager*>(G4RunManager::GetRunManager());
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}
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//============================================================================//
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G4WorkerTaskRunManagerKernel* G4WorkerTaskRunManager::GetWorkerRunManagerKernel()
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{
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return static_cast<G4WorkerTaskRunManagerKernel*>(GetWorkerRunManager()->kernel);
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}
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//============================================================================//
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void G4WorkerTaskRunManager::RunInitialization()
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{
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#ifdef G4MULTITHREADED
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if (!visIsSetUp) {
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G4VVisManager* pVVis = G4VVisManager::GetConcreteInstance();
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if (pVVis != nullptr) {
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pVVis->SetUpForAThread();
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visIsSetUp = true;
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}
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}
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#endif
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runIsSeeded = false;
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if (!(kernel->RunInitialization(fakeRun))) return;
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// Signal this thread can start event loop.
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// Note this will return only when all threads reach this point
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G4MTRunManager::GetMasterRunManager()->ThisWorkerReady();
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if (fakeRun) return;
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const G4UserWorkerInitialization* uwi =
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G4MTRunManager::GetMasterRunManager()->GetUserWorkerInitialization();
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CleanUpPreviousEvents();
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delete currentRun;
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currentRun = nullptr;
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if (IfGeometryHasBeenDestroyed()) G4ParallelWorldProcessStore::GetInstance()->UpdateWorlds();
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// Call a user hook: this is guaranteed all threads are "synchronized"
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if (uwi != nullptr) uwi->WorkerRunStart();
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if (userRunAction != nullptr) currentRun = userRunAction->GenerateRun();
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if (currentRun == nullptr) currentRun = new G4Run();
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currentRun->SetRunID(runIDCounter);
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G4TaskRunManager* mrm = G4TaskRunManager::GetMasterRunManager();
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numberOfEventToBeProcessed = mrm->GetNumberOfEventsToBeProcessed();
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currentRun->SetNumberOfEventToBeProcessed(numberOfEventToBeProcessed);
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currentRun->SetDCtable(DCtable);
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G4SDManager* fSDM = G4SDManager::GetSDMpointerIfExist();
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if (fSDM != nullptr) {
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currentRun->SetHCtable(fSDM->GetHCtable());
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}
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if (G4VScoreNtupleWriter::Instance() != nullptr) {
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auto hce = (fSDM != nullptr) ? fSDM->PrepareNewEvent() : nullptr;
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isScoreNtupleWriter = G4VScoreNtupleWriter::Instance()->Book(hce);
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delete hce;
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}
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std::ostringstream oss;
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G4Random::saveFullState(oss);
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randomNumberStatusForThisRun = oss.str();
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currentRun->SetRandomNumberStatus(randomNumberStatusForThisRun);
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for (G4int i_prev = 0; i_prev < n_perviousEventsToBeStored; ++i_prev)
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previousEvents->push_back(nullptr);
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if (printModulo > 0 || verboseLevel > 0) {
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G4cout << "### Run " << currentRun->GetRunID() << " starts on worker thread "
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<< G4Threading::G4GetThreadId() << "." << G4endl;
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}
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if (userRunAction != nullptr) userRunAction->BeginOfRunAction(currentRun);
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if (isScoreNtupleWriter) {
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G4VScoreNtupleWriter::Instance()->OpenFile();
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}
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if (storeRandomNumberStatus) {
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G4String fileN = "currentRun";
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if (rngStatusEventsFlag) {
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std::ostringstream os;
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os << "run" << currentRun->GetRunID();
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fileN = os.str();
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}
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StoreRNGStatus(fileN);
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}
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runAborted = false;
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numberOfEventProcessed = 0;
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}
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//============================================================================//
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void G4WorkerTaskRunManager::DoEventLoop(G4int n_event, const char* macroFile, G4int n_select)
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{
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if (userPrimaryGeneratorAction == nullptr) {
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G4Exception("G4RunManager::GenerateEvent()", "Run0032", FatalException,
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"G4VUserPrimaryGeneratorAction is not defined!");
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}
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// This is the same as in the sequential case, just the for-loop indexes are
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// different
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InitializeEventLoop(n_event, macroFile, n_select);
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// Reset random number seeds queue
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while (!seedsQueue.empty())
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seedsQueue.pop();
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// for each run, worker should receive at least one set of random number
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// seeds.
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// runIsSeeded = false;
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// Event loop
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eventLoopOnGoing = true;
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G4int i_event = -1;
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nevModulo = -1;
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currEvID = -1;
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for (G4int evt = 0; evt < n_event; ++evt) {
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ProcessOneEvent(i_event);
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if (eventLoopOnGoing) {
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TerminateOneEvent();
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if (runAborted) eventLoopOnGoing = false;
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}
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if (!eventLoopOnGoing) break;
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}
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}
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//============================================================================//
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void G4WorkerTaskRunManager::ProcessOneEvent(G4int i_event)
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{
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currentEvent = GenerateEvent(i_event);
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if (eventLoopOnGoing) {
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eventManager->ProcessOneEvent(currentEvent);
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AnalyzeEvent(currentEvent);
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UpdateScoring();
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if (currentEvent->GetEventID() < n_select_msg) {
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G4cout << "Applying command \"" << msgText << "\" @ " << __FUNCTION__ << ":" << __LINE__
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<< G4endl;
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G4UImanager::GetUIpointer()->ApplyCommand(msgText);
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}
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}
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}
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//============================================================================//
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G4Event* G4WorkerTaskRunManager::GenerateEvent(G4int i_event)
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{
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auto anEvent = new G4Event(i_event);
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G4long s1 = 0;
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G4long s2 = 0;
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G4long s3 = 0;
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G4bool eventHasToBeSeeded = true;
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if (G4MTRunManager::SeedOncePerCommunication() == 1 && runIsSeeded) eventHasToBeSeeded = false;
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if (i_event < 0) {
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G4int nevM = G4MTRunManager::GetMasterRunManager()->GetEventModulo();
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if (nevM == 1) {
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eventLoopOnGoing = G4MTRunManager::GetMasterRunManager()->SetUpAnEvent(anEvent, s1, s2, s3,
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eventHasToBeSeeded);
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runIsSeeded = true;
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}
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else {
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if (nevModulo <= 0) {
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G4int nevToDo = G4MTRunManager::GetMasterRunManager()->SetUpNEvents(anEvent, &seedsQueue,
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eventHasToBeSeeded);
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if (nevToDo == 0)
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eventLoopOnGoing = false;
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else {
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currEvID = anEvent->GetEventID();
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nevModulo = nevToDo - 1;
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}
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}
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else {
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if (G4MTRunManager::SeedOncePerCommunication() > 0) eventHasToBeSeeded = false;
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anEvent->SetEventID(++currEvID);
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nevModulo--;
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}
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if (eventLoopOnGoing && eventHasToBeSeeded) {
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s1 = seedsQueue.front();
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seedsQueue.pop();
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s2 = seedsQueue.front();
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seedsQueue.pop();
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}
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}
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if (!eventLoopOnGoing) {
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anEvent->ScoresRecorded();
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delete anEvent;
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return nullptr;
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}
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}
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else if (eventHasToBeSeeded) {
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// Need to reseed random number generator
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G4RNGHelper* helper = G4RNGHelper::GetInstance();
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s1 = helper->GetSeed(i_event * 2);
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s2 = helper->GetSeed(i_event * 2 + 1);
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}
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if (eventHasToBeSeeded) {
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G4long seeds[3] = {s1, s2, 0};
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G4Random::setTheSeeds(seeds, -1);
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runIsSeeded = true;
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}
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// Read from file seed.
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// Andrea Dotti 4 November 2015
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// This is required for strong-reproducibility, in MT mode we have that each
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// thread produces, for each event a status file, we want to do that.
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// Search a random file with the format run{%d}evt{%d}.rndm
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// This is the filename base constructed from run and event
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const auto filename = [&] {
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std::ostringstream os;
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os << "run" << currentRun->GetRunID() << "evt" << anEvent->GetEventID();
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return os.str();
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};
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G4bool RNGstatusReadFromFile = false;
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if (readStatusFromFile) {
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// Build full path of RNG status file for this event
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std::ostringstream os;
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os << filename() << ".rndm";
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const G4String& randomStatusFile = os.str();
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std::ifstream ifile(randomStatusFile.c_str());
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if (ifile) {
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// File valid and readable
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RNGstatusReadFromFile = true;
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G4Random::restoreEngineStatus(randomStatusFile.c_str());
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}
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}
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if (storeRandomNumberStatusToG4Event == 1 || storeRandomNumberStatusToG4Event == 3) {
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std::ostringstream oss;
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G4Random::saveFullState(oss);
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randomNumberStatusForThisEvent = oss.str();
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anEvent->SetRandomNumberStatus(randomNumberStatusForThisEvent);
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}
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if (storeRandomNumberStatus && !RNGstatusReadFromFile) {
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// If reading from file, avoid to rewrite the same
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G4String fileN = "currentEvent";
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if (rngStatusEventsFlag) fileN = filename();
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StoreRNGStatus(fileN);
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}
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if (printModulo > 0 && anEvent->GetEventID() % printModulo == 0) {
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G4cout << "--> Event " << anEvent->GetEventID() << " starts";
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if (eventHasToBeSeeded) G4cout << " with initial seeds (" << s1 << "," << s2 << ")";
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G4cout << "." << G4endl;
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}
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userPrimaryGeneratorAction->GeneratePrimaries(anEvent);
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return anEvent;
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}
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//============================================================================//
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void G4WorkerTaskRunManager::RunTermination()
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{
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if (!fakeRun && (currentRun != nullptr)) {
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MergePartialResults();
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// Call a user hook: note this is before the next barrier
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// so threads execute this method asyncrhonouzly
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//(TerminateRun allows for synch via G4RunAction::EndOfRun)
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const G4UserWorkerInitialization* uwi =
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G4MTRunManager::GetMasterRunManager()->GetUserWorkerInitialization();
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if (uwi != nullptr) uwi->WorkerRunEnd();
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}
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if (currentRun != nullptr) {
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G4RunManager::RunTermination();
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}
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// Signal this thread has finished envent-loop.
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// Note this will return only whan all threads reach this point
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G4MTRunManager::GetMasterRunManager()->ThisWorkerEndEventLoop();
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}
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//============================================================================//
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void G4WorkerTaskRunManager::TerminateEventLoop()
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{
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if (verboseLevel > 0 && !fakeRun) {
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timer->Stop();
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// prefix with thread # info due to how TBB calls this function
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G4String prefix = "[thread " + std::to_string(workerContext->GetThreadId()) + "] ";
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G4cout << prefix << "Thread-local run terminated." << G4endl;
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G4cout << prefix << "Run Summary" << G4endl;
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if (runAborted)
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G4cout << prefix << " Run Aborted after " << numberOfEventProcessed << " events processed."
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<< G4endl;
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else
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G4cout << prefix << " Number of events processed : " << numberOfEventProcessed << G4endl;
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G4cout << prefix << " " << *timer << G4endl;
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}
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}
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//============================================================================//
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void G4WorkerTaskRunManager::SetupDefaultRNGEngine()
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{
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const CLHEP::HepRandomEngine* mrnge =
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G4MTRunManager::GetMasterRunManager()->getMasterRandomEngine();
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assert(mrnge); // Master has created RNG
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const G4UserWorkerThreadInitialization* uwti =
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G4MTRunManager::GetMasterRunManager()->GetUserWorkerThreadInitialization();
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uwti->SetupRNGEngine(mrnge);
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}
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//============================================================================//
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void G4WorkerTaskRunManager::StoreRNGStatus(const G4String& fn)
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{
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std::ostringstream os;
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os << randomNumberStatusDir << "G4Worker" << workerContext->GetThreadId() << "_" << fn << ".rndm";
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G4Random::saveEngineStatus(os.str().c_str());
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}
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//============================================================================//
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void G4WorkerTaskRunManager::ProcessUI()
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{
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G4TaskRunManager* mrm = G4TaskRunManager::GetMasterRunManager();
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if (mrm == nullptr) return;
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//------------------------------------------------------------------------//
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// Check UI commands not already processed
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auto command_stack = mrm->GetCommandStack();
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bool matching = (command_stack.size() == processedCommandStack.size());
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if (matching) {
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for (uintmax_t i = 0; i < command_stack.size(); ++i)
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if (processedCommandStack.at(i) != command_stack.at(i)) {
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matching = false;
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break;
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}
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}
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//------------------------------------------------------------------------//
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// Execute UI commands stored in the master UI manager
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if (!matching) {
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for (const auto& itr : command_stack)
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G4UImanager::GetUIpointer()->ApplyCommand(itr);
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processedCommandStack = std::move(command_stack);
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}
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}
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//============================================================================//
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void G4WorkerTaskRunManager::DoCleanup()
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{
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CleanUpPreviousEvents();
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delete currentRun;
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currentRun = nullptr;
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}
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//============================================================================//
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void G4WorkerTaskRunManager::DoWork()
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{
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G4TaskRunManager* mrm = G4TaskRunManager::GetMasterRunManager();
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G4bool newRun = false;
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const G4Run* run = mrm->GetCurrentRun();
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G4ThreadLocalStatic G4int runId = -1;
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if ((run != nullptr) && run->GetRunID() != runId) {
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runId = run->GetRunID();
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newRun = true;
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if (runId > 0) {
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ProcessUI();
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assert(workerContext != nullptr);
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}
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workerContext->UpdateGeometryAndPhysicsVectorFromMaster();
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}
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// Start this run
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G4int nevts = mrm->GetNumberOfEventsPerTask();
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G4int numSelect = mrm->GetNumberOfSelectEvents();
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G4String macroFile = mrm->GetSelectMacro();
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G4bool empty_macro = (macroFile.empty() || macroFile == " ");
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const char* macro = (empty_macro) ? nullptr : macroFile.c_str();
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numSelect = (empty_macro) ? -1 : numSelect;
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if (newRun) {
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G4bool cond = ConfirmBeamOnCondition();
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if (cond) {
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ConstructScoringWorlds();
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RunInitialization();
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}
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}
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DoEventLoop(nevts, macro, numSelect);
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}
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//============================================================================//
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