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geant4/examples/extended/runAndEvent/RE04/src/RE04Trajectory.cc
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//
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// * *
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//
/// \file runAndEvent/RE04/src/RE04Trajectory.cc
/// \brief Implementation of the RE04Trajectory class
//
//
#include "RE04Trajectory.hh"
#include "RE04TrajectoryPoint.hh"
#include "G4AttDef.hh"
#include "G4AttDefStore.hh"
#include "G4AttValue.hh"
#include "G4ParticleTable.hh"
#include "G4UIcommand.hh"
#include "G4UnitsTable.hh"
// #define G4ATTDEBUG
#ifdef G4ATTDEBUG
# include "G4AttCheck.hh"
#endif
G4ThreadLocal G4Allocator<RE04Trajectory>* faTrajAllocator = 0;
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
RE04Trajectory::RE04Trajectory()
: G4VTrajectory(),
fPositionRecord(0),
fTrackID(0),
fParentID(0),
fPDGEncoding(0),
fPDGCharge(0.0),
fParticleName(""),
fInitialKineticEnergy(0.),
fInitialMomentum(G4ThreeVector())
{
;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
RE04Trajectory::RE04Trajectory(const G4Track* aTrack)
{
G4ParticleDefinition* fpParticleDefinition = aTrack->GetDefinition();
fParticleName = fpParticleDefinition->GetParticleName();
fPDGCharge = fpParticleDefinition->GetPDGCharge();
fPDGEncoding = fpParticleDefinition->GetPDGEncoding();
fTrackID = aTrack->GetTrackID();
fParentID = aTrack->GetParentID();
fInitialKineticEnergy = aTrack->GetKineticEnergy();
fInitialMomentum = aTrack->GetMomentum();
fPositionRecord = new TrajectoryPointContainer();
// Following is for the first trajectory point
fPositionRecord->push_back(new RE04TrajectoryPoint(aTrack->GetPosition(), aTrack->GetMaterial()));
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
RE04Trajectory::RE04Trajectory(RE04Trajectory& right) : G4VTrajectory()
{
fParticleName = right.fParticleName;
fPDGCharge = right.fPDGCharge;
fPDGEncoding = right.fPDGEncoding;
fTrackID = right.fTrackID;
fParentID = right.fParentID;
fInitialKineticEnergy = right.fInitialKineticEnergy;
fInitialMomentum = right.fInitialMomentum;
fPositionRecord = new TrajectoryPointContainer();
for (size_t i = 0; i < right.fPositionRecord->size(); i++) {
RE04TrajectoryPoint* rightPoint = (RE04TrajectoryPoint*)((*(right.fPositionRecord))[i]);
fPositionRecord->push_back(new RE04TrajectoryPoint(*rightPoint));
}
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
RE04Trajectory::~RE04Trajectory()
{
if (fPositionRecord) {
// fPositionRecord->clearAndDestroy();
size_t i;
for (i = 0; i < fPositionRecord->size(); i++) {
delete (*fPositionRecord)[i];
}
fPositionRecord->clear();
delete fPositionRecord;
}
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void RE04Trajectory::ShowTrajectory(std::ostream& os) const
{
// Invoke the default implementation in G4VTrajectory...
G4VTrajectory::ShowTrajectory(os);
// ... or override with your own code here.
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void RE04Trajectory::DrawTrajectory() const
{
// Invoke the default implementation in G4VTrajectory...
G4VTrajectory::DrawTrajectory();
// ... or override with your own code here.
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
const std::map<G4String, G4AttDef>* RE04Trajectory::GetAttDefs() const
{
G4bool isNew;
std::map<G4String, G4AttDef>* store = G4AttDefStore::GetInstance("RE04Trajectory", isNew);
if (isNew) {
G4String id("ID");
(*store)[id] = G4AttDef(id, "Track ID", "Physics", "", "G4int");
G4String pid("PID");
(*store)[pid] = G4AttDef(pid, "Parent ID", "Physics", "", "G4int");
G4String pn("PN");
(*store)[pn] = G4AttDef(pn, "Particle Name", "Physics", "", "G4String");
G4String ch("Ch");
(*store)[ch] = G4AttDef(ch, "Charge", "Physics", "e+", "G4double");
G4String pdg("PDG");
(*store)[pdg] = G4AttDef(pdg, "PDG Encoding", "Physics", "", "G4int");
G4String ike("IKE");
(*store)[ike] = G4AttDef(ike, "Initial kinetic energy", "Physics", "G4BestUnit", "G4double");
G4String iMom("IMom");
(*store)[iMom] = G4AttDef(iMom, "Initial momentum", "Physics", "G4BestUnit", "G4ThreeVector");
G4String iMag("IMag");
(*store)[iMag] =
G4AttDef(iMag, "Initial momentum magnitude", "Physics", "G4BestUnit", "G4double");
G4String ntp("NTP");
(*store)[ntp] = G4AttDef(ntp, "No. of points", "Physics", "", "G4int");
}
return store;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
std::vector<G4AttValue>* RE04Trajectory::CreateAttValues() const
{
std::vector<G4AttValue>* values = new std::vector<G4AttValue>;
values->push_back(G4AttValue("ID", G4UIcommand::ConvertToString(fTrackID), ""));
values->push_back(G4AttValue("PID", G4UIcommand::ConvertToString(fParentID), ""));
values->push_back(G4AttValue("PN", fParticleName, ""));
values->push_back(G4AttValue("Ch", G4UIcommand::ConvertToString(fPDGCharge), ""));
values->push_back(G4AttValue("PDG", G4UIcommand::ConvertToString(fPDGEncoding), ""));
values->push_back(G4AttValue("IKE", G4BestUnit(fInitialKineticEnergy, "Energy"), ""));
values->push_back(G4AttValue("IMom", G4BestUnit(fInitialMomentum, "Energy"), ""));
values->push_back(G4AttValue("IMag", G4BestUnit(fInitialMomentum.mag(), "Energy"), ""));
values->push_back(G4AttValue("NTP", G4UIcommand::ConvertToString(GetPointEntries()), ""));
#ifdef G4ATTDEBUG
G4cout << G4AttCheck(values, GetAttDefs());
#endif
return values;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void RE04Trajectory::AppendStep(const G4Step* aStep)
{
fPositionRecord->push_back(new RE04TrajectoryPoint(aStep->GetPostStepPoint()->GetPosition(),
aStep->GetPreStepPoint()->GetMaterial()));
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4ParticleDefinition* RE04Trajectory::GetParticleDefinition()
{
return (G4ParticleTable::GetParticleTable()->FindParticle(fParticleName));
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void RE04Trajectory::MergeTrajectory(G4VTrajectory* secondTrajectory)
{
if (!secondTrajectory) return;
RE04Trajectory* seco = (RE04Trajectory*)secondTrajectory;
G4int ent = seco->GetPointEntries();
for (G4int i = 1; i < ent; i++) // initial point of the second trajectory
// should not be merged
{
fPositionRecord->push_back((*(seco->fPositionRecord))[i]);
// fPositionRecord->push_back(seco->fPositionRecord->removeAt(1));
}
delete (*seco->fPositionRecord)[0];
seco->fPositionRecord->clear();
}