48 lines
1.2 KiB
C++
48 lines
1.2 KiB
C++
// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4VRML2Viewer.hh,v 1.4 1999/12/15 14:54:15 gunter Exp $
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// GEANT4 tag $Name: geant4-03-01 $
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//
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// G4VRML2Viewer.hh
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// Satoshi Tanaka & Yasuhide Sawada
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#ifdef G4VIS_BUILD_VRML_DRIVER
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#ifndef G4VRML2_VIEWER_HH
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#define G4VRML2_VIEWER_HH
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#include "G4VViewer.hh"
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#include "globals.hh"
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#include "G4FRClient.hh"
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class G4VRML2SceneHandler;
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class G4VRML2Viewer: public G4VViewer {
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public:
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G4VRML2Viewer(G4VRML2SceneHandler& scene, const G4String& name = "");
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virtual ~G4VRML2Viewer();
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void ClearView();
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void DrawView();
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void ShowView();
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void FinishView();
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private:
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void SetView(); // Do nothing. SendViewParameters will do its job.
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void SendViewParameters () ;
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private:
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G4VRML2SceneHandler& fSceneHandler; // Reference to Graphics Scene for this view.
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G4FRClient& fDest ;
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G4double fViewHalfAngle ;
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G4double fsin_VHA ;
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};
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#endif //G4VRML2_VIEW_HH
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#endif //G4VIS_BUILD_VRML_DRIVER
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