40 lines
1.3 KiB
C++
40 lines
1.3 KiB
C++
// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4VisCommandsCamera.cc,v 1.7 2000/05/13 10:52:14 johna Exp $
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// GEANT4 tag $Name: geant4-03-01 $
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//
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//
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#include "G4VisCommandsCamera.hh"
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#include "G4UnitsTable.hh"
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void G4VisCommandCameraReset::SetValue () {
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G4VisManager* pVMan = G4VisManager::GetInstance ();
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if (pVMan -> IsValidView ()) {
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const G4Scene* pScene = pVMan -> GetCurrentScene ();
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G4ViewParameters& vp = pVMan -> SetCurrentViewParameters ();
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vp.SetCurrentTargetPoint (G4Point3D());
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vp.SetZoomFactor (1.);
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vp.SetDolly (0.);
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vp.SetViewpointDirection (G4Vector3D (0., 0., 1.));
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vp.SetUpVector (G4Vector3D (0., 1., 0.));
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G4cout << "Target point reset to centre of scene, ("
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<< G4BestUnit (pScene -> GetStandardTargetPoint (), "Length")
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<< ")";
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G4cout << "\nZoom factor reset to 1.";
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G4cout << "\nDolly distance reset to 0.";
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G4cout << "\nViewpoint direction reset to +z.";
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G4cout << "\nUp vector reset to +y.";
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G4cout << G4endl;
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if (pVMan -> GetVerboseLevel () > 1) {
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pVMan -> PrintCurrentView ();
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}
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}
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}
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