Files
geant4/source/visualization/management/src/G4VisCommandsCamera.cc
T
2016-06-08 16:03:00 +02:00

40 lines
1.3 KiB
C++

// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4VisCommandsCamera.cc,v 1.7 2000/05/13 10:52:14 johna Exp $
// GEANT4 tag $Name: geant4-03-01 $
//
//
#include "G4VisCommandsCamera.hh"
#include "G4UnitsTable.hh"
void G4VisCommandCameraReset::SetValue () {
G4VisManager* pVMan = G4VisManager::GetInstance ();
if (pVMan -> IsValidView ()) {
const G4Scene* pScene = pVMan -> GetCurrentScene ();
G4ViewParameters& vp = pVMan -> SetCurrentViewParameters ();
vp.SetCurrentTargetPoint (G4Point3D());
vp.SetZoomFactor (1.);
vp.SetDolly (0.);
vp.SetViewpointDirection (G4Vector3D (0., 0., 1.));
vp.SetUpVector (G4Vector3D (0., 1., 0.));
G4cout << "Target point reset to centre of scene, ("
<< G4BestUnit (pScene -> GetStandardTargetPoint (), "Length")
<< ")";
G4cout << "\nZoom factor reset to 1.";
G4cout << "\nDolly distance reset to 0.";
G4cout << "\nViewpoint direction reset to +z.";
G4cout << "\nUp vector reset to +y.";
G4cout << G4endl;
if (pVMan -> GetVerboseLevel () > 1) {
pVMan -> PrintCurrentView ();
}
}
}