98 lines
4.0 KiB
C++
98 lines
4.0 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4GDMLWriteDefine.hh 68053 2013-03-13 14:39:51Z gcosmo $
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//
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//
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// class G4GDMLWriteDefine
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//
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// Class description:
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//
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// GDML writer class for positionings and transformations.
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// History:
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// - Created. Zoltan Torzsok, November 2007
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// -------------------------------------------------------------------------
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#ifndef _G4GDMLWRITEDEFINE_INCLUDED_
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#define _G4GDMLWRITEDEFINE_INCLUDED_
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#include "G4Types.hh"
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#include "G4ThreeVector.hh"
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#include "G4RotationMatrix.hh"
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#include "G4GDMLWrite.hh"
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class G4GDMLWriteDefine : public G4GDMLWrite
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{
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public:
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G4ThreeVector GetAngles(const G4RotationMatrix&);
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void ScaleWrite(xercesc::DOMElement* element,
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const G4String& name, const G4ThreeVector& scl)
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{ Scale_vectorWrite(element,"scale",name,scl); }
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void RotationWrite(xercesc::DOMElement* element,
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const G4String& name, const G4ThreeVector& rot)
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{ Rotation_vectorWrite(element,"rotation",name,rot); }
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void PositionWrite(xercesc::DOMElement* element,
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const G4String& name, const G4ThreeVector& pos)
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{ Position_vectorWrite(element,"position",name,pos); }
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void FirstrotationWrite(xercesc::DOMElement* element,
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const G4String& name, const G4ThreeVector& rot)
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{ Rotation_vectorWrite(element,"firstrotation",name,rot); }
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void FirstpositionWrite(xercesc::DOMElement* element,
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const G4String& name, const G4ThreeVector& pos)
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{ Position_vectorWrite(element,"firstposition",name,pos); }
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void AddPosition(const G4String& name, const G4ThreeVector& pos)
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{ Position_vectorWrite(defineElement,"position",name,pos); }
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virtual void DefineWrite(xercesc::DOMElement*);
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protected:
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G4GDMLWriteDefine();
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virtual ~G4GDMLWriteDefine();
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void Scale_vectorWrite(xercesc::DOMElement*, const G4String&,
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const G4String&, const G4ThreeVector&);
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void Rotation_vectorWrite(xercesc::DOMElement*, const G4String&,
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const G4String&, const G4ThreeVector&);
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void Position_vectorWrite(xercesc::DOMElement*, const G4String&,
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const G4String&, const G4ThreeVector&);
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protected:
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static const G4double kRelativePrecision;
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static const G4double kAngularPrecision;
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static const G4double kLinearPrecision;
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xercesc::DOMElement* defineElement;
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};
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#endif
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