153 lines
5.4 KiB
C++
153 lines
5.4 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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/// \file channeling/src/ExExChSensitiveDetectorHit.cc
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/// \brief Implementation of the ExExChSensitiveDetectorHit class
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//
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#include "ExExChSensitiveDetectorHit.hh"
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#include "G4ios.hh"
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#include "G4VVisManager.hh"
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#include "G4Circle.hh"
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#include "G4Colour.hh"
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#include "G4AttDefStore.hh"
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#include "G4AttDef.hh"
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#include "G4AttValue.hh"
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#include "G4UIcommand.hh"
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#include "G4UnitsTable.hh"
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#include "G4VisAttributes.hh"
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#include "G4LogicalVolume.hh"
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#include "G4SystemOfUnits.hh"
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#ifdef G4MULTITHREADED
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G4ThreadLocal G4Allocator<ExExChSensitiveDetectorHit>*
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ExExChSensitiveDetectorHitAllocator = 0;
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#else
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G4Allocator<ExExChSensitiveDetectorHit>
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ExExChSensitiveDetectorHitAllocator;
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#endif
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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ExExChSensitiveDetectorHit::ExExChSensitiveDetectorHit(){
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fLayerID = -1;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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ExExChSensitiveDetectorHit::ExExChSensitiveDetectorHit(G4int z){
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fLayerID = z;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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ExExChSensitiveDetectorHit::~ExExChSensitiveDetectorHit(){
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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ExExChSensitiveDetectorHit::ExExChSensitiveDetectorHit(
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const ExExChSensitiveDetectorHit &right): G4VHit(){
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fLayerID = right.fLayerID;
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fWorldPos = right.fWorldPos;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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const ExExChSensitiveDetectorHit&
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ExExChSensitiveDetectorHit::operator=(
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const ExExChSensitiveDetectorHit &right){
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fLayerID = right.fLayerID;
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fWorldPos = right.fWorldPos;
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return *this;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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int ExExChSensitiveDetectorHit::operator==
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(const ExExChSensitiveDetectorHit &/*right*/) const{
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return 0;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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void ExExChSensitiveDetectorHit::Draw(){
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G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();
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if(pVVisManager)
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{
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G4Circle circle(fWorldPos);
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circle.SetScreenSize(2);
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circle.SetFillStyle(G4Circle::filled);
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G4Colour colour(1.,1.,0.);
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G4VisAttributes attribs(colour);
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circle.SetVisAttributes(attribs);
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pVVisManager->Draw(circle);
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}
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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const std::map<G4String,G4AttDef>*
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ExExChSensitiveDetectorHit::GetAttDefs() const{
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G4bool isNew;
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std::map<G4String,G4AttDef>* store =
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G4AttDefStore::GetInstance("ExExChSensitiveDetectorHit",isNew);
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if (isNew) {
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G4String ID("ID");
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(*store)[ID] = G4AttDef(ID,"ID","Physics","","G4int");
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G4String Pos("Pos");
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(*store)[Pos] =
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G4AttDef(Pos, "Position","Physics","G4BestUnit","G4ThreeVector");
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}
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return store;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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std::vector<G4AttValue>*
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ExExChSensitiveDetectorHit::CreateAttValues() const{
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std::vector<G4AttValue>* values = new std::vector<G4AttValue>;
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values->push_back(G4AttValue("ID",
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G4UIcommand::ConvertToString(fLayerID),
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""));
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values->push_back(G4AttValue("Pos",G4BestUnit(fWorldPos,"Length"),""));
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return values;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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void ExExChSensitiveDetectorHit::Print(){
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G4cout << fLayerID <<
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"," << fWorldPos.x() <<
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"," << fWorldPos.z() <<
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"," << fWorldPos.y() << G4endl;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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